Yooka. Laylee. Yooka-Laylee. Yep, they've still got it!
We've talked about Project Ukulele a few times now, but, quickly: it's a vibrant 3D platformer in development at Playtonic, a fresh new studio founded by former Rare dev... read
Head of Xbox Phil Spencer likes to talk about games. However, that doesn't mean that he restricts himself to only talking about titles that his company's working on. No, he'll discuss anything, even Nintendo properties.
When ... read
Last week we took a break from the usual poetic news recaps to highlight our favorite games from PAX East, but now we are back in the swing of things. You can check out all of the past episodes on the Game News Haikus YouTub... read
Are you ready to have a sad? The SXSW Gaming Awards had Banjo and Kazooie on screen being flown through the air via audience participation with the use of motion controls. No new game has been announced from Rare just yet, th... read
Today at EGX Rezzed, Playtonic showcased the first in-engine screenshots of Project Ukulele.
Speaking at the event, the seven-man team of former Rare veterans said they were blown away by the fan response to their recently an... read
I need to take some deep breaths here. Former Rare developers are creating a spiritual successor to "those fondly remembered platforming adventures we built in the past," and they've brought on Grant Kirkhope, David Wise, an... read
We've been let down before, but I'm unable to contain my enthusiasm for Playtonic Games' Project Ukulele, a new platforming adventure from the people we want making this type of game.
Formed by six former Rare staffers, the s... read
Before 4J Studios became involved with the console versions of Minecraft, it ported Banjo-Kazooie and Banjo-Tooie to Xbox Live Arcade -- rather well, I might add. If you haven't yet played them on Xbox 360, they're worth a re... read
Too good to be true, I worried, when first hearing about a spiritual successor to the Banjo-Kazooie series that was to be made by former Rare staffers. "Mingy Jongo." Perhaps that name still rests in your memory. I had forgot... read
Ready to celebrate 15 years of the Bear and Bird? Blake Robinson's Banjo-Kazooie Symphony is ready for your Jiggies! We previewed select tracks from the album a few weeks back, and now the 30-song, 72-minute release is avail... read
Abridged soundtracks to Banjo-Kazooie and Banjo-Tooie were recently released online for free, and Banjo composer Grant Kirkhope has been popping his head seemingly everywhere. Is it just me, or is the classic Rare platforming... read
The Bear meets The Mouse! Errr... sorta. Okay, not really. But wouldn't that be something?
The Castle of Illusion HD remake will now be even more spectacular thanks to the knowledge that former Rare composer Grant Kirkhope is... read
In case you missed it, composer Grant Kirkhope recently tossed the soundtrack to Banjo-Kazooie up on Bandcamp with the pleasant option to pay what you want for the tunes. The decision did not end in painful regret, it would s... read
After Banjo-Kazooie composer Grant Kirkhope's recent appearance on Game Grumps, I've had the game on my mind and wanted to run through the Xbox Live Arcade re-release for old times' sake. Seemingly out of the b... read
I was away on a self-imposed hiatus this past week, thus I missed out on sharing this recently released Game Grumps guest starring Grant Kirkhope, composer for Banjo-Kazooie, Donkey Kong 64, Kingdoms of Amalur: Reckoning, th... read
Screw beer pong, hand me that controller Gamers are a diverse breed. From PC aficionados and console fanatics, to retro devotees and casual admirers, there is no one-size-fits-all model of videogame hobbyist. Though we possess many differences, like game preferences... read feature
Love, hate, and everything inbetween Not every hobby is created equally nor is every pastime equally respected. As a gaming enthusiast, videogames represent the epitome of entertainment in my eyes. They alone reign atop my personal pedestal of happiness, a speci... read feature
brentalfloss loves Banjo-Kazooie, but that shouldn't come as a surprise. I mean, doesn't everybody? In his younger, flossier days, he wanted to be a part of Rare's BK team. Let him explain:
I found some old compositions of ... read
"Let's make the spiritual successor to Banjo-Tooie! Core members of the original team are ready to go. All we need is your support," reads Twitter account @MingyJongo. Why, that sounds too good to be true!
And maybe it is -- ... read
Banjo-Kazooie: Nuts & Bolts was a weird one for me. I loved it as an outlet for creativity with familiar characters and it's got one thing I can always support, vibrant blue skies, but I'm still not over thinking about ho... read
When I think of my favorite videogame tunes from the N64 days, the sounds of the original Banjo-Kazooie often fill my head. I mean, at the mere mention of "Freezeezy Peak," I immediately hear the opening to that wor... read
You know what today is, don't you? An average, boring Wednesday. But exactly one week from now? Why that's the day Banjo-Tooie comes out on Xbox LIVE Arcade, of course.At 1200 Microsoft Points, I can understand how some of yo... read
So, we already knew that the Xbox LIVE Arcade version of Banjo-Tooie was coming this month, and that it would feature full "Stop 'N' Swop" support, but we didn't know the exact date ... and now we do. Mark your cale... read
The first premium downloadable content for Banjo-Kazooie: Nuts & Bolts has been priced, dated, and well, explained. L.O.G.'s Lost Challenges, as its called, will be up on Xbox LIVE Marketplace starting on April 7 for 400... read
Rare has been hinting at downloadable content for Banjo-Kazooie: Nuts & Bolts for some time now, but it wasn't until today that we had any real idea of what the DLC would entail.Thanks to the add-on's Achievements being p... read
Saying that I weep nightly for the criminally unplayed Banjo-Kazooie: Nuts & Bolts is a serious understatement. I mean, hell, the game was on sale for a mere $20 -- at that point, there are very few acceptable excuses for... read
I have got fantastic news to share with you, fellow Banjo-Kazooie die-hards -- the Xbox LIVE Arcade port of Banjo-Tooie was given a rough release date of April by Rare earlier this morning.My experience with the XBLA version ... read
If you own a standard definition television and played through Banjo-Kazooie: Nuts & Bolts without having a clue what was going on, Rare's got your back. Today an update for Nuts & Bolts went live that offers a &... read feature
Got a killer ride in Banjo-Kazooie: Nuts & Bolts that doesn't infringe upon any copyrights? Why not take a few snapshots of your vehicle, upload them to the Showroom, and possibly have your likeliness appear in the game i... read
[video]113585:819[/video]I'll say one thing for Rare: the studio can make some sensational promotional material. Following the awesome Believa Piñata movies, here's a video of Banjo taking a stroll through Paris to pro... read
Rare is a developer that I desperately want to see flourish again. I know they have it in them to make great games, but these days, they always seem to get something wrong. When they announced that they were changing the new ... read feature
Earlier in the week we reported that there would be no fix coming for the barely legible text in Banjo-Kazooie: Nuts & Bolts. The text was so small that it rendered the game practically worthless for SDTV owners, and wasn... read