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Science-themed runner Boson X coming to Steam tomorrow

Darren Nakamura, Contributor - Destructoid
19 hours ago - 7:00 AM on 09.15.2014

After hearing about it from iOS users, I was excited late last year when Boson X first came to Android, my mobile platform of choice. A few months later, I finished the six levels included in the Android version and discovered the X Boson. Now, it looks like I will be starting anew, because the no-nonsense runner is coming to Steam, and it has some new stuff to show off.

Most notably, the number of levels has tripled to eighteen, with some really wild looking stuff thrown in. From the trailer and the screenshots, I spot a level with only two platforms instead of the usual eight, a trippy monochrome level, and a couple new characters.

Boson X releases on Steam tomorrow for $2.99, and will feature full controller support and include those delicious Steam Trading Cards.



Unleash the technicolor yawn in this latest trailer for Styx: Master of Shadows

Rob Morrow, Contributor - Destructoid
9:00 PM on 09.14.2014

In the latest skills-focused trailer for Styx: Master of Shadows, Cyanide Studios sheds some light on the clone-barfing ability we mentioned back in July.

Your clone is one of four Amber-fueled powers that you will be using to ascend the Tower of Akenash. As you can see in the video, by creating a clone, Styx opens up new tactical and strategic opportunities such as the ability to lure guards into desired locations, blinding your targets, distraction, and setting living death-traps for unsuspecting victims.

You will need to act fast, though. Your clones aren't stable and will deteriorate quickly before imploding. Another thing to keep in mind is that your Amber-based skills will come at a cost and the Amber to use them is a scarce commodity as you make your way up the tower.

As we approach its release next month, my interest in the title is really starting to pick up momentum. I typically don't gravitate towards stealth-based gameplay, but something about the dark fantasy world of Master of Shadows makes me think that I'll be giving it a shot as I did with Dishonored.

Styx: Master of Shadows launches on the PC, PS4 and Xbox One this October. If you're interested in pre-ordering the game, the studio is currently knocking off 20% on the Steam version.



PvP shark-'em-up Depth swims closer to a November release on Steam

Rob Morrow, Contributor - Destructoid
7:00 PM on 09.14.2014

Originally begun as a student project back in 2009, Digital Confectioners' Depth has undergone a lot of changes over the years. Envisioned as an single-player ARPG focused mainly on stealth and shark avoidance, the title has resurfaced as a fast-paced, aggressive, asymmetrical multiplayer game.

In it, divers must search the ocean floor, looking for valuable treasure while at the same time fending off the attacks of player-controlled Great White sharks.

I've had this one in my sights for a while, but after seeing the latest gruesome trailer, I'm pretty sure the game has officially earned a spot on my Must Have list.

Depth is currently scheduled for release on the PC this November. If you'd like to find out more about it, you can check out the game's Steam page, or visit the title's official website here.



Here's this week's Streamtoid schedule

Bill Platt, Community Playdate Manager - Destructoid
4:00 PM on 09.14.2014
Here's this week's Streamtoid schedule photo

Happy Sunday!

Gonna be a short one from me today, I stayed up way too late chatting with the Radio Dtoid folks as their guest for the week.

JT Murphy has another guest on his stream this week, video game rapper Mega Ran will be a guest on Explosivo! with JT Murphy this Wednesday (September 17th) starting at 8:00 pm Eastern. JT will be chatting with Mega Ran about his documentary, Mega-Lo-Mania.

Remember, if your're interested in streaming, all you need to do is hit the link below and read up on what you need to do.



How to turn depression and anxiety into a videogame

Jonathan Holmes, Site Mascot - Destructoid
2:45 PM on 09.14.2014

[Sup Holmes is a weekly talk show for people that make great videogames. It airs live every Sunday at 4pm EST on Youtube, and can be found in Podcast form on Libsyn and iTunes.]

Last week on Sup Holmes we spoke at length with Matt Gilgenbach about is work on The Incredibles games, going independent with Retro*Grade, the soul crushing disappointment that followed, and how he channeled that sorrow into creating the upcoming horror game Neverending Nightmares. One might guess that spending a hour and a half talking to a man who made a disturbing and horrific game based largely on personal life experiences might dip into dour territory now and again, but Matt was upbeat and charming throughout the episode. I can't wait to play his game when it's released on Sept. 26th. 

Thanks again to Matt for hanging out with us, and if you like Smash Bros and/or cute men who are good at videogames, join us here at 4pm EST when we welcome Gonzalo "Zero" Barrios to the program. He's one of the best Smash Bros players in the world and he's been playing the new game non-stop since it was released on Japan last Friday. We'll be talking to him about how he got into the competitive scene, how Smash Bros 4 stacks up against past games in the series, and a lot more. We're also giving out codes for the 3DS demo of the game, but you'll have to watch to try to grab one. I hope you do!



Dark Pit shows off his dark differences in Smash Bros. 4

Jonathan Holmes, Site Mascot - Destructoid
2:15 PM on 09.14.2014

The roster for the next Smash Bros. game has been fully revealed, and strangely enough, the character that's inspired the most discussion is a clone. As you might guess, it's generally not very happy discussion. So far, the response to Dark Pit seems to range from resigned to outraged.

It's good to keep in mind that clones don't necessarily take the a spot that could have gone to an all new character on a game's roster. For instance, it's not likely that Dark Pit took Shrek's coveted seat in Smash Bros. 4. There's more potential validity to the idea that Lucas, Mewtwo, or some other past Smash Bros. contestant character could have been there instead of Dark Pit. 

Personally, I'm happy to get any sort of new content in my new videogame, even if said content isn't exactly "new new." I love Lucas and Mewtwo as much as the next guy, but if I start to miss them, I can just pop in Brawl or Melee. That said, if that rumored Snake, Chorus Kids, Ice Climbers, Wolf, Lucas DLC turns out to be real, I'll buy it on day one. 







Sony still devoted to Vita, just changing tactics

Kyle MacGregor, Contributor - Destructoid
8:00 AM on 09.14.2014
Sony still devoted to Vita, just changing tactics photo

The PlayStation Vita may have been missing in action from Sony's major press conferences this year, but don't mistake that as a sign the company has conceded defeat. Its just changed the battle plan.

Speaking with Eurogamer, PlayStation UK managing director Fergal Gara recognized the Vita is unlikely to ever be a runaway success, but that doesn't mean the portable still can't thrive on its own terms.

"It's trucking along," Gera said. "It's currently in year-on-year growth and enjoying a healthy year, and it's about to hit its biggest and potentially most powerful release of the year, which is Minecraft. That could be an extraordinary release for Vita.

"We're seeing a bit of reflected glory from PS4," he continued. "So there is a traction in remote play, and we see the numbers there. But it's more than that. It's just found its niche.

"It's not the biggest niche in the world, and we've been fairly open about talking about it entered a crowded landscape with many other devices providing some sort of handheld fulfillment. But for those who want that more specialist device and a more specialist experience, it does a damn good job, and therefore it trucks along quite nicely."

The Vita may not be the system we hoped it would be, brimming with console-quality experiences like Killzone: Mercenary and Uncharted: Golden Abyss, but Sony at least seems committed to making the best of an unfortunate situation. Expect to see plenty more smaller games continue to land on the portable.

Sony insists Vita is here to stay [Eurogamer]





Radio Destructoid records tonight! Ask us questions! photo
Radio Destructoid records tonight! Ask us questions!
by Mr Andy Dixon

Radio Dtoid is Destructoid's official community-focused podcast! Join Aaron "Mxy" Yost (Forums Admin), ConorElsea.com (US Community Manager), Beccy Caine (EU Community Manager), Kyle MacGregor (Contributor), and Mr Andy Dixon as they talk about their favorite Dtoid community happenings!

Have you been listening to Radio Destructoid? If not, you really should be! We talk about fun stuff happening in and around the community, highlight the best of the Community Blogs and Forums, and generally just have a grand old time.

Want to get involved with tonight's recording (featuring special guest ChillyBilly)? Why not ask us a question! The person who asks our favorite question will win all my extra codes from the latest Humble Bundle (Gone Home, Gunpoint, HammerwatchLuftrausers, Papers, Please, and SteamWorld Dig), so make it a good one! 

You have until 9pm Pacific tonight to submit your questions. Have fun!

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Survival racer Distance speeds to Steam Early Access this fall

Rob Morrow, Contributor - Destructoid
3:00 PM on 09.13.2014

Seattle-based independent games studio Refract's experimental survival racer Distance will be coming to Steam Early Access this fall as an open beta. Until now, access to the futuristic arcade racer has been limited to a private beta, available only to the game's Kickstarter backers.

The private beta currently features a brief single-player campaign, as well as additional split-screen and online multiplayer modes such as Sprint, Reverse Tag, Stunt, and Soccer. Also included is a powerful level editor that's connected to the Steam Workshop.  

As of this week, there are one hundred user-created levels published on Distance's Steam Workshop page. I really like when games include a competent editor. The community can keep a game going years after the developers stop work on it. 

If you're interested in getting in on the public beta, you can pre-order it here.

Distance is currently planned for release on PC, Linux, and Mac with a release date coming in the next few weeks.



Radio Dtoid 044: Reading is the Worst

Andy Dixon, Community Manager - Destructoid
2:00 PM on 09.13.2014
Radio Dtoid 044: Reading is the Worst photo

Radio Dtoid is Destructoid's official community-focused podcast! Join Aaron "Mxy" Yost (Forums Admin), ConorElsea.com (US Community Manager), Beccy Caine (EU Community Manager), Kyle MacGregor (Contributor), and Mr Andy Dixon as they talk about their favorite Dtoid community happenings!

In this extra salty episode, Aaron forgets how to talk, Conor rollercoasters too hard, Capcom steals Kyle's thoughts, and guest host Captain Merica needs your help! We also discuss Guardians of the Galaxy, why the PS Vita should be doing better, exploding semen murder, games everyone but you loves, games everyone but you hates, and vomiting in public.

We also give away a copy of Dragon's Crown on the show, but you'll have to listen to see if you won!



Monaco: What's Yours is Mine sells 1 million

Kyle MacGregor, Contributor - Destructoid
8:00 AM on 09.13.2014
Monaco: What's Yours is Mine sells 1 million photo

Sales of stealth action game Monaco: What's Yours Is Mine have surpassed the one million mark, developer Pocketwatch games announced this week.

Monaco was the big winner at GDC's Independent Games Festival in 2010, taking home the Seumas McNally Grand Prize and Excellence in Design awards. The project then underwent a lengthy development process before launching on PC and Xbox 360 in the spring of 2013.

Pocketwatch Games [Twitter]



Shovel Knight now available for Mac

Kyle MacGregor, Contributor - Destructoid
11:30 PM on 09.12.2014
Shovel Knight now available for Mac photo

Shovel Knight is now available on Mac, Yacht Club Games announced today.

The studio also supplied updates on the Linux version and European release, both of which are apparently moving forward, though no real timetables were specified. Also, physical rewards from the title's Kickstarter campaign will likely be sent out very soon.





BioWare's multiplayer action-RPG Shadow Realms looks fast and fun photo
BioWare's multiplayer action-RPG Shadow Realms looks fast and fun
by Jordan Devore

BioWare had my attention with those live-action teasers building up to Shadow Realms, but I've not kept up with the four-versus-one "modern" fantasy role-playing game since it was proper unveiled. If you're in a similar boat, here's Max Scoville and Mike Cosimano talking about it at length.

My general reaction so far is "Huh. That could be cool." I'm not sold on the episodic nature of the game, but a guy in a suit fighting fantasy creatures? Yeah, that's all right.

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Here's the digital goodies you'll get if you pre-order Elite: Dangerous

Alasdair Duncan, Contributor - Destructoid
6:00 PM on 09.12.2014

While there's no firm release date, you can pre-purchase a copy of Elite: Dangerous from Frontier Developments. To sweeten the deal, if you order now you'll get some digital goodies like an extra Eagle Fighter ship which sounds like a handy thing to have lying around. There's also a Day One skin, digital art book, and players guide.

If you decide you want to put your money where your mouth is, it'll cost you $50/£35/€40 which will save you a little bit on the final price of $59.99/£39.99/€49.99. t's worth nothing that buying early won't get you into the beta right now but considering there's still no firm release date, you're just as well waiting.





I've discovered a new go-to game for relaxing photo
I've discovered a new go-to game for relaxing
by Jordan Devore

I play videogames for many reasons. Sometimes, I play for the story -- the chance to visit new worlds and live out someone else's life. Other times, it's the sense of competition I find most alluring, or the chance to master a game's rules and finally overcome its fiercest challenges.

But for every passing motivation to play games I have, I'll always been in need of one that can help me relax. Something to take my mind off life's problems, no matter how big or small they might be. Something I can get into for 15 minutes, or hours on end. Something that'll last.

Right now, Endless Ocean: Blue World is that game for me, and what a gem it is.

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Free Magicka 2 if you can do a better karaoke video than a dracula

Steven Hansen, Features Editor - Destructoid
4:30 PM on 09.12.2014

Magicka 2 is upping the intentional weirdness in its trailers with Vlad the dracula singing karaoke, 90's internet aesthetics, and close ups of a cute dog. Not a bad look.

There's also this website, which looks like a Geocities page and encourages you to download the track and lyrics and film your own karaoke music video for a chance to win a copy of Magicka 2 when it releases.