PAX Prime is this weekend. It's a yearly, consumer-focused gaming convention held in rainy Seattle, Washington that always has a large turnout of Destructoid folks. And I'm not just talking about us writerly jagoffs, though we'll be there in force. I'm talking the lovely community members that make this site a great place to work at everyday while actually being mostly naked and at home.
So let's hang out! All of us. We'll huddle under limited umbrellas because it's meant to rain all weekend, but that will just make us closer and wetter.
If you're making the trip, there are a number of ways to get coordinated with future besties, including a Facebook Messenger group that everyone is encouraged to join (figured it might be easier than GroupMe or similar group chat apps). Getting the Facebook Messenger app on your phone is recommended, but it also works with the regular site/app. Anyone in the group can add you, holler if you need in, or physically handcuff yourself to someone in the group and have them serve as your liaison.
Let's roll 50 deep into every establishment so it takes an hour to get your McDonalds order.
For newbies, Andy's old How to survive PAX post is full of advice I endorse fully. Note that on the staff end, the following jagoffs are in attendance: Steven Hansen, Jordan Devore, Kyle MacGregor, Brett Makedonski, Zack Furniss, Alissa McAloon, Alessandro Fillari, Myles Cox, and Mike Cosimano.
As an aside: Captain Merica is doing a fab job rebuilding out the regional groups registrar in his PAX Prime community blog...even if you're not going to PAX, there may be dtoiders closer than you think!... read + comment
First off, let's thank the amazing crew handling the new Friday Night Fight blog. You guys are amazing and I appreciate you all stepping up to the plate on this. As some of you may know, I haven't been going through the best of times. In fact, unless I can figure something out, this might be my last FNF post, as I'll be forced to resign (not by anyone here, but I can't hold a job if I can't do said job). Let's set sad shit aside though. It's Friday, let's play some games together.
Before we get to gaming though, check Steven's (he's so dreamy) Dtoid PAX guide here and also take a peek at Captain Murica's (I'd hit it) community meetup/PAX meetup guide here. Captain has the deets on avatar adoption as well.
Oops! Forgot to give a shout out to our newly launched Twitchtoid as well! Twitchtoid is a cabal of Dtoid streamers, using their personal channels, but organized under one banner. If you're interested in becoming a community streamer, please shoot me an email. I'll be doing my best to promote you guys and in some cases, provide games to stream.... read + comment
We're in Seattle chillin' out, maxin', PAX'ing all cool. Remember that if you, too, are in Seattle, you should come hang out with Destructoid staff and community members. We even managed to stake out an entire sports table last night dedicated to laughing at Florida sports teams (and, you know, other people were playing Street Fighter 3rd Strike, and stuff).
Anyways! We're running around doing work, but I wanted to take some pictures for yous guys. And not just the one of a Bullet Bill's butthole. I didn't take any pictures at last night's meet up because I was drinking and didn't have this fancy borrowed camera I clearly am an amateur at using, but there's a bunch on the web.
The Gungho logo (purple) looks like a g-spot vibrator.... read + comment
Warner Bros. has finally officially canceled Mortal Kombat X for PS3 and Xbox 360 after delays and months of silence.
"After months of development, Warner Bros. Interactive Entertainment has come to the regrettable conclusion that we cannot release Mortal Kombat X for PlayStation 3 and Xbox 360. Please know our teams worked diligently to meet the quality standards set by the current-gen versions of the game. We were not able to get the PS3 and Xbox 360 versions to the quality expected of a Mortal Kombat game and are very sorry for not being able to deliver the products as originally planned."
So there you have it, Warner Bros. couldn't get the quality it expected out of the game, so it did the right thing and canceled it instead of releasing a broken product. Good on you Warner Bros. and sorry to those who had wanted to play it on last generation consoles.... read + comment
Venerable Super Mario villain Bullet Bill (really, villain? He just a bullet, he goes where he is shot, he has no say in the matter!) is most often seen in profile thanks to his 2D leanings.
However, if this official character mock up provided by Nintendo at its PAX Prime booth answers that age-old question: what does a Bullet Bill's butthole look like?... read + comment
Although it's only been announced for Japan so far, Amazon has a pre-order listing up for Odin Sphere package for 3,298 yen, and it looks great. In short, it comes with a PlayStation Vita pouch, lens cloth, and a material (potion) charm. It's important to note that this does not include the game, and is merely an extra.
I hope we get to see cool extras like this overseas -- it's been so long since Odin Sphere's release, and wouldn't mind picking up some of this stuff. The actual game will be released on January 14, 2016 on PS3, PS4, and Vita, and later in the year in the US.
Odin Sphere [Amazon.jp]... read + comment
Back in July, BlazBlue invaded Phantasy Star Online 2. Now, Guilty Gear Xrd is getting a turn. Costumes for Sol, Ky (both male and female), Millia, May, and Elphelt are available as of the next update, scheduled for the fall.
I love these sort of wacky crossovers, I just wish the US would get an official Phantasy Star Online 2 client. Having played the original for years, I have dabbled with some workarounds, but a lot of my friends refuse to play it until it's officially released. C'mon Sega!
Guilty Gear [4Gamer]... read + comment
Even though I backed Hover: Revolt of Gamers back when the campaign launched, I didn't really dig into it until last month -- and man was it worth it. Now the development team has updated the game into the 3.0 alpha build, and the improvements are looking great.
If you're into the Jet Set Radio series, you owe it to yourself to at least watch the trailer.... read + comment
The Mega Man Tribute artbook is a pretty wonderful little tome, and it's getting a reprint later this year. You can check out the awesome new cover art above, compliments of the amazing Hitoshi Ariga, and Jeffrey Cruz.
The re-release will be a hardcover edition, and will be sold for $44.99 on December 10. If you're into Mega Man art, I recommend it, but be warned -- all it basically has is art.
Mega Man Tribute HC [Amazon]... read + comment
I haven't kept entirely up to date with One Piece, but I do read the summaries, and have caught most of the earlier arcs. It's a daunting task (the series has been running since 1997) in terms of the anime, and there's lots of filler involved, but the characters, for the most part, are interesting enough to watch. Plus, there's always the chance that we'll finally learn what the "One Piece" really is (it's going to be "family" isn't it?).
Thankfully, the games tend to side with brevity in favor of more action-oriented affairs.... read + comment
Now that the Shovel Knight amiibo is officially official, the floodgates have presumably been opened for other indie collaborations. While we aren't 100% sure that he'll appear in Super Smash Bros. as a guest character, I seriously doubt that Nintendo will stop at just one third-party mashup.
Personally, I'd love to see a Binding of Isaac amiibo. Sure it probably wouldn't be flea-ridden and gushing with blood, but the standard Isaac model would likely make it past the approval process. Plus, what better way to incentivize the 3DS and Wii U editions of the game than a tiny amiibo bonus?
Another game ripe for an amiibo is Runbow, whose standard character model is iconic enough on its own, not to mention open for plenty of variants. Plus, as a Wii U exclusive, it has plenty of wiggle room to negotiate with Nintendo.
How about you?... read + comment
As you may have heard, Mighty No. 9 was delayed recently into 2016. As an apology of sorts, backers will be able to access an "exclusive trial," which will run from September 15, for a full month on PC. It will include four levels, one of which hasn't been playable before, and six challenge mode stages. Additionally, the previously displayed stages will have new enemy placements, on top of a visual upgrade.
"All relevant cutscenes" are included since the single player is "basically done," as well as a variety of voice and subtitle options. Dialogue boxes can now be toggled, in addition to an 8-bit soundtrack mode. Finally, all backers will get a free code for Mighty Gunvolt on Steam.
It's a nice little gesture, but it probably would have been better served right at the announcement of the delay.... read + comment
Welp. Just a few months after XCOM 2 was announced as a PC-exclusive bound for a 2015 release, 2K Games has relayed the news of a delay. It is now coming worldwide on February 5, 2016.
The reason for the delay? According to developer Firaxis, "more depth, replayability, and more investment in your soldiers, " as well as mod support. So, basically the core principles of an XCOM game. That all sounds good, and I'm completely ok with this. It'll be interesting to see if lightning can strike twice for Firaxis, and whether or not they'll bring it to other platforms.
XCOM 2 [XCOM]... read + comment
Metal Gear Solid V: The Phantom Pain is less than a week away, but for now, you can enjoy a really strange commercial involving a cardboard box wedding. It's more like an homage to the series, showing touching moments throughout multiple games, in addition to an advert for Phantom Pain.
Note! In the process of showing past clips from the series, it spoils a part of Metal Gear Solid 4. Then again, why haven't you played Guns of the Patriots yet?... read + comment
Nintendo is still feeding us information for Super Mario Maker, and this time, it's a quick look at the different styles available. As most of you know by now, the game has the original Super Mario Bros. 8-bit theme available, as well as Super Mario 3, World, and U.
The bad news is that a lot of the cool features (like the amiibo costumes) only work in 8-bit form. Expect our review next week.... read + comment
Borderlands is Gearbox's star property. Though The Pre-Sequel was kind of a letdown, Borderlands, Borderlands 2, and Tales from the Borderlands have all been critical and/or commercial successes. Of course 2K and Gearbox would want there to be a movie. Of course.
Lionsgate (The Hunger Games, Divergent) will be heading up production, but past that there isn't much known. Will it be live action or CG (I'm hoping for the latter, personally)? Will it take place before, during, or after the current events in the series? Will it star the Vault Hunters we already know and love or introduce a new set of characters? Will it actually be good (god I hope so)?
The Borderlands movie is set to be produced by Avi and Ari Arad, who are best known for working on superhero comic movies like Iron Man.read + comment
Starting this week and running until September 7, 2015, Final Fantasy XIV will run the "Rising" event, complete with rewards and a few "guest appearances." The items include two minions, and celebratory fireworks.
The event is being held to "reflect on the Calamity" (an in-game event), and to fend off the festivities from a "terrible insect infestation." It will be held in Ul'dah, the Steps of Nald, at the coordinates 10, 10.
Again, I love that Square Enix holds events like these, and heavily injects lore into them -- it's a good excuse to get back into the game.
The Rising [Final Fantasy XIV]... read + comment
I could go either way on Project Treasure, which has recently had a name switch into Lost Reavers. Shooting mummies with machine guns in a dungeon crawling format looks awesome, as do the Souls-esque boss fights, but the free-to-play scheme still has me worried.
This announcer though -- he's getting me more excited! Watch the trailer to see what I mean. A beta is coming if you happen to live in Japan.... read + comment
Two days ago we got the first reveal for Cliff Bleszinski's new arena shooter LawBreakers. Today we get a brief look at the gameplay and if I had to describe it with one word, that word would be "motion."
Each of the four classes shown has its own unique movement ability. Kitsune the Assassin has a grappling hook, which she uses to swing over the Grand Canyon. Breacher the Gunner has a floaty jump (and possibly a double jump -- it's hard to tell) and the ability to blind fire behind him. Maverick the Skirmisher is equipped with a jet pack and can ground pound for kills. Cronos the Titan is the only fighter shown rocket jumping.
Each of those have been done on their own, but typically arena shooters put everybody on the same playing field in terms of movement abilities (as with Tribes). The asymmetry here might be LawBreakers' big selling point.
[embed]308229:60176:0[/embed]... read + comment
[Update: looks like most of them are gone. Try accessing them on a mobile browser or through the Target app.]
Still collecting amiibo? You'll find the Classic 30th Anniversary Mario, Dr. Mario, Olimar, Ganondorf, and Zero Suit Samus up at Target.com right now. Select amiibo like Rosalina and Jigglypuff are available as restocks.
As a note, Dr. Mario is exclusive to Target, and there's another variant for the 30th Anniversary Mario -- the "Modern" color. For a recap on every current amiibo that's been announced, check out our full listing here.... read + comment
It's only been two years since the release of the first Disney Infinity, which managed to become a massive hit before venturing into Marvel territory in the second game. Now, Disney has tapped the Star Wars market, and its monolithic influence is set to destroy the wallets of parents everywhere.
This would be a bigger problem if the games weren't all that great, but thankfully, Disney Infinity 3.0 maintains the same level of quality as the last entry, with a few minor iterations. Did I mention it has Star Wars in it?... read + comment
It was odd, to say the least, to see Sony directly blocking Until Dawn archiving on Twitch, but according to the publisher, it was a mixup.
I reached out to Sony, who responded with the following note: "We are currently working on a fix that will enable archiving of Until Dawn Twitch streams as this feature was unintentionally disabled. We are humbled by the community reception of the game and are excited to see fans sharing experiences on Twitch and YouTube. We apologize for the inconvenience and will provide an update as soon as the issue has been resolved."
I mean, the move kind of made sense. It would be similar to streaming a movie that just released on Blu-ray -- the game is basically an interactive film, even more-so than a lot of other recent adventure efforts.... read + comment
The UK, it exists and Destructoid now has writers there. Great British Pounds. Eastenders. Steptoe and Son. The Destructoid UK Podcast (DestrUKtoid).
This week UK Editor Laura Dale is joined by Joe Parlock and Vikki Blake to talk about Gravity Ghost, Brighton amiibo news, Zombi, and our regular selection of terrible dad jokes.read + comment
Danganronpa: Trigger Happy Havoc and Goodbye Despair have been some of my favourite Vita games in recent years. A pair of murder mystery visual novels, the games melded puzzle solving, courtroom drama, and murdered school kids picking each other off into a beautiful combination. Earning an 8.5 and an 8 here on Destructoid, I was excited to see if the third Danganronpa game would hit that same sweet spot the previous two entries had.
Unfortunately, I don't entirely know what to make of Another Episode: Ultra Despair Girls. While much of the polished writing and narrative presentation is still intact, the new set of mechanics the story is wrapped in rarely left me fully satisfied. While Danganronpa made a great murder mystery visual novel, it's not as impressive as a third-person shooter.... read + comment
Ordered the Metal Gear Solid V: The Phantom Pain Collector's Edition on PS4? Check your contents carefully.
At the time of writing, it would appear the issue is currently affecting just PlayStation 4 editions.
If you are missing codes? Don't panic. According to a retailer who forwarded the issue to publisher Konami, the codes will be sent on to retailers, who'll then distribute the codes to the customers on September 1.
In our review, we said that Metal Gear Solid V: The Phantom Pain "feels like a simultaneous celebration of the series, and a decidedly new chapter. It's equal parts tough and flashy, and it's fitting that if this is Kojima's last Metal Gear, he goes out on a high note."
Metal Gear Solid V: The Phantom Pain is out on September 1.... read + comment
Valve's virtual reality headset, Vive, will only be available in a "limited quantity" when it launches later this year.
"Larger quantities" will be available from Q1 2016.
"Vive developer kits have been available for free since May." said Valve's recent press release. "To date, HTC and Valve have received over 10,000 dev kit inquiries and over 80 VR titles are known to be in production for the Vive."
If you're heading to PAX Prime, HTC and Valve will be "showing off" two new titles, Fantastic Contraption and Final Approach.
In your opinion, which company is winning the race for VR?... read + comment
Laura (and the rest of the internet since it was leaked yesterday) was right! Nintendo has confirmed that there is an Amiibo coming for Yacht Club Games’ Shovel Knight.
The amiibo will unlock an exclusive co-op mode for the Wii U version of Shovel Knight, while on the 3DS and Wii U versions it’ll unlock new customisation options and new abilities.
Talking about being the first indie game to get an official amiibo, Yacht Club Games said:
It’s been a great honor to work directly with Nintendo, creating a Shovel Knight amiibo that sits beside their most beloved characters… We are elated to expand the world of Shovel Knight, and to keep developing unique game-play experiences on Nintendo’s platforms.
Not only that, but the trailer up above features YouTube channel Game Grumps doing well… what it normally does really. Which is great, love me some Grimble Gramps!
There’s no confirmed release date for the Shovel Knight amiibo, but retail versions of the game will be available in North America this October. If yesterday's retail info leak is to be believed, which it really should be, the amiibo is releasing in November, at least in the UK.
It's interesting to note that the amiibo doesn't have the standard base, but the black and gold ones that come as part of the Smash Bros. set. Interesting...... read + comment
Way back when Humble Bundle started, there were three things they emphasised: pay what you want, DRM-free, and that part of the proceeds went to charity. Over time, two of those points have been flexed and changed to varying success (the Origin DRM bundles were great, the Namco one… less so).
But the one thing that’s never changed is the charity angle. Humble has now announced it's allowing Humble Store customers to choose which charity their money goes to from a pool of over 35,000 different organisations.
What’s impressive is that it isn’t just big, well-known charities, but there are tons of smaller and potentially more local ones that would otherwise get very little exposure. It’s definitely worth looking through the list and finding a charity you want to support the next time you buy something on the Humble Store.
Are there any charities in particular you’d recommend?... read + comment
Lucas Pope -- the creator of critical darling Papers, Please -- just released his new game Unsolicited that he created for the Ludum Dare 33 competition in just 48 hours, and you can play it for free!
You work for a corporation dedicated to sending out unsolicited junk mail, your job consists of filling in the blanks on templates and getting them in the mail. At first you start by sending out donation requests for charity at a leisurely pace before eventually rushing to send out collection notices, timeshare offers, and sweepstakes to be able to meet your quota for the day.
Unsolicited does a nice job at humanizing the employees behind sending out all the junk mail we hate receiving and fits Ludum Dare 33's theme of "You are the Monster" perfectly. If you liked Papers, Please you'll probably enjoy Unsolicited, I know I am.... read + comment
Earlier today, the Kickstarter for Divinity: Original Sin 2 debuted, and it's already exceeded it's goal of $500,000. In fact, as of the time of this writing, it's catapulted into the $750,000 range, and is eyeing a cool million in the near future.
Stretch goal info should be coming soon if you're interested. Given how good its predecessor was, I'm anxious to see how this will turn out, though I'm not excited enough to fund it myself.
Divinity: Original Sin 2 [Kickstarter]... read + comment