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Italian indie title The Town of Light is haunting

Rob Morrow, Contributor - Destructoid
12 hours ago - 7:00 PM on 08.31.2014

Italian independent game studio LKA.it's Greenlit project The Town of Light is described as a first-person psychological adventure that is set in a notorious former psychiatric hospital.

Part historical documentary, part videogame, The Town of Light's stated goal is to recreate "the anguish and the human drama of patients living in mental institutions up to the end of the last century: both the pain of mental disease and the horrors patients underwent within the walls of the institutions where they were being 'treated.'"

The story takes place in one of the largest asylums that ever existed in Italy, which is said to have housed somewhere around 5,000 internees at one time and is located in the medieval hill- town of Volterra.

Having somewhat of a rocky start, the game came up well short of its original Indiegogo goal of €30,000, but the developers still continued on and it was eventually Greenlit in January of this year. Slated for release at some point in the spring of 2015, The Town of Light is currently planned for release on PC, Mac, and Linux.





I could've been a pirate ship but I was a disco ball instead in Borderlands: The Pre-Sequel photo
I could've been a pirate ship but I was a disco ball instead in Borderlands: The Pre-Sequel
by Brett Makedonski

As I sat down for my appointment with Borderlands: The Pre-Sequel, I had to make my toughest decision at PAX Prime. Running through Claptrap's capstone abilities, I was faced with the following dilemma: Do I want to become a pirate ship or a disco ball?

I wasn't exactly jarred by the wacky prospect. I mean, this is Borderlands we're talking about, and even more specifically, this is Claptrap. But, you seriously expect me to just select between those two like it ain't no thang?

I went disco ball. I can't say I regret my decision.

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Review: Starbucks' Donkey Kong Frappuccino photo
Review: Starbucks' Donkey Kong Frappuccino
by Brett Makedonski

PAX is full of weird pandering shit designed to appeal to the almost 100,000 gaming fans that come out for the convention. Any company would be remiss to pass up the opportunity to make some easy extra cash by selling products that show-goers buy based on reference rather than actual appeal. Imagine our delight when we found a sign at Starbucks imploring us to get a Donkey Kong Frappuccino.

Hamza, Jordan, and I all took the plunge on the DK monstrosity. Yep, we had to buy it just because of the name. Dammit, these shitty marketing tactics actually work. No regard for price or ingredients, one by one, we all did the DK Frap.

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Gearbox announces Borderlands: The Pre-Sequel Season Pass info

Chris Carter, Reviews Director - Destructoid
17 hours ago - 2:14 PM on 08.31.2014
Gearbox announces Borderlands: The Pre-Sequel Season Pass info photo

Another Borderlands, another set of DLC.

Today, Gearbox announced their plans for the Borderlands: The Pre-Sequel Season Pass, which yet again includes four add-ons. They will be comprised of new missions and characters, and although each pack will run you $9.99, the pass can be picked up for $29.99.

If you pre-order the game from select retailers, you'll get the Shock Drop Slaughter Pit bonus mission -- from the description, it sounds like another challenge arena. It won't be in the Season Pass, but you can buy it later if you want.



Destructoid's PAX Prime 2014 panel: Video Games Are Stupid

Hamza Aziz, CEO - Destructoid
19 hours ago - 12:20 PM on 08.31.2014
Destructoid's PAX Prime 2014 panel: Video Games Are Stupid photo

The PAX Prime 2014 panel schedule is live! This year for Prime we're going to host a panel that's more focused on the videogame industry as a whole instead of just talking about us and whatever is going on with the site. So join us for "Video Games Are Stupid: The Inherent Silliness of the Medium." 

"In Heavy Rain, we changed a diaper. In Fallout 3, we cured a broken leg by eating mashed potatoes found in a toilet. In Bioshock Infinite, we stole a hot dog from a dead man's pocket, and ate that too. In Gone Home, we picked up everything we could and threw it on the floor, like a toddler or chimpanzee. Sometimes it's the game that's silly, and sometimes it's the player. Join us as we reflect upon some of the more absurd moments from our time spent exploring virtual worlds."

Max Scoville wrote up that description and he's going to be our main host right alongside Bill Zoeker. Plus we'll be joined by special guests Anthony Carboni, Adam Kovic from Machinima, Jack DeVries, and some other surprise guests (maybe).

As for the rest of PAX, here's the schedule. It's worth pointing out that this year there are panels that are rated ages 13 and up only. Makes sense given the context of some of the content. You know, like with the Killing Floor 2 panel for example. Kids don't need to see that. 





Fire watch with me: Firewatch gets first, mysterious trailer photo
Fire watch with me: Firewatch gets first, mysterious trailer
by Steven Hansen

I am into this. It's a bit inscrutable, sure, but a mystery game needs to be mysterious. I was into Firewatch as soon as I heard of the talent involved. Artist Olly Moss, whose work we enjoy regularly, along with Mark of the Ninja designer Nels Anderson, and season one The Walking Dead writers and designers Sean Vanaman and Jake Rodkin. 

You are alone in the Wyoming wilderness, save for the voice on the other side of your radio. And clearly there's some impropriety going on between Henry and his supervisor Delilah. Also, stuff spookier still. 

There are a few more screenshots on Campo Santo's Firewatch website. The game is aiming for a 2015 PC, Mac, and Linux release. I'm pretty okay going in knowing not much more than we do now.

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DmC dev Ninja Theory is working on Disney Infinity 2.0

Steven Hansen, Features Editor - Destructoid
11:30 PM on 08.30.2014
DmC dev Ninja Theory is working on Disney Infinity 2.0 photo

Disney's money maker Disney Infinity is getting some top action game talent. It was just announced at Giant Bomb's PAX Prime panel that developer Ninja Theory (Enslaved, DmC, Hellblade) is working with Disney Interactive on characters for Disney Infinity 2.0.

Ninja Theory has worked on Loki, Green Goblin, Ronan the Accuser (coming in January) and Princess Jasmine, who has the power to summon sand tornadoes. 



There is another closed alpha for Evolve on the way

Darren Nakamura, Contributor - Destructoid
8:00 PM on 08.30.2014
There is another closed alpha for Evolve on the way photo

Did you miss out on the closed alpha for Evolve last time it was around? Did you get to play it, but you want to play it more? If so, 2K and Turtle Rock are opening it up for another round of testing, dubbing it the "Big Alpha," with priority spots going to those who visit 2K's booth at PAX Prime this weekend to play some of the asymmetric multiplayer shooter.

For those less fortunate souls who are not in Seattle at this very moment, there are still other avenues to taking on the role of a giant alien beast or a group of merciless hunters. Interested parties can watch Evolve's Twitter, Facebook, and forums for future instructions.





Review: Professor Layton vs Phoenix Wright: Ace Attorney photo
Review: Professor Layton vs Phoenix Wright: Ace Attorney
by Patrick Hancock

You got chocolate in my peanut butter! You got peanut butter in my chocolate! 

Reese's Peanut Butter Cups are great. Personally, my favorite part is the edge, as long as you still get a little bit of peanut butter along with it. It is sort of annoying though when you peel off the wrapper and it takes a good chunk of chocolate with it, though. If you don't like peanut butter OR chocolate, I can't imagine that you'd want to indulge in a Reese's. If you don't dislike either one though, you easily understand why Reese's is some of the best candy ever.

So anyway, Professor Layton vs Phoenix Wright: Ace Attorney...

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AI construct 'Master Control' walks through a turn of Civilization: Beyond Earth in this PAX video

Darren Nakamura, Contributor - Destructoid
4:00 PM on 08.30.2014

Steven got to play Civilization: Beyond Earth with the help of an "actual scienceman" not long ago, but the 2K and Firaxis still brought something new to show at PAX Prime this year. Earlier today at the Firaxis Megapanel, the artificial intelligence "Master Control" shows off a faction aligned with the "Purity Affinity."

The Purity Affinity believes that humans are good enough as they are, and so they seek to control the environment through terraforming in order to meet their needs. This contrasts with other factions, who believe that species must advance itself to adapt to alien environments, through either cybernetic enhancement or alien gene splicing.

Of course, "purity" does not imply "peace," as Master Control demonstrates through ruthless domination of a competing faction, as well as unprovoked murder of a majestic alien beast.



Here are some Senran Kagura: Shinovi Versus screens in English

Brittany Vincent , Contributor - Destructoid
3:30 PM on 08.30.2014
Here are some Senran Kagura: Shinovi Versus screens in English photo

XSEED Games has released a handful of translated screens from Senran Kagura: Shinovi Versus, so we can finally understand what's being said during all of that clothes-ripping and hack-and-slash action. I mean, if you care what's being said. And I do, because I actually like to know what's going on when I play these kinds of games. 

Senran Kagura: Shinovi Versus is hitting the PlayStation Vita this fall in North America and sometime in October for Europe and Australia. 

Senran Kagura: Shinovi Versus Gets English Screenshots [Siliconera]



GoD Factory: Wingmen is a thing of beauty, now available on Steam

Rob Morrow, Contributor - Destructoid
3:00 PM on 08.30.2014

Nine Dots Studio's gorgeous-looking multiplayer space combat game GoD Factory: Wingmen is now available on Steam.

Wingmen is a 4v4 competitive arcade-like title where the goal is to destroy the enemy's 13km carrier while defending your own. Taking down these massive ships will require you to coordinate your attacks with your allies to destroy vulnerable areas.

Each carrier has six Integrity Points that must be lost before that ship is defeated. IP can be lost in two ways: being shot at by a carrier's main cannon or by having one of its major components destroyed by the players. Taking out each of the components will have a different effect on the game.

Two examples of this strategic dismantling of the enemy's defenses are by destroying communication towers and force field generators. The first will reduce the amount of information the enemy can receive from its carrier, allowing for sneak attacks. The second will make some areas more vulnerable by removing the ship's barriers, allowing entrance to its core.

Since the carriers can fire at one another, the game can be won either offensively or defensively. An example of this would be to strike only one or two sensitive areas of the enemy's carrier and then hang back, concentrating your efforts on defending your own vessel while your carrier finishes the job.

I have a feeling that this title is going to be getting a lot of play at the co-op gaming sessions that I've been hosting at my house. It seems really well suited to shouting at one another across the room, working out on-the-fly strategies and jokingly cursing your teammates for their ineptitude.



You've got 4 days to buy 35 games from GOG.com before they're gone

Alasdair Duncan, Contributor - Destructoid
2:30 PM on 08.30.2014
You've got 4 days to buy 35 games from GOG.com before they're gone photo

One of the assumptions of buying games digitally is that you assume they'll always be available. That's sadly not the case, but GOG.com is offering discounts on 35 games that it will be removing from its catalog on September 2. 

Among the games are horror titles like Amnesia: The Dark Descent, the Penumbra Collection and the Dark Fall games. If action is more your thing, then you can buy the first two Red Faction games, Painkiller, Summoner or Silver as well. Some titles are reduced up in price by 80% so now might be the time to snap up some old school titles for a rainy day.

There's no reason being offered as to why the games are being withdrawn from GOG.com, but there is the promise that any titles purchased will be kept in your account and able to be downloaded along with their bonus content in the future. 





Review: Hyperdimension Neptunia: Producing Perfection photo
Review: Hyperdimension Neptunia: Producing Perfection
by Brittany Vincent

The Hyperdimension Neptunia series is a polarizing one. Some find Compile Heart’s thinly-veiled parodies of the game industry engaging and painfully adorable, and flock to it for an abundance of fanservice. Others run far, far away at the mere mention of the developer’s swath of content, especially given its less than lukewarm reception among critics and gaming publications.

Needless to say, it doesn’t need much help languishing in obscurity without having to resort to a spin-off that finds you grooming the all-female cast to be the best pop stars they can possibly be. That's why Hyperdimension Neptunia: Producing Perfection is such a strange prospect. Compile Heart's attempt at a Project Diva-styled rhythm game is cutesy enough in its execution, but it ends up a little tone deaf.

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Mortal Kombat X is aiming to tone down the zoning game

Abel Girmay, Contributor - Destructoid
1:30 PM on 08.30.2014
Mortal Kombat X is aiming to tone down the zoning game photo

I got to play Mortal Kombat X for a half hour during PAX Prime, and that made me happier than a pig in whatever pigs love to be in. After 5,000 matches played online between Mortal Kombat and Injustice: Gods Among Us, my anticipation was palpable.

Yes, this is an article about my time with the game, but first, it needs to be stated that if you use Cassie Cage's X-Ray on a male character, you get to watch in X-ray vision as a nut punch explodes a man's testicles. Mortal Kombat, welcome back.



Techies officially coming to Dota 2 next week

Patrick Hancock, Contributor - Destructoid
1:00 PM on 08.30.2014
Techies officially coming to Dota 2 next week photo

Techies, the explosive and suicidal Dota 2 Hero, is finally coming to the game next week, as detailed in the latest Dota 2 blog update. I've never played Techies in DOTA, but here's what I've gathered so far: Techies is literally the worst thing ever, worse than Meepo. Techies have an ability that causes them to explode and suicide, causing big damage in a small radius, so players who have no idea what they are doing will probably just kill themselves a lot.

In addition to a suicide, Techies can plant invisible mines that explode when a Hero walks on them, allowing Techies to make traps out of run spots, jungle paths, or basically anywhere. They're a Hero that forces the opposing team to tread lightly and really invest in some sort of true sight in order to detect the mines.

In addition to Techies, this update brings an All Random Deathmatch, trophies, the All Hero Challenge, and some more Compendium stretch goals from the recent International tournament. Unfortunately, there's no indication whether or not the 6.82 balance changes will also hit with this patch, but maybe they will be revealed next week! Feel free to check out all the planned additions here.