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Dragon Age: Inquisition photo
Dragon Age: Inquisition

Future Dragon Age: Inquisition DLC will be PC, PS4, and XB1 only


No Varric in a speedo for Gen 7, sorry
Jul 07
// Joe Parlock
Bad news for people still trudging through Dragon Age: Inquisition on the PlayStation 3 or Xbox 360: you won’t be getting any more DLC. In a blog post on the official Dragon Age site, it was announced all future DLC for...
Batgirl photo
Batgirl

First real details and a screen appear for Arkham Knight's Batgirl DLC


Go Barbara go
Jul 07
// Chris Carter
Information is starting to come together for the Batgirl DLC, which will launch as part of the Batman: Arkham Knight Season Pass and on its own for $6.99 (July 14 for the former, July 21 for the latter). Instead of a neb...
Minecon photo
Minecon

Minecon 2015 was the biggest single-game dedicated convention ever


10,000 people attended
Jul 07
// Joe Parlock
Did you go to Minecon in London this weekend? Did you take literally everyone you know with you? Well congratulations, in doing so, you and everyone else have broken a world record! According to Guinness World Records, Mineco...
EIC Hydra photo
EIC Hydra

Laura Dale: Your new European hours mini EIC


Welcome to the era of Laura
Jul 07
// Laura Kate Dale
So, as you've likely noticed over the past 24 hours, Destructoid has undergone an editorial transformation. Mr Jonathan Holmes has stepped down as EIC at Destructoid to focus on his other day jobs and growing family, with sev...

Review: Yatagarasu Attack on Cataclysm

Jul 07 // Kyle MacGregor
Yatagarasu Attack on Cataclysm (Windows PC)Developer: PDW: HotapenPublisher: Nyu MediaMSRP: $14.99Released: July 7, 2015 Yatagarasu Attack on Cataclysm often draws comparisons to Street Fighter III: 3rd Strike, and for good reason. It was a major influence for designer Ume-Zono, who was an active competitor in tournaments, and has its fingerprints all over the place -- from the visuals to the parry system. In terms of the basic controls, there are four main attack buttons (split between light and heavy punches and kicks), plus two others that allow players to parry high and low attacks. Of course, there are combos and supers, though most of them are fairly simple and easy to pull off. That goes a long way in making the game feel accessible to newcomers. While there certainly are deeper systems to be explored, I felt comfortable with Yatagarasu in minutes, quickly picking up a Shoto-style character (there are two) and was throwing fireballs and dragon punches in no time. True to its inspiration, Yatagarasu is all about controlling space on the ground, and there are some interesting wrinkles in terms of movement to help you do so. There's a quick forward jump similar to King of Fighters' hyper hop, which is useful for closing distance or avoiding projectiles while mitigating your susceptibility to anti-air attacks -- which can't be blocked. Meanwhile, dashing is nice for backing up quickly, but still leaves you vulnerable to strikes.  The roster includes a diverse group of eleven fighters, all of whom are unlocked from the get-go. In addition to Shoto guys, the cast features a grappler, a pair of sword-swinging ladies that look nearly identical but play very differently, a Dudley clone boxer, and teleporting ninja. This version of the game adds three new characters, Kotaro (a technical fighter mid-air specialist), Azure (who makes use of a Reppuken à la King of Fighters' Geese), and Aja (a slow and heavy sword user). While there aren't a ton of characters, it still has a nice variety and the limited number of options means it probably won't take you too long to decide which ones fit your preferred styles of play. After selecting a fighter, you will have to make a couple decisions that add a bit of color to the experience. The game will prompt you to power up one of your two supers, which will make that one more powerful for that battle. Yatagarasu also has a commentary system, which features prominent faces from the fighting game community, including Jchensor, UltraDavid, and Maximilian. The commentary is a cute idea, but it can be distracting. And while there are a number of voices to choose from, after spending a while with the game I'd heard just about everything they'd had to offer and opted to switch them off entirely. There aren't a lot of other extras to be found, though. The package is about spartan as it gets, coming with a pair of arcade modes, versus, network play, and surprisingly robust training mode. Of course, the quality of the online experience is of the utmost importance. Or at least you'd think so. Despite GGPO support being promised in the project's crowdfunding campaign, the lag-reducing middleware has not yet been implemented, which is a huge disappointment. The development team still plans to include GGPO eventually, but it will not be there at launch. Since I've been playing Yatagarasu pre-release, I wasn't spoiled for choice in terms of competition, leading me to reluctantly take on a number of opponents with less than stellar ping.  I've experienced a lot of that in my time with Yatagarasu thus far, pushing past a string of minor headaches to enjoy the combat. Everything outside of battle -- from the way the game launches to the austere menus and 4:3 resolution that doesn't take into account widescreen -- it all could have been handled so much better. Even just getting my controllers and fight pad to work properly was a constant source of frustration. Without rhyme or apparent reason, something always seemed to be going wrong, putting a damper on an otherwise great experience. That's really a pity too, because when you're in a match and everything's working properly this game is an absolute dream. I enjoy the minimalist visuals and emphasis on mind games and feeling out your opponent, rather than pulling off technical combos. In a lot of ways, it's refreshing how stripped down Yatagarasu is, but it would have been nice to see more attention around the periphery.  Yatagarasu Attack on Cataclysm is wonderful, except when it isn't. From first blood to knockout this is an exceptional fighting game. I just wish the rest of it was held to that same standard.  [This review is based on a retail build of the game provided by the developer.]
Yatagarasu review photo
A strong contender
[Disclosure: The reviewer supported Yatagarasu Attack on Cataclysm's Indiegogo campaign.] Yatagarasu has taken a long and winding road to get where it is today. The doujin fighting game has existed in one form or an...

God of War PS4 photo
God of War PS4

Here's what God of War 3 looks like on PS4


Yep, it's God of War
Jul 07
// Chris Carter
I managed to get my hands on God of War III Remastered, which is still set to debut on PS4 on July 14. If you're curious, it's basically the same game, just with smoother and enhanced visuals. The original was already pretty...
Myriad on PlayStation photo
Myriad on PlayStation

Stark, trippy shooter Myriad also heading to PS4 and Vita


Another baffling press release, too
Jul 07
// Darren Nakamura
Earlier this year I was impressed by several parts of Myriad. The first was its use of bold colors and hard edges. The second was its unique mechanical take on the twin-stick shooter genre. The third was its head-scratchingl...
Question photo
Question

Will you try to 100% Batman: Arkham Knight?


I'm tapping out
Jul 06
// Jordan Devore
I'm done with Batman: Arkham Knight. I have to be. After wrapping up the main storyline, which ends strong and is worth experiencing first-hand, I went after those pesky side missions. The Perfect Crime (serial killer), Creat...
Battle dress photo
Battle dress

Alternate Metal Gear Solid V footage puts Snake in a dress


Phantom Pain E3 demo, but differently
Jul 06
// Steven Hansen
Konami showed off a lengthy Metal Gear Solid V: The Phantom Pain demo during E3 this year. But Metal Gear has been more about supporting different play styles in the latest entries and The Phantom Pain's open world and large...
Waifu bartending photo
Waifu bartending

VA-11 HALL-A's got cat girls, booze, and an oppressive state


Cyberpunk Bartender Action
Jul 06
// Steven Hansen
I've written before about VA-11 HALL-A, which should be the best anime-inspired bartending sim of the year. And I don't say that lightly.  This new trailer shows off some more of the patrons you'll be liquoring up and s...
Endless Cylinder photo
Endless Cylinder

Toothcrotch aliens threaten cute lil' dicknose


Not to mention hippo trucks
Jul 06
// Zack Furniss
ACE team has created some bizarre stuff in the past (Zeno Clash, Rock of Ages, anyone?), but co-founder Carlos Bordeu has pushed even further with Endless Cylinder. You hatch from an egg on a strange planet as a small bi...
WWE 2K16 photo
WWE 2K16

Glass breaks, music hits, and Stone Cold walks out as WWE 2K16 cover star


2K16 goes 3:16
Jul 06
// Brett Makedonski
As 2K is wont to do on occasion, the cover athlete of WWE 2K16 isn't a current full-time WWE Superstar. Well, he's current in that he hosts one of the best wrestling podcasts today, but he doesn't step into the squared ...
Staff's shifting sands photo
Running the rag, running ragged
As we've just told you repeatedly now, Jonathan Holmes is stepping back from the overarching role of Editor-in-Chief, and various familiar faces are stepping up to absorb his duties as co-Editors-in-Chief. It's a pretty good ...

Destructoid Voltron EIC photo
Destructoid Voltron EIC

My name is Chris Carter and I'm one of your new co-EICs


In the morning hours
Jul 06
// Chris Carter
Hey Destructoid! As you may have heard, Jonathan Holmes is stepping down as editor-in-chief. Because of this, our overlord Niero has decided to split the position into multiple shifts. I'll be handling the US mornings and ear...
 photo

New Destructoid explained


Any questions?
Jul 06
// Niero Gonzalez
Here's to new Destructoid - a looser, weirder, multi-headed video game club that never sleeps. Please congratulate Chris, Jordan, Kyle, and Laura on their new managing positions! I'll be in the back handling the poop and pushing us forward as publisher and technical support if you need me. P.S. for Public Relations: Your main contact continues to be Jordan, who is our E3 judge. 
Arkham Knight photo
Arkham Knight

Video Review: Batman: Arkham Knight


Going arkHAM
Jul 06
// Mike Cosimano
Holy bat-milk, you guys! We're doing video reviews regularly now! This one is based on Steven's review of Batman: Arkham Knight. Since we're not so deep into this scheme that we can't self-adjust, I want to hear from you all:...
GameFan/Destructoid photo
Congratulations you're on the way out
It's been a good year for Destructoid. We got more unique views in June 2015 than any other month in the history of the website. There are a lot of reasons for that, not the least of which being that our staff has worked the...

Bloodborne patch photo
Bloodborne patch

Bloodborne patch 1.05 brings more co-op improvements


Stat scaling for password matches
Jul 06
// Jordan Devore
The next patch for Bloodborne (1.05) is suitably cryptic and intriguing. It's going to further tweak cooperative play as well as provide the usual undisclosed fixes and matchmaking improvements. If a player uses the Beckonin...
Final Fantasy XIV photo
Final Fantasy XIV

Square stops Final Fantasy XIV Mac sales after dev team's 'mistakes'


Offering refunds
Jul 06
// Steven Hansen
As we noted last week, the Mac port of Final Fantasy XIV: A Realm Reborn is plagued with issues. This doesn't seem uncommon these days, but remember that Naoki Yoshida built A Realm Reborn back up from Final Fantasy XIV's ini...
Baby costume photo
Baby costume

I hope this adorable Magikarp baby never evolves


Just the cutest
Jul 06
// Jordan Devore
This baby's costumed antics put a huge smile on my face. I hope you have the same reaction. It's basically the inverse of that (also great) beefcake Magikarp from last month.
PGA Tour photo
PGA Tour

I didn't know a golf trailer could be so annoying


Making me LMFAO TBH
Jul 06
// Brett Makedonski
Even with its new Battlefield infusion and nighttime mini-games, golf is mostly a low-key and quiet affair. Everyone stays really quiet and still; when something good happens, we'll all golf clap -- a really quiet and s...
The Witcher 3 photo
The Witcher 3

The next Witcher patch makes inventory much, much better


No free DLC this week
Jul 06
// Brett Makedonski
When The Witcher 3's Patch 1.07 releases later this week on all platforms, players will find changes to inventory that make the process of hauling around tons of equipment far more manageable. That includes not only the liter...
No Man's Sky photo
No Man's Sky

I'm finally starting to get No Man's Sky


Extended footage
Jul 06
// Jordan Devore
What do you do in No Man's Sky? Hello Games could spend the rest of its time leading up to release trying to answer that question and people would continue asking anyway. This "18 minutes of uninterrupted gameplay" from IGN ...

Batman: Arkham Knight full combo and move list

Jul 06 // Steven Hansen
□ (square) - Hit. This is Bruce Batman's main way of interacting with the waking world. "Hit" manifests itself in a surprisingly diverse manner of ways, going from a "punch," to "elbow," to "knee drop," to "why the fuck is the brake mapped to square, fucking hell why do I have to use this car tank at all." It's a triple threat!  △ (triangle) - Counter. This is like "Hit," but with the excuse that someone else is trying to do a "Hit" on you first. ↑ (up) (d-pad) - Detect. Like soccer is "the beautiful game" or Jim Harbaugh "the zodiac killer," Batman is the "world's greatest detective." Pressing "up" on the d-pad runs a filter over the game that highlights things in the environment Batman wants to talk to you about, like how much he needs to use the power winch. L1 (ell won) - Even the odds. Use this button to even the odds. R2 + R2 (are two, are two) - Freeze, sucker. Not to be confused with the garbage can robot from Star Wars, this unleashes a grenade that freezes enemies, provided you noticed the gadget sitting on a random bar stool in Batman's prison, just waiting for an unattended child to stick the dang thing in its mouth. ← (left) (d-pad) - Oops. The "oops" button is what you push when you mean to push → (right) (d-pad) to open the mission select menu, but accidentally make an oopsie instead. I don't blame you, there are a lot of buttons. ↓+↘+→+□ (quarter circle forward, "hit") - Switch characters. This combination will instantly switch from Batman to one of the other playable characters while in combat, initiating a tag-team fighting system, as Rocksteady definitely did not make the "Dual Play" system just so you could do dual combat once or twice and never again and instead you'd have to do more "kill 50 tank" segments. Rocksteady would never do that. Yell "Catwoman" - Switch to Catwoman. In Arkham City, you could roam around the entire game as Catwoman after beating the main story. Arkham Knight adds so many fun new gadgets and pieces of technology (like the Batmobile) that there simply weren't enough buttons to have a dedicated "switch to Catwoman" button. Instead, just yell "Catwoman" into the built-in controller microphone. If it doesn't work, you're not yelling loudly enough. → ← ↑ ↓↖↗↘↙ (right, left, up, down, up-left, up-right, down-right, down-left) - Batarang. Use this button combination to make Batman throw one of his patented Batarangs. | (weird touch sensitive line) - Eject. This button will eject Arkham Knight from your console. Depending on your playstyle, you may use this after your fill of killing 50 tanks, or upon hitting "96% completion" and noting the 700 Riddler trophies and puzzles left to go. - I hope these tips help you really feel like the gosh darn Batman!
Arkham Knight...guide photo
Tips, tricks, highlights, scores & stats
Holy guacamole, Batman! Arkham Knight sure does have a lot of buttons. Left (d-pad), up (d-pad), up (analog stick), square -- it's got 'em all. Grab any modern day controller and there are more buttons by default than on the ...

Shenmue 3 campaign photo
Shenmue 3 campaign

Shenmue 3 tops Torment to become second most funded Kickstarter


Please give my $5M for A la cartridge
Jul 06
// Steven Hansen
While I have my reservations about the Shenmue 3 Kickstarter, which is still not even halfway towards a "true open world," folks have thrown money at it with aplomb. Over the weekend, perhaps spurred by a false sense of freed...
Predator in MKX photo
Predator in MKX

Predator drops cloak and puts up dukes tomorrow in Mortal Kombat X


Those lasers can't be good for you
Jul 06
// Brett Makedonski
Predator only hunts in tropical jungles, right? We don't need to be worried about keeping an eye out for his tell-tale shimmer anywhere else? It seems too stressful being constantly on guard against the world's finest hunter...
Watch Dogs photo
Watch Dogs

Watch Dogs changed Ubisoft's approach to showing pre-release games


Needs to be playable on target machine
Jul 06
// Brett Makedonski
The Watch Dogs Ubisoft debuted at E3 2012 was different than the Watch Dogs Ubisoft released in 2014. The game had the same dystopian premise, but it just didn't look as impressive. Everything that had people excited for a wo...
Inafune photo
Also slams Ubisoft-style design
Keiji Inafune isn't one to pull punches. In recent years, the Mega Man co-creator has become one of the most outspoken critics of the Japanese video game industry, making remarks like "Japan is over." Recalling those "bold st...

Minecraft photo
Minecraft

If you own Minecraft, you get it free on Windows 10


$10 otherwise
Jul 06
// Chris Carter
Because Minecraft doesn't have enough fragmentation already, Mojang has just announced that there will now be a "Windows 10 Edition" of the game that you can buy later this year. If you already own the PC version of Mine...
FFXIV photo
FFXIV

I'm pumped to raid in Final Fantasy XIV's Alexander


Mechanical playground
Jul 06
// Chris Carter
The Alexander raid, the second real raid set to debut in Final Fantasy XIV after The Binding Coil of Bahamut, is on track for tomorrow. In the meantime you can check out this new trailer to get an idea of what to expect...

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