games  anime  |  toys
Destructoid is gaming news, community, videos, and sometimes love. Take the tour or jump in with Facebook:

 



Game music is really critical in setting the mood for a game. Sometimes, the music will be too overblown, and will completely break the mood of the game. Other times, the music will be bland and repetitive, making you want to claw your eyes out. Good game music must be able to enhance the game's current mood to an entirely new level. Usually, success is hit and miss, unless you're working on a franchise. So today, let's look at some of the video game soundtracks that meet two criteria: 1. They're awesome 2. Not composed by Nobue Uematsu Metroid Prime This music creeped me out so much while playing Metroid Prime. The mood for the game was reflected accurately in the music, being eerily mysterious. The music played a big part in my enjoyment of the game. I was afraid to open every door, walk through every room, and approach every dead body suspended in liquid for fear of being mauled to death, and the music helped that feeling immensely. Katamari Damacy/We Love Katamari Ah, the music for Katamari...it's just so upbeat and fun. To go along with the quirky gameplay, an equally odd soundtrack was neccessary. With songs like Katamari on the Swing, A Crimson Rose and a Gin Tonic, and Katamari on the Rocks, you can't help but enjoy the game due to its energizing nature. I was especially excited to see Katamari on the Rocks featured in Namco's Taiko Drum Master (a wonderful game that not enough people play). La Pucelle: Tactics I'm a big fan of orchestral and religious music, and La Pucelle has both, so it's my pick from the Nippon Ichi game set. The religious theme of the game is well accentuated by the music, creating a great atmosphere right from the title screen. The music jumps between serious and fun, and does it well. The more upbeat music sounds like your typical fanfare coming from an anime, but I like it nonetheless. Listen Nippon Ichi's Phantom Brave soundtrack, it's a nice upbeat listen, even though I've heard the game is not like that. Legend of Zelda: Ocarina of Time Who doesn't love going into Goron City just to hear the music? For a game with an instrument in the title, the music had better be good. I love all the Zelda music, but I think by far, this soundtrack is one of my favorites. Plus, I loved playing all those tunes on the Ocarina; the music always seemed so hauntingly good. Shadow of the Colossus This one I actually have to base off of just listening alone, and my own imagination as to what happens in the game (I swear I'll buy it!). The music gives me the feeling as though I'd be watching an epic fantasy movie as opposed to playing a video game. It wants to put me into a passive mode and just absorb all that's going on in my surroundings. Music this powerful is extremely rare, and I'm glad to be listening to it. Halo Halo's music is simply jaw dropping. It seems to be composed on an epic scale, and certainly delivers as so. My only complaint is that while I play through the game, the music really only catches my attention once in a while. When you hear it in game, sure it's wonderful, but a lot of times, it just doesn't make itself prevalent enough. I think the reason is because there really isn't much "combat" or "boss" type music, where the music is a lot more active and intense. Kingdom Hearts I have a soft spot for Disney music. I lived fairly close to Disneyland as a child, and could go there once a month or so if my parents decided on it. So, getting to hear a mix of kickass music with Disney music just makes my day. The music for the battles was great, although not all the fights were so enjoyable. Definitely one that makes me happy to hear when playing. Now I know I'm not the end-all-be-all on this. Those in the community had their own voice on this issue. Some of the other soundtracks suggested by those in the forums: Savant's Picks: Castlevania: Symphony of the Night Being a big fanboy of the Castlevania series, it is no secret that this is by far the best in the series, both gameplay-wise and soundtrack-wise. I loved the fact that you could unlock the music test mode and just listen to everything. The "Prologue" guitar track for when you play as Richter in the beginning I listened to constantly. Not to mention the Clock Tower (Bloody Tears) music. Everything in this game just went so perfectly, it's scary. This is by far the best video game soundtrack. Ever. Super Metroid Another class-act when it comes down to memorable music. Remember the first time you heard the Miridia music, dark and moody. or how about when you faced Ridley for the first time? I bet you all can remember exactly how the music sounded... I certainly do. Poopface Morty's number one would be... F-Zero GX Before all else, I think F-Zero GX has one of the best soundtracks out there. It does what it should, provides fast paced heart-pumping tunes to a fast paced twitch racer, and personally I love all the music for it. Hell, each character in the character select screen has their own theme music (the monkey has hilarious thrash metal shit, it's awesome) which is phenomenal attention to detail. Cosmo Tunnel, Port Town, and Aeropolis are probably the highlights for me, although Mute City still rocks as always. Have your own favorite soundtrack? Go post it up in the forum! Also see Niero's top 10 video game soundtrack poll from April.

Continue: More Music stories





 
New on Destructoid.TV play all videos

Loading
Loading Destructoid Videos




    Win this!
    Reminder: We're giving away six copies of Magnacarta 2!



    Dtoid Twitter    Got news?   tips@destructoid.com

    Reviews & Previews
    Mahjongg Artifacts 2 review
    Dragon Age: Origins review
    Lost Winds: The Winter of the Melodias review
    Osmos review
    Space Invaders Extreme 2 review
    Half-Minute Hero review
    JU-ON: The Grudge review
    Kenka Bancho: Badass Rumble review
    Thexder Neo review
    Domino Rally review
    more reviews
    PS3's 256-player MAG
    Rooms The Main Building
    Skate 3
    Hudson's bringing back the Bonk
    James Cameron's Avatar
    Bomberman Battlefest
    Calling
    Bad Company 2's multiplayer
    Partying like it's 1959 in BioShock 2's multiplayer
    BioShock 2 through the eyes of Big Daddy
    more previews


    - The Dtoid Army is 49614 strong -

    Showing Cblogs with 3+ faps   show all

    Call for entries: do the wrong thing

    New to Dtoid? Read the survival guide




     Originals
    Jim Sterling: How to respond to a videogame review





















    More Destructoid Originals




     Popular now more
























    Destructoid's editorial lovefest is:
    Nick Chester
    Editor-in-Chief
    Jim Sterling
    Reviews Editor
    Dale North
    News Editor
    Hamza Aziz
    Community Manager
    Anthony Burch
    Features Editor
    Rey Gutierrez
    Video editor & director
    Niero
    Founder, publisher
    Letters to the editors
    tips@destructoid.com
    Associate Editors
    Ashley Davis Jonathan Holmes
    Brad Nicholson Jonathan Ross
    Brad Rice Jordan Devore
    Chad Concelmo Matthew Razak
    Colette Bennett Tom Fronczak
    Conrad Zimmerman Topher Cantler
    Dyson Samit Sarkar
    Contributors
    Adam Dork
    Ben Perlee
    Daniel Lingen
    Joseph Leray
    Joe Burling
    Mikey
    Will Maddock
    Stella Wong





     

     
      get involved

    register or login
    post a blog
    post a forum
    enter a contest
    contribute a news tip
    suggest a feature
    be a guest editor
    support

    new member's guide
    login assistance
    tech support
    report abuse
    email our editors
    read our dev blog
    nuclear crisis?
    keep in touch

    RSS feed
    Twitter
    Facebook
    Myspace
    Flickr
    Game nights
    Meetup+play online
    seriously

    about Destructoid
    advertising
    terms of use
    privacy policy
    jobs at MM
    buy our crap
    our network

    Tomopop
    Japanator
    Despingation?




    Destructoid is an independently-run publication forged by our love of video games and the gaming community's need of accountable enthusiast press
    living the dream since March 16, 2006