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Steam Hardware photo
Steam Hardware

Steam Hardware's early stock is sold out


November 10 release date for the rest
Jun 30
// Joe Parlock
Were you hoping to get your hands on one of those early release versions of the Steam Controller, the Steam Link, or a Steam Machine when they come out in October? Well bad news, they’re all sold out. If you pre-order t...
Policy change photo
Policy change

Valve no longer restores items lost in Steam trade scams


Policy change
Jun 29
// Steven Hansen
If you get swindled on Steam, Valve doesn't want you to come crying to it anymore. Used to be if you were tricked out of an item in a Steam trade, Valve would restore it, but an update in the Steam Trading Q&A ends that. ...
New SteamOS photo
New SteamOS

New SteamOS 'brewmaster' now available to download


Unless you're on AMD hardware
Jun 26
// Patrick Hancock
SteamOS, Valve's answer to Linux gaming, has been rather quiet recently. SteamOS is releasing later this year, and it looks like Valve just took the next big step towards achieving that goal. A brand new version of SteamOS, c...

Portal 2 mod photo
Portal 2 mod

Portal Stories: Mel is an intriguing new Portal adventure


Free mod for Portal 2 owners
Jun 25
// Jordan Devore
It's been a while since I've thought about Portal 2, but the time is right. Portal Stories: Mel is out now on Steam, free to anyone who owns the core game. This is a standalone mod with its own voiced storyline, soundtrack, a...
Dota 2 Reborn photo
Dota 2 Reborn

The enhanced Dota 2 Reborn beta is out right now


Instructions within
Jun 18
// Chris Carter
Want to get in on Dota 2 Reborn? Feel free to chek out Valve's new landing page for it, which will provide the instructions for launching the new client. Changes include a new Source 2 engine, reduced input lag, better p...
Steam photo
Steam

10 million of us were logged onto Steam on June 14


Another record smashed
Jun 15
// Vikki Blake
Steam hit 10 million concurrent users on the weekend. That's concurrent, you guys - 10 million people all on Steam at the same time, just before midday (PT) on June 14, 2015. Most of us were playing Dota 2,&nb...
Dota 2 Reborn photo
Dota 2 Reborn

Valve announces Dota 2 Reborn, new engine, new UI, less frustration


Heroes never die, they just respawn
Jun 13
// Nic Rowen
Valve has announced a massive update for their mind bogglingly popular MOBA, Dota 2. Dota 2 Reborn will be a top-to-bottom overhaul, reworking and tweaking just about every aspect of the game. Chief among these changes is a b...

E3 2015 Preview: Pink eye and treadmills, VR is here

Jun 11 // Jed Whitaker
Tell me which of the following has you pumped for the future, as you surely are: ANTVR KIT - The All-IN-ONE Universal Virtual Reality Kit (ANTVR KIT), was independently researched and developed by ANTVR, launched on kickstarter, and raised over $260,000 -- exceeding its goal. The ANTVR headset features a 100 degree field of view, tracks head movements 360 degrees, provides vivid 3D images, and produces a non-distorted immersive virtual reality effect. It is compatible with PC/PS/XBOX and other platforms, as well as existing 3D/2D games and movies. TAW - TAW is a foldaway VR headset for smart phone which can bring you into the virtual world anytime while working with a smart phone of 4.5-6 inches. ANTVR Camera - ANTVR Camera is a 3D sports camera featuring 3D shooting with a 180 degree viewing angle and first-class image. It can be used with a VR headset. Guided Meditation VR - Experience an endless virtual vacation with Guided Meditation VR by Cubicle Ninjas. This virtual reality application provides powerful relaxation in exotic locations across the globe. Find your happy place as our "Relaxation Artificial Intelligence"walks through proven meditation and mindfulness techniques. Virtualizer - The Virtualizer is an advanced omnidirectional treadmill that allows users to walk, run, strafe, jump and crouch in virtual reality. Based on its third generation design, the Virtualizer is the first to offer 360 degree tangle-free rotation and a vertical free-motion ring for full freedom of movement in VR. Manus Data Glove - A data-glove for the common man. The Manus is an affordable data glove that tracks hand movement through various sensors integrated in to the glove. This data is then sent to our software -- which allows the user to play any game. With our open-source software you can program the Manus for other uses such a controlling drones, mobile games and more of your favourite devices. All of the above are real products that will be at E3 next week. Add these to Valve's Vive, Sony's Morpheus, and the Oculus Rift, and I assume you become The Lawnmower Man. Personally I'm looking forward to the Power Glove made for man ass. But for real, as cynical I've been about all this I'm very excited for E3, for the potential of VR, and to making as many informative (read: silly) videos I can from the show floor next week!
Yay eye cooties photo
The future is awesome?
As E3 approaches we here at Dtoid have been getting our inboxes filled with emails wanting us to check out new games and products, a large portion of which are virtual reality based and not just of the headset variety. O...

Steam Summer Sale photo
Steam Summer Sale

This year's Steam summer sale is a real monster


It begins!
Jun 11
// Kyle MacGregor
It's that time of year again. Steam's summer sale is a go, which means your wallet will probably be weeping sometime between now and when the promotion ends on June 21. "This year's sale features more games than ever before, ...
Dota 2 raking in dough photo
Dota 2 raking in dough

Dota 2 International prize pool is now the largest in eSports history


Plus, Faceless Rex courier!
Jun 05
// Patrick Hancock
The prize pool for the 2015 International Dota 2 tournament is now at $11,617,319, making it the largest eSports prize pool in history. The previous record was held by last year's tournament, which capped off at $10,930,...
Valve photo
Valve

How the Steam Controller works as a keyboard


I'm not yet convinced
Jun 05
// Laura Kate Dale
So, Valve has been singing the praises of its upcoming Steam Controller for a while now as the herald of a new golden age of couch friendly PC gaming. Outside of issues like precise mouse controls and button layouts, one of t...
Fallout sale photo
Fallout sale

Steam has all the Fallout games on sale right now


What a (Brotherhood of) steal!
Jun 04
// Brett Makedonski
With yesterday's reveal of Fallout 4 (finally!), the nuclear apocalyptic role-playing series is the talk of the gaming world. Valve's trying to turn some of that hype into money by putting all the Fallout games on sale. ...
Steam Machines photo
Steam Machines

Steam Machines finally release soon, and pre-orders get them even earlier


Controller and Steam Link, too
Jun 04
// Brett Makedonski
In true Valve fashion, we've waited years to see if Steam Machines will ever actually see the light of day. They were revealed a long time ago, but then they just sort of never came out. Well, the first batch is definitely s...
Team Fortress 2 photo
Team Fortress 2

The Team Fortress 2 Maps Workshop Beta has arrived


We're free from the tyranny finally
Jun 03
// Joe Parlock
A few years ago, I used to read through a forum dedicated to making maps for TF2. It had people producing stuff that might be even better than the official maps from Valve. They would collaborate, share tips, and teach each o...
Buy and try photo
Buy and try (within reason)
Woah. Steam just announced it will allow for refunds on "nearly any purchase on Steam" and "for any reason," from your computer's inability to run it to you plum not enjoying it. That last one might make developers sad. There...

Mystery Trading Cards photo
Mystery Trading Cards

Steam is dropping Mystery Trading Cards right now


Gearing up for the Summer Sale, probably
Jun 01
// Darren Nakamura
I just happened to craft a badge this evening (for 0rbitalis -- review incoming) and with the dropped rewards I saw mostly the usual stuff: a background, an emoticon, and one other thing. Usually that third thing is a coupon ...
International 2015 $10M photo
International 2015 $10M

The International 2015's prize pool is now over $10 million


Two-thirds of the way there!
May 30
// Patrick Hancock
Dota 2's prize pool for the upcoming Internaltional 2015 tournament has just passed $10M. The pool is increased each time players buy a Compendium, which allows players to make predictions and bask in the glory of all of the ...

Early Access Review: Black Mesa

May 10 // Nic Rowen
Black Mesa (PC)Developer: Crowbar CollectivePublisher: Crowbar CollectiveReleased: May 5, 2015MSRP: $19.99 Now that I've had a chance to replay the original (selectively edited) Half-Life through the incredible reproduction effort of Black Mesa (which had its first part released roughly three years ago), I'm not sure that choice was so wrong. In the end I think I broke even. Half-Life was a monumental game that will always be rightfully remembered as a masterpiece for its time, but its probably not as fun as you remember it (headshots on the other hand are, and forever will be, a timeless source of joy). First thing's first, the Crowbar Collective has done an astounding job of dragging Half-Life into the modern age. This is not a mere port like Half-Life Source which used all the same assets as the original with a bit of spit and polish added in the form of a higher resolution and some dynamic lighting. Black Mesa is a remake, built from the ground up to fully realize the vision of what Half-Life could be on modern machines. More than a straight remake, the Crowbar Collective has played with the nuts and bolts of the game. Black Mesa rebuilds, trims, and expands different parts of the original for a smoother experience, while still staying true to what fundamentally made Half-Life what it was. There are new puzzles to work through, new and expanded areas to explore, and the availability of ammo and supplies has been bumped and nudged by a team that has spent ages agonizing over the pacing of the game. Action scenes are frantic and aggressive, with plenty of ammo doled out to deal with the additional enemies and larger set-pieces provided by Black Mesa. But when the action slows down and Gordon is guided towards evasion and caution, supplies dip to an almost survival horror level of scarcity. The push and pull of tension and action, going from a rat in the walls to a one-man army was one of the most intriguing things about Half-Life, and Black Mesa nails it better than the original. Some areas like the On A Rail sequence that infamously overstayed its welcome in the original, benefit from editing. Sometimes more isn't always better and Black Mesa makes some smart cuts getting rid of the fluffier and more frustrating aspects of the original. All of the edits are an improvement to the game. In fact, I'd say they could have probably brandished the razor around a bit more. Maybe we were just more tolerant of rampant amounts of bullshit back in 1998. Or, I suspect our memories of Half-Life benefit from a healthy helping of nostalgia and a lofty appreciation for everything that game did for modern game design. Half-Life basically wrote the book on immersive storytelling, first person exploration and strategically minded A.I for enemies, it had to be fun, right? Kind of? There are great times to be had in Black Mesa. When the game works, you can easily tell why Half-Life is so highly regarded as a classic. But then there is a looming dark side; a great number of hours when the game stubbornly refuses to be fun. The overly long underwater sequences that have you searching about in the darkness for some nook or cranny you missed as the last of your oxygen bubbles out of your lungs. The obnoxious clunkiness of trying to just MOVE around on physics enabled debris, let alone when the game demands you try to make a specific jump or escape from a screen rattling auto-turret under those conditions. The arbitrary insta-kill traps and monsters that force you back into loading screens and more than a couple “gotcha” moments that you couldn't hope to avoid without active precognitive abilities. Even with careful editing and a mind towards evening out the pace of the original, Black Mesa still traffics in an almost unconscionable amount of backtracking and finagling. There were several sequences where the solution to the predicament I was in was so awkward and stilted that I was sure I was doing it wrong. Of particular disdain was a protracted sequence set in a waste disposal facility that merged all the “joys” of water exploration, insta-death traps, pinpoint jumping between moving conveyor belts and confusing map design into a single ultra dense black-hole of anti-fun so terribly dark and spirit crushing that I'm still not sure I fully escaped from it. Maybe I'm being tough on it, but I remember Half-Life being smarter. I remember liking its world and characters better. Maybe it's age or maybe games have just moved on, but this time around I was more exasperated than amused by the shenanigans of the Lambda research team. The game has one joke -- you wander up to some poindexter in a lab coat, he says something silly/smug/abrasive, then immediately runs headlong into bullets/fire/devouring jaws (whatever option would make what he said seem more ironic). I like to imagine Freeman giving the leftover blood smear a knowing smirk each time. Granted, it's a funny goof the first two or three times it comes up, but when you're nine hours deep into the game and Professor Egghead is still predictably blundering into the crossfire, the dismemberment gets a little rote. I think its interesting that almost all of my criticism for Black Mesa is directly related to content from the original Half-Life. Every other effort is fantastic. This game looks great, especially considering its roots as a community driven mod. The soundtrack of original compositions is fucking banging. Every edit and change they made to the game was for the better. It almost makes me wish Black Mesa wasn't a remake-with-cuts of Half-Life. I wonder if the team would have been better served making their own thing, or maybe a “inspired by the events of Half-Life” complete re-imagining of the original game. The way I see it, there are two potential audiences for Black Mesa. There are the players who missed the original in its heyday because they were too young, or didn't have a PC, or thought Freeman's goatee on the box art made him look like a barista stooge, but love Valve's other games and want to check out the legendary classic that started it all. Then, you also have the true-blue fans of the original, the generation that cut their teeth on Half-Life and remember it as a wonderful and mind expanding experience who would love to recapture the joy of those heady days. I'm in the slightly uncomfortable position of telling both of those camps that they can probably take a pass on Black Mesa, even though I truly respect the work that the Crowbar Collective team has done with it. If you want to play a great Half-Life game that has aged fairly well, Half-Life 2 and its accompanying chapters are fantastic and Valve practically gives them out every Steam sale. Those games have all the best parts of the original Half-Life, while cutting out most of the chaff that bogs it down. If you didn't play Half-Life back in the day, I can't really imagine someone enjoying it as a game. Maybe as an academic curiosity, but not as a play experience. If you absolutely loved the original, you may very well find something worthwhile in Black Mesa. It really is the singular best way to play Half-Life. That said, you could also find something you don't like. A terrible truth, an awful secret, the knowledge that one of your favorite games is actually kind of a pain in the ass to play. It might be best to leave those pleasant memories as they are. There is still more Black Mesa to come; the game is in early access and right now the story concludes on a cliffhanger right before the Xen levels, where Freeman is thrust into an alien world of annoying platform jumping and floating alien bastards. The Crowbar Collective is actively working on that final chapter and plans to include it in the full release. Considering that even the most stalwart fans of the original generally concede that “the game was perfect (except for the Xen levels)” I don't think those last levels will really swing my personal opinion on the game. I will say this though, I can't wait for whatever the Crowbar Collective does next.
Black Mesa photo
Half as good as you remember
Half-Life was like a magic trick. It was a game you could show to people who weren't gamers and they'd get into it, a gateway drug. A real game (not some glorified puzzle book like Myst) that had the cinematic flair and prese...

Greenlight photo
Greenlight

Homophobic and transphobic game pulled from Greenlight


No more 'Kill The Faggot'
May 06
// Laura Kate Dale
Congratulations, we have a new winner for most offensive game to appear on Steam Greenlight! Skaldic Games, run by christian game developer Randall Herman, yesterday put a game up on Steam Greenlight called Kill The Faggot. I...
Steam photo
Steam

Steam screenshot bug finally fixed after four-year wait


Say goodbye to double screenshots
May 06
// Laura Kate Dale
Sometimes bugs in software are found and removed faster than anybody really realises they ever existed. Other bugs users resign themselves to never seeing fixed, working around them until the end of time. On very rare occasio...
HL2: Ep 2 speedrun photo
HL2: Ep 2 speedrun

Nauseating Half-Life 2: Episode 2 world record speedrun


Protip: Bring a bucket
May 05
// Jed Whitaker
Watch as the SourceRuns team impressively moonwalks its way through a majority of Half-Life 2: Episode 2. This is a segmented speedrun, meaning it is recorded in several takes and put together, as well as assisted with custo...
Black Mesa Early Access photo
Black Mesa Early Access

Half-Life remake Black Mesa now on Steam Early Access


Finally, a way to pay for a mod
May 05
// Patrick Hancock
Black Mesa, the loving recreation of the original Half-Life, has just entered Steam's Early Access program with a price point of $19.99. There had been a countdown on the website leading up to today, and many speculated that ...
Portal Pinball photo
Portal Pinball

That Valve/Zen Studios collaboration is Portal Pinball


Now you're plinking with portals
May 05
// Darren Nakamura
The teaser is less than a week old, and now we have some more details on the collaboration between Zen Studios (best known for its pinball games) and Valve (best known for not developing Half-Life 3). It's not the excellent p...
id Software photo
id Software

id Software wanted to pay for your mods in 1995


But it didn't
May 05
// Vikki Blake
You might think that Valve's doomed mod payment program was the first of its kind, but it turns out that id Software co-founder John Romero wanted to reward Quake modders twenty years ago. "I've always believed that mod maker...
Valve photo
Valve

Steam currency issue made Indonesians rich


What do you do with 13,000x in your wallet?
May 04
// Laura Kate Dale
What would you do if you woke up this morning to find your Steam wallet was suddenly worth 13,000 times it's normal value? This may seem like a silly question, but Steam users in Indonesia found themselves in this very situat...
Dota 2 Compendium 2015 photo
Dota 2 Compendium 2015

New Dota 2 Compendium revealed, up to $15M in stretch goals


Hot off a game-changing patch
May 01
// Patrick Hancock
The newest Dota 2 Interactive Compendium has been revealed for this year's upcoming International tournament. Just as in past years, 25% of each Compendium purchase goes towards the prize pool and stretch goals. This yea...
Magnet gun photo
Magnet gun

A cancelled Half-Life episode included a magnet gun


Polarizing
Apr 30
// Brett Makedonski
Everyone who yearns for more Half-Life content might take solace (or find frustration) in the fact that more has been created. However, it's also been scrapped. And, at least some of it had the intent of introducing a ne...
Team Fortress 2 photo
Team Fortress 2

Who wants matchmaking in Team Fortress 2? It's coming!


Pro tip: EVERYONE
Apr 30
// Vikki Blake
Brace yourself: Matchmaking, is -- finally -- coming to Team Fortress 2. After submitting a list of feature requests and bugs to the TF2 development team, a group of fans from TeamFortress.tv were invited to Valve to dis...
Valve/Zen photo
Valve/Zen

Zen Studios is teasing some sort of Valve crossover


It's pinball-related, to be sure
Apr 29
// Brett Makedonski
You might know Zen Studios as "The Pinball Guys." The Hungary-based developer has more games under its belt, but in recent years, it's most well-known ventures have included flippers, steel balls, and franchises from elsewher...
Paid Skyrim mods are over photo
'...it's clear we didn't understand exactly what we were doing'
Earlier today, Bethesda tried to justify its decision to let people charge money for The Elder Scrolls V: Skyrim mods on Steam, but it was just the latest in a string of failed attempts at damage control. Now there's word fro...


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