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9:00 PM on 03.06.2015

Next week's Cities: Skylines pre-order deals up to 27% off

Next week's release of Cities: Skylines has a pre-order discount right now making it cheaper than 2013's SimCity at MSRP. The new city-builder game from Colossal Order starts at $29.99 and can be pre-order for ...

Dealzon




Planet of the Eyes is a treacherous place for Polaroid robots photo
Planet of the Eyes is a treacherous place for Polaroid robots
by Darren Nakamura

Crash landing on an alien planet is the worst. There's hazardous flora, deadly fauna, and even rock formations that seem to have some sort of blood lust. That just piles on top of the existential crisis of being a robot with an unknown purpose. Such is the existence on Planet of the Eyes.

I played through a couple of demo sections at PAX East. One showed off puzzles while the other demonstrated more action platforming. Both were rife with opportunities for robot death and dismemberment. At the very least, the planet is beautiful as it is repeatedly and mercilessly trying to kill me.

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6:30 PM on 03.06.2015

New radio station coming to GTA V

Rockstar remains busy improving and tweaking Grand Theft Auto V. With the impending arrival of heists, they also have plans to add another radio station -- except only on PC at first. I guess us console peasants are going to ...

Robert Summa



Downwell has a simple premise but it's damn fun photo
Downwell has a simple premise but it's damn fun
by Darren Nakamura

A glance at Downwell's tricolor palette in still shots doesn't really do it justice. Watching it in motion gives a better idea what it does, but not until actually playing it does it all click. It is built around a simple mechanic: press the button to jump; press it again in the air to fire gun boots downward.

The recoil doesn't act as a double jump exactly. No extra height can be gained from the shots, but the little protagonist's descent can be slowed. The catch is that the boots have limited ammunition in a magazine and reloading requires a stop on solid ground. Those simple mechanics produce a surprising depth in the trip down the well.

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3:15 PM on 03.06.2015

I couldn't trick the eye-tracking tech in Assassin's Creed Rogue

Whenever I get my hands on new technology, my first inclination is to try to break it. Well, not the way Fred Durst likes to break stuff, but to see if I can expose any hiccups in the design. Going into a demo for the SteelSe...

Brett Makedonski

2:30 PM on 03.06.2015

We'll need Windows 10 (or an Xbox One) for Gigantic

Motiga's team action game Gigantic is looking fabulous in this new trailer out of PAX East. While that's no surprise, this is: the Seattle-based studio is partnering with Microsoft to bring the game to Windows 10 as "a key l...

Jordan Devore



Tactical cyberpunk game Syndicate free on Origin photo
Tactical cyberpunk game Syndicate free on Origin
by Jordan Devore

Remember that time Starbreeze and EA brought Syndicate back as a first-person shooter?

Wait, no, forget I ever mentioned it. I'm sorry.

Instead, nab the original Bullfrog Productions-developed Syndicate for free through Origin's On the House. Once the game is in your library, it'll stay there, and this is a good one to have.

[Thanks, Luna Sy]

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12:30 PM on 03.06.2015

Blizzard's multiplayer FPS Overwatch adds a gunslinger and a bodybuilder

I keep forgetting that Blizzard is off working on a team-based shooter called Overwatch. Maybe part of the problem is the name? It's definitely not the characters -- there's a spacesuit-wearing gorilla with glasses named Win...

Jordan Devore

11:30 AM on 03.06.2015

Gone Home canceled for consoles

With Majesco's money troubles -- the company does not have new games in development for 2015, but is instead continuing to distribute its back catalog -- and the closure of its indie publishing arm Midnight City, the PC hit G...

Steven Hansen



Soul Axiom is a cross between Journey and Tron photo
Soul Axiom is a cross between Journey and Tron
by Mike Cosimano

Everything you could say about Soul Axiom feels reductive. It looks like Journey mixed with Tron, except when it looks like Tron mixed with Tron. It’s a puzzler that evokes The Talos Principle in both its non-linearity and its environmental conundrums. And the story is a spiritual successor to developer Wales Interactive’s previous title Master Reboot. This is the kind of stuff I try to avoid when doing previews.

But it’s still accurate, and it doesn’t diminish how interesting this game looks. Soul Axiom is an unsettling and compelling techno/cyber-thriller, with a killer visual style that matches its high-concept premise. Whether it actually delivers on its many promises is another thing entirely, but there’s a lot to be excited about so far.

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10:00 AM on 03.06.2015

Play Evolve this weekend, earn a special gold monster skin

There's a special gold skin for the Goliath, Kraken, and Wraith hidden within Evolve's code. It was previously only available for developers, but now, players will have a chance to nab it. All you have to do is play Evolve&nb...

Chris Carter





6:00 AM on 03.06.2015

Laura's Gaming Butts: Thom-Ass Was Alone

Hello all and welcome to Laura's Gaming Butts, Destructoid's new weekly YouTube show about butts in videogames. Yep, it's a video podcast where I get guests in to talk about butts. Professional journalism at its finest. This...

Laura Kate Dale

7:00 PM on 03.05.2015

Elite: Dangerous has bold plans for the future

Things have been going well for Frontier Developments. With the success of Elite: Dangerous, which features a sizeable and passionate community of space explorers, and having won the prestigious Audience Award from the 2015 G...

Alessandro Fillari



Dyscourse is a survival game that's light on survival photo
Dyscourse is a survival game that's light on survival
by Mike Cosimano

Owchemy Labs’ Alex Schwartz is one of the bravest men I know. In the midst of GDC, perhaps the most inside baseball-heavy of all conventions, he told a member of the press that Dyscourse was a "survival game." Of course, that phrase was immediately followed by caveats, but to use a genre descriptor that has become an enormous red flag takes an enormous amount of courage.

It also takes a great deal of faith in your game, which, as it turns out, is well-earned. Dyscourse is like Telltale's The Walking Dead filtered through old-school LucasArts. There are branching narratives, witty dialogue, an eclectic visual style, and choices that will affect whether a character lives or dies. But there’s also survival. Except it’s not actually survival. Follow me so far?

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Volume is a more thoughtful approach to Metal Gear Solid VR Mission-like stealth photo
Volume is a more thoughtful approach to Metal Gear Solid VR Mission-like stealth
by Steven Hansen

Volume is a fitting name for a polygonal, Metal Gear Solid VR Missions-looking stealth game with enough rectangles to feed a geometry class for the entire year. In the case of Mike Bithell's Thomas Was Alone follow-up, however, "volume" is more about sound than shapes.

Lead Locksley can't kill or attack. It's all about being a sneak. Noise, then, becomes an important weapon for luring guards from their posts, and every bit of noise fractures the world so you can nicely see its effect, along with the ever-present enemy fields of vision.

It's about sight, too. Sound, sight, shapes. These things come together to make a readable stealth game with enough abstraction that it feels more puzzler than sneaking romp. Think Hitman GO compared to Hitman.

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One last look at GTA Online heists ahead of next week's launch photo
One last look at GTA Online heists ahead of next week's launch
by Jordan Devore

For as long of a wait as it's been, I'm still enthusiastic about heists in Grand Theft Auto Online.

Rockstar previously said that coming up with missions in which every player in the crew feels important at all times "turned out to be a lot more difficult than we originally thought [and] took several passes from scratch." Console players will find out if the studio succeeded come Tuesday.

Until then, here's a bunch of new screenshots, some of which show the heist planning stage.

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