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None of which date me photo
None of which date me

Survey: More women own a videogame console in the US than men

Women vs. Men in Video Game Consoles
Nov 04
// Jed Whitaker
Would you believe me if I told you that more women own a home video game console in the United States than men? According to Pew Research Center's study of 1,907 adults ages 18 and older, that is indeed the case. As you can ...
Too much DLC photo
Too much DLC

Anita Sarkeesian provides a list of all the sexy DLC available

Tropes vs Women: Women as Reward DLC
Sep 14
// Jed Whitaker
In the latest of the Kickstarter-funded Tropes vs Women in Video Games series, Anita explores more of the "Women as Reward" trope but this time specifically relating to DLC. Featured in the video is a really cringeworthy aut...
Fun with stats photo
Fun with stats

Divinity: Original Sin boss asks where all the women at

Sep 08
// Steven Hansen
Okay, some creative license. Larian Studios founder Swen Vincke actually asked a much more proper, "Where are the women?" in his blog post yesterday, trying to explain the discrepancy in how many women seem to be playing Divi...
Diversity 101 photo
Diversity 101

How many original black playable women have there been in the history of gaming?

Believe me if I said around 20?
Sep 02
// Jed Whitaker
Jef Rouner of Houston Press has done a bit of research on the amount of original black women playable throughout the history of gaming and found the number to be exceptionally low. Rouner's criteria to count as an original bl...

Eatings disorders suck photo
Eatings disorders suck

What the ladies of gaming would look like as average Americans

Arguably sexier
Jul 22
// Jed Whitaker, a website dedicated to helping those with eating disorders find treatment, has "reverse Photoshopped" some characters from popular games series to make them look more like the average American woman. "If video game creators are going to pride themselves on accurate digital representations, then it's time for them to get real about women," says the site.
Feminism! photo

E3 2015: You play like a girl

And that's a very good thing
Jun 19
// Matthew Razak
[Here's a guest editorial from Matthew Razak, Editor-in-Chief of Flixist, and former Destructoid staff. You may remember him as Cowzilla. It's nice to have him back.] This year as I sat at home watching press events from all ...
Females in eSports photo
Females in eSports

Sexism and Super Smash at Press Start LAN

Why is this still commonplace?
May 10
// Jed Whitaker
Neha Chhetri, better known as LiloNStitchface or Lilo for short, is a pro Super Smash Bros. Melee player that you may recognize from the Super Smash Bros. Invitational hosted by Nintendo at E3 last year. Lilo is no stran...
Online gaming photo
Online gaming

Lonely Chinese gamers can hire escorts for the feels

What a time to be alive
Apr 22
// Robert Summa
The Chinese can take gaming very seriously. So seriously in fact that they have created an entire industry revolved around keeping lonely gamers happy while grinding away in their virtual wastelands. While in places like Amer...
Tropes vs Women photo
Tropes vs Women

New Tropes vs Women series Positive Female Characters debuts

Checkmate, Link!
Mar 31
// Jed Whitaker
Everyone's favorite feminist Anita Sarkeesian is back and this time with a new sub-series of Tropes vs Women in Gaming called Positive Female Characters. In the debut episode Anita takes a look at the main character fro...
We Can Do It! photo
We Can Do It!

'Do it' with female Nintendo characters to celebrate Women's History Month

Pretty risqu of Nintendo if you ask me
Mar 17
// Jed Whitaker
Nintendo sent out a press release celebrating Women's History Month with details about the history of its strong female characters, but I think the company might have missed the point. In the gallery below are pictures that w...

Why are so few of Evolve's characters female?

Feb 08 // Kyle MacGregor
At one point this involved reworking a female character into a man. Markov, one of the assaults, started out as Nikola, but Robb says his character designers never quite realized their vision for her. Consequently, she was scrapped in favor of what would wind up a male form. Asked if Turtle Rock felt pressure from the outside to make those sort of changes, Robb said his team never discussed which demographics would be represented or in what capacity. Apparently, it was just about "making cool, compelling characters."  "One of things that was really important to the character team, we wanted to make the female characters we do have strong, intelligent, cool female characters," he said. "We kept all their clothes on. We didn't go for the whole Dead or Alive-- There's no boob jiggle or any of that bullshit." Robb said the team has many more character ideas kicking around, "a lot" of which are female. He hopes to explore them should the game do well at market. We'll just have to wait and see. Evolve launches this Tuesday, February 10 for Xbox One, PC, and PlayStation 4.
Evolve female characters photo
The creative director responds
Evolve will launch with twelve hunters: eight men, three women, and a robot, though it's referred to as a "he." Of the three female characters, two are medics (Val and Caira) and the other (Maggie) is a trapper. There are cur...

Mobile Games photo
Mobile Games

Women spending more on mobile games than men

...both in terms of time and money
Aug 07
// Kyle MacGregor
Women spend more time and money on mobile games than men, according to a recent study conducted by Yahoo subsidiary Flurry. The mobile analytics firm collected data indicating female players make 31 percent more in-app purcha...
Better photo

eSports tourney keeps women only event, opens men's division to all

Now women can play Hearthstone, too
Jul 03
// Steven Hansen
The International eSports Federation recently announced, in an "effort to promote e-Sports as a legitimate sport," its upcoming tournament would be segregated based on gender. Because, you know, that's what the real sports do...
She Got Game photo
She Got Game

She Got Game doc focuses on the strengths of women in gaming

Featuring Dames making Games, competitive Smash players and more
Apr 20
// Jonathan Holmes
One of the criticisms that's commonly levied at feminism (in gaming or otherwise) is that it focuses a lot on what people can't or shouldn't do, and not enough on what they can and should do. I don't share that criticism ove...
Tropes vs Women in Games photo
Tropes vs Women in Games

Latest Tropes vs Women in Games is all very reasonable

Don't fly off the handle all at once now
Nov 19
// Steven Hansen
"Ms. Male" is not a comfortable thing to say. Really, "Ms." isn't, either. I've just always pronounced it closer to "Miss." Stupid prefixes. Anyway, the newest Tropes vs Women in games -- it's been a while since the last one...
Women for Warface photo
Women for Warface

Crytek's Warface is getting playable women soldiers

It's still a dumb name; also, the ladies are sexualised because of fan feedback
Oct 09
// Steven Hansen
Warface, which I still can't say with a straight face, is adding playable women avatars to the fray. According to executive producer Joshua Howard, speaking to Games Beat, the "female characters are a big hit" in Russia, wher...

Jimquisition: Vertigo

Sep 30 // Jim Sterling
Jimquisition happens every Monday!
Let's look for a playable woman protagonist in a videogame that doesn't rely on the same pool of restrictive stereotypes as every other playable woman protagonist. To do this, let's look at a fighting game from 1994. That one about the dinosaurs. Yes, that one. Because I damn well sure can't find many better example. Folks, be prepared ... to RAGE.

Jimquisition happens every Monday!
Freedom of expression is not freedom to express without challenge. A game is within its rights to include any content it does, but that content is not sacred. Puppeteer features a boy as the hero, not a girl. Gavin Moore wa...

Jimquisition: Neutered

Aug 12 // Jim Sterling
Jimquisition photo
Jimquisition happens every Monday!
Why do gamers defend their favorite titles from criticism with such volatility? According to some, it's because they don't want to see their genitalia removed. Is inclusivity the enemy of creativity? Is restriction an inherent part of congeniality? The Jimquisition considers recent controversies against the fear of a game being "neutered" to "pander" to new audiences.


Rhymedown Spectacular: The Straw Beast

The brains behind Jimquisition and Zero Punctuation get lyrical
Aug 07
// Jim Sterling
This week, your good buddies Yahtzee n' Jim both take a turn for the horrific. There's a loving ode to Slender Man, coupled with the boasting of the nefarious Straw Beast. The eldritch terrors that lie within are not for the faint of heart.  You have been warned. Wooooaaaaahhhhhh!
Tropes vs Women in Games photo
Tropes vs Women in Games

Tropes vs Women in Video Games: Damsel in Distress part 3

The dude abides
Aug 02
// Steven Hansen
In the third "Damsel in Distress" portion of Tropes vs Women in Video Games, Anita Sarkeesian looks at the "ironic sexism" that has accompanied retro sensibilities being in vogue and looks at the reversal of the "damsel" tro...

Lightning Returns director ordered bigger, jiggling boobs

Jul 29
// Jim Sterling
Lightning's either experienced a miracle or paid for a boob job in Lightning Returns, bumping up from a Japanese C cup to a D Cup. Her breasts will also jiggle now, depending on what she's wearing, because the director wanted...

Nintendo PR actively promoting playable female characters

Pikmin 3 hailed as the start of many
Jul 25
// Jim Sterling
Nintendo is generally thought to exist in its own fancy little bubble, protected from the outside world and faintly out of touch with the rest of us. However, Nintendo of America's marketing department may be a bit more savvy...

Jimquisition: Gamer Guys

Jul 08 // Jim Sterling
Jimquisition happens every Monday!
Jimquisition travels to another time and another place, examining a world taken over by gamer guys and their testosterone-addled inanity. Something must be done! Fortunately, your ol' pal Jim Sterling is here to take those insincere culture thieves down a peg, and put gaming in the hands of those to whom it belongs. Welcome to the Sarkybastardverse, which is definitely a real thing now.

Gamers urge Nintendo for a playable Zelda

Jul 03 // Jim Sterling
I can really see no reason why this shouldn't be a thing. Whatever your feelings on gender representation in games might be, I think we can all at least agree the kidnapped princess thing is more than a little played out. It'd be fantastic to see Zelda have far more agency in her own story, and if that means making her playable, that'll be all for the better.  People merrily flipped out during E3 when it was revealed Princess Peach would be playable for the first time in forever in Super Mario 3D World, while Zelda herself has proven no stranger to kicking ass in the Super Smash Bros. series. Meanwhile, enterprising coders have done the legwork and made Zelda playable on their own time, so it's not like people don't want it.  Obviously, Nintendo will do what Nintendo will do, because Nintendo is Nintendo and that's what it does. I would definitely be on board for a game actively starring the princess, though, and it's very clear I'm far from the only one who would.
Playable Zelda petition photo
Hell, her name's in the title!
Nintendo is being asked by fans to make Zelda, the eponymous princess of the Legend of Zelda series, a stronger and more influential character. Responding to Eiji Aonuma, who said he'd consider a playable Zelda if fans reques...


Game magazine scrubs Ellie from The Last of Us artwork

The Creepy Cull continues
Jun 19
// Jim Sterling
I've talked at length about the Creepy Cull of female protagonists in the game industry, where women are shunted off promotional materials and deemed unworthy to act as playable characters. It seems the scythe is wielded not ...

Microsoft clarifies Xbox One's Killer Instinct situation

Not scripted, says Microsoft
Jun 10
// Jim Sterling
[Update: Microsoft has issued a response to the kerfuffle surrounding the incident this morning, which reads as such: "The comments in question during the Killer Instinct demo were not scripted. The demo was meant to include...

Boy's club: Why don't more women play EVE Online?

Jun 03 // Joseph Leray
Despite only comprising a meager four percent of the user base, women aren’t entirely unrepresented in EVE Online. Ali Aras, for example, is the online name of a woman currently serving as vice-secretary of EVE’s eighth Council of Stellar Management, a player-elected committee that liaises between developers and players. Still, EVE Online’s gender ratio is overwhelmingly, if not surprisingly, dominated by men, even compared to other MMOs. In a paper for Beyond Barbie and Mortal Kombat: New Perspectives on Gender and Gaming, researcher Nick Yee presents the result of a multi-year survey of over 40,000 MMO players: roughly 15% of them are women. If EVE Online were trending with the broader landscape of MMOs, we should expect to see almost four times as many women than are currently subscribed. “I think we have to be realistic about what EVE Online is,” says Thor Gunnarsson, vice-president of business development at CCP. “Science fiction-themed worlds tend to attract men.” In a separate interview, EVE senior producer Andie Nordgren echoes Gunnarsson’s explanation, almost verbatim: “Part of it is due to the theme of the game. Science fiction is an extremely male-dominated domain,” she tells me. If EVE Online’s hard-nosed sci-fi trappings have been a stumbling block for women players, CCP is hoping that the supernatural horror of World of Darkness, an in-development MMO based on White Wolf’s Vampire: the Masquerade series, proves more alluring. World of Darkness centers on the interpersonal drama and large-scale politics of a group of vampire clans, set against a gritty, urban backdrop. “When White Wolf was really the rock star of the pen-and-paper games industry, what they did was they created a fiction setting that, back in the day, had an almost equal gender balance,” Gunnarsson explains. “That was unheard of in tabletop gaming, and we’re certainly hoping to achieve something similar with World of Darkness in the future.” “The genre lends itself towards having a female population,” senior producer Chris McDonough explains. “When we were making Vampire: the Masquerade, you’d go to conventions and events and there was a significant number of women in that audience.” “Will there be more women interested in this than in EVE? The answer is yes.” It’s not enough to chalk the dearth of women playing EVE Online to their perceived distaste for science fiction, though: the game’s accessibility, interface, complexity, and design are also at fault. “There’s bad complexity in EVE,” Nordgren tells me bluntly. “Only a certain type of person will ever work their way through it, and the majority of those people are guys.” One example of bad complexity she gives is that new players often don’t have access to the information they need to understand the game’s mechanics. “We have those kinds of accessibility problems that we’re working on,” she explains, “and I think if we can shift some of this bad complexity out and just keep some of the good, interesting, challenging complexity, then we should get more female players as a result of that.” However, “It’s not a goal for us as a development team to specifically increase the number of female players,” Nordgren says. Having a broader and more balanced fanbase would be a by product of good design, “more an indicator than something strive for.” McDonough and his team are taking a similar tack with World of Darkness. Referring to his work on Vampire: the Masquerade, he explains that his team "never made a product that catered or specifically targeted women; we made a product that we thought would appeal to all gamers.” “Women are gamers just like everybody else, and our role isn’t to specifically point a product at them, but instead to make a product that we think satisfies a lot of different player-types,” he continues. “And when women fall into that player-type, that’s fantastic, and we think there will be some in World of Darkness.”
EVE Online photo
Better design will attract more diverse players, says CCP
According to David Reid, CCP Games' chief marketing officer, 96 percent of the people subscribing to his company's flagship MMO EVE Online are male. That's crazy high.

Promoted Blog photo
Promoted Blog

The secret origin of Princess Peach

Promoted from our Community Blogs!
Jun 01
// Voltech
[Dtoid community blogger Voltech just blew my mind. --Mr Andy Dixon] I know that opinions may vary pretty wildly on the game, but in all honesty, I like PlayStation All-Stars. I like it a lot more than I thought I would, and ...

Tropes vs Women in Video Games: Damsel in Distress part 2

The Call of Sarkeesian rings out once more
May 29
// Jim Sterling
Tropes vs Women in Video Games, the series that is single-handedly destroying all of gaming because a woman said a thing on the Internet once, has launched its second episode. That'll explain why all babies cried out in the ...

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