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10:30 AM on 02.12.2015

This 2015 D.I.C.E. Summit talk explains the entire history of Call of Duty's zombie mode

Call of Duty: World at War's zombie mode was an incredible addition to the industry. It was a fully featured mode that was actually included in the base package, and I played the first map for 100 hours, easy. I still play z...

Chris Carter

11:15 AM on 02.06.2015

Activision: Next Call of Duty to be 'loaded with innovation'

To the surprise of absolutely no one, the next installment in the Call of Duty franchise is well underway. If a Call of Duty game doesn't release, it doesn't actually count as a calendar year, you know. Activision C...

Brett Makedonski



I know how to save Call of Duty in a post-Advanced Warfare world photo
I know how to save Call of Duty in a post-Advanced Warfare world
by Nic Rowen

I don't think I can ever go back to the old style of Call of Duty.

I've heard some variation of that sentence at least once per week since the launch of Advanced Warfare, and if I were Treyarch or Infinity Ward, I'd be sweating right now. Not “oh, this room is a little too warm” sweat either. I'm talking a glossy, dripping, full-on flop sweat. Sweat so profuse it could be more accurately described as skin vomit.

Sledgehammer broke the code, solved the Sphinx's riddle, and threaded the impossible needle; the studio found a way to make CoD feel fresh and interesting again without screwing up the the basic formula. The developers took all the best parts of the CoD experience and added a sleek sheen of sci-fi gizmos, meaningfully different weapon types, and late-'90s mobility (basically rebuilding all the FPS tropes CoD played a massive hand in tearing down over the last decade), and it worked.

Even scornful hipsters such as myself, who have made sport of the series for years as an easy target for our snark, are giving Advanced Warfare a second look. A good long “hrmmM?” with a flirty upward inflection. AW coyly wiggling its exo-skeletal frame, like what you see?

People love it, and they aren't about to go back to slogging it on the ground with a crusty AK-47 or accepting the dolphin-dive as the height of combat mobility. So what the hell do you do if you're Infinity Ward or Treyarch? Halfway through production on your own version of the CoD experience, knee-deep in code, QA, voice work, and the million other pieces that eventually assemble a videogame, and you find out that THIS is what the people really wanted all along (even after harping on Titanfall all year)?

You pivot, that's what you do.

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This is what it's like to play as the Predator in the new Call of Duty DLC photo
This is what it's like to play as the Predator in the new Call of Duty DLC
by Hamza CTZ Aziz

Call of Duty: Ghosts Devastation is now out for the Xbox One and Xbox 360 for $14.99. You get four new multiplayer maps, a new gun, a new chapter in the Extinction co-op mode, and most important of all, you can play as the goddamn Predator.

Like the Michael Myers transformation, you can become the Predator from the field orders stuff and you truly embody the Predator here. You get its thermal vision, invisibility, the claw, and even the shoulder mounted gun too. And when you're killed you can blow yourself up, which kills EVERYBODY! You even do the evil laugh!

I'm starting to regret that I gave up on Ghosts' multiplayer shortly after launch now.

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The Predator confirmed for Call of Duty: Ghosts DLC photo
The Predator confirmed for Call of Duty: Ghosts DLC
by Chris Carter

The new trailer for Call of Duty Ghost's second DLC pack, Devastation, is pretty standard stuff for the first few minutes. You know -- the typical overview of maps, lots of gunfire, and an Eminem track laid over it. Then you get to the 2:20 mark and things start get weird.

As teased last week, The Predator is revealed as an element in the Ruins map. This isn't a knock-off or anything -- it's the actual Predator from the films. While the base game may have not been all that interesting, so far I'm really enjoying Infinity Ward's weird take on DLC, following the playable Halloween villain Michael Meyers.

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4:24 PM on 02.06.2014

Sledgehammer leading development of next Call of Duty

Activision has just reported on their financials for the last quarter, and among the news they've announced that Sledgehammer Games will be leading the development of the next Call of Duty coming out this year. In the past, C...

Hamza CTZ Aziz



Opinion: Stop annualizing Call of Duty photo
Opinion: Stop annualizing Call of Duty
by Chris Carter

There is room for Call of Duty in the gaming world -- I assure you. I don't know about milking it every damn year, but there is plenty of room for those of us who enjoy mindless first-person fun with our friends, occasionally in a military based fashion.

But the milk's gone bad, and Activision needs to step up to the plate and fix it. Here's how they can do it, and avoid the next Guitar Hero crash.

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11:00 PM on 11.02.2013

Bro! It's Megan Fox sniping in a Call of Duty video

Activision's Call of Duty: Ghosts hits this Tuesday, and I can't think of a better way to get hype than with a video that shows absolutely no gameplay. Joking aside, while the live-action trailer "Epic Night Out" is nothing ...

Wesley Ruscher



Review: Call of Duty Black Ops II: Apocalypse photo
Review: Call of Duty Black Ops II: Apocalypse
by Chris Carter

We've already had three quarters of the Season Pass on offer so far in Black Ops II's lifespan, and we're finally on the last bit of DLC. Apocalypse is a curious prospect, with two remakes, two brand new maps, and a zombies map that features giant robots with the reunion of the original four World at War stars.

But while Treyarch is generally known for their original map design, they played it a bit too safe here, and the package falls a bit flat.

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12:45 PM on 08.13.2013

Humans have spent 2.85 million years playing Call of Duty

Ahead of tomorrow's big multiplayer event for Call of Duty: Ghosts -- there's going to be a livestream and everything -- Activision has put out an infographic summing up some of the series' most staggering statistics. And by ...

Jordan Devore

2:30 PM on 08.09.2013

Get a closer look at the Black Ops II Apocalypse DLC

The very last piece of the Call of Duty: Black Ops II Season Pass is on the way, in the form of the map pack Apocalypse. The pack will feature four maps, two of them being remakes, and a new zombies mode that looks particula...

Chris Carter





12:45 PM on 08.08.2013

Call of Duty: Black Ops II's final DLC is 'Apocalypse'

It's been a decent run for Call of Duty: Black Ops II's DLC, but all things must come to and end and the end is nigh. It's only fitting that Treyarch's fourth and final pack for the game is called Apocalypse. Releasing first ...

Jordan Devore

4:30 PM on 08.07.2013

Black Ops II 'Origins' trailer shows off giant robot

We know this trailer is for Call of Duty: Black Ops II, but that's about it. Featuring the phrase "Every story has a beginning...and an end," the video seems to hint at a new Zombies map with a giant killer robot for reasons...

Jordan Devore

1:30 PM on 07.25.2013

Treyarch is porting Call of Duty: Ghosts to Wii U

One of the silliest stories of late comes to a satisfying conclusion today. After Call of Duty: Ghosts was confirmed for Wii U (though the details were "mysterious"), the game's producer said that, actually, he couldn't be ce...

Jordan Devore

4:00 AM on 07.11.2013

Vengeance comes to Black Ops II on PS3 and PC next month

Call of Duty: Black Ops II owners on the Xbox 360 have had access to the Vengeance expansion for a couple of weeks now. So what about PlayStation 3 and PC players? Your vengeance will be had starting on August 1. The expansio...

Hamza CTZ Aziz



Review: Call of Duty: Black Ops II: Vengeance photo
Review: Call of Duty: Black Ops II: Vengeance
by Chris Carter

If you're keeping score, Call of Duty: Black Ops II has offered up one so-so and one stellar map pack so far -- and now, we're on part three of the four-piece Season Pass, Vengeance. In typical Treyarch fashion, four maps are on the plate, alongside a new zombies level that takes place in an old west setting.

All in all Vengeance gets the job done, and should scratch that itch until the arrival of Ghosts and next-gen consoles, even if it's far too safe for its own good.

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