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Black Friday photo
Black Friday

Here are a bunch of Black Friday ads with videogames


They have some deals
Nov 12
// Joshua Derocher
I abhor everything to do with Black Friday since I worked in retail for nine years, but if you are the type of person willing to stand in line at the mall at 6 PM on Thanksgiving, then you might be interested in these ads. Go...
Bethesda Shop photo
Bethesda Shop

Get Skyrim shirts from the official Bethesda store


Celebrate the pubs of Skyrim
Mar 14
// Joshua Derocher
Bethesda now has an official shop where you can buy a good-sized and varied selection of merchandise related to Skyrim, Dishonored, Fallout, Doom, Quake, and Wolfenstein. Everything from t-shirts, hoodies, mugs, figurines, lithographs, and messenger bags.  Personally, I would love to wear a Winking Skeever shirt with a pair of Vault 101 sneakers. That's the pinnacle of fashion my friends.
Vita price drop photo
Vita price drop

Sony announces a price drop for PS Vita in Japan


About $200 for both WiFi and 3G
Feb 18
// Dale North
Opening this early morning's PlayStation Vita Japanese streaming event, Sony announced a price drop for Vita. The new price of 19,980 yen comes out to about $200 USD for both the WiFi and 3G models. Again, this is for Japan r...
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Nintendo's Holiday Mall Experience kicks off Nov 19


Keep spelling, mister.
Nov 14
// Dale North
Are you going to the mall later, that's what I'm asking. Aside from Billy Madison, Nintendo would also like you to go to the mall and check out their Wii U (and 3DS). They're bringing a roadshow all over the country in their ...

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Old Navy to give shopping bonus: New Super Mario Bros. U


Game free for early shoppers
Nov 14
// Dale North
Getting videogames at a clothing store? How weird is that? Line up early at Old Navy on November 23 and buy at least $40 in merchandise and you'll have the chance to nab a free copy of Wii U title New Super Mario Bros. U. And...
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Fangamer brings back Mother 3 book, has other cool shizz


Dec 13
// Tony Ponce
I haven't finished my Christmas shopping yet. That wouldn't be a problem if I still did the brick-and-mortar thing, but I've gone completely digital. Thus, I am at the mercy of the combined forces of the United States Postal ...
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Japan's Super Potato has got all the bomb frostings


Dec 08
// Tony Ponce
Any gamer with an interest in visiting Japan will most undoubtedly be aware of Super Potato, the famous retro game store in Tokyo's Akihabara shopping district. You might have even sen a few videos that tour the joint, but o...

Buy & Sell games at Destructoid, win a 3DS (who won?)

Oct 04 // Niero Gonzalez
Selling is easy Unlike eBay, selling doesn't take 30 steps and photography.  It works kind of like Netflix:  Buy or sell something and the pre-paid mailers (pictured above) do all the work.  Its almost too easy.  Try it!    Our prices may surprise you Dare to compare!  We're usually cheaper or the same price as the big guys.  Plus, when you buy a game on Dtoid you might be helping another community member buy their next game.  Try listing a game and see.   Nintendo 3DS Contest rules: 1)  You must either complete a purchase (buy something!) or list and complete a sale (sell something!) 2)  You must be in the United States (sorry, we're working on this. Caramba.) 3)  Winners will be selected by our partner at random and announced on our contest page and contacted over email with the address you have on file.  If you do not respond within 10 days the contest resets and you forfeit your prize.  You'd be surprised how often this happens.  Its amazing. Good luck!   Want our game deals in the mail?   Ok, we'll write some.  We promise to not bother you unless we have something dirt cheap going on, and we'll never share your contact information anyone.  In fact, we use a third-party service to manage and keep your email safe. [embed]199197:37966[/embed]   Let us know what you think in the comments below!   We'd love to know what you think of our shop.  Please send us your feedback, wishlist, and suggestions.      
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[Update: Congratulations CH Josh of Audobon, NJ, you're the guy!  We'll start another contest soon.  What prize would you like to see next?  PS Vita?  Kindle Fire?  New tube socks? Sound off in the co...

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Coupon: Take $10 off three mint-condition RPG classics


Aug 13
// Niero Gonzalez
Have you tried Shop.Destructoid.com yet?  It's a place where you can sell or buy used and new games at dirt-cheap prices without having to put on pants and fight mini-mall traffic. If you happen to be a classic RPG nut o...
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Deals and coupon codes from the Destructoid Show


May 17
// Destructoid Show
Missed a deal from the Destructoid Show? Don't worry, we've got 'em all right here. Take your pick!
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Last call: Mr. Destructoid Bobbleheads on sale


May 06
// Niero Gonzalez
Update: We have sold out.  What's in stock now?  New T-Shirts, posters, stickers, beanie hats, and thangs  
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Wondercon 11: Angry Birds crap is everywhere


Apr 02
// Niero Gonzalez
It's subtle.  First, you'll spot a little red cardinal here under a Narutard's arm.  Then suddenly a wookie will be carrying a pig ... and so is Spiderman ... and that hipster girl over there is wearing a shirt that...

Your guide to the Nintendo 3DS launch games

Mar 26 // Nick Chester
Asphalt 3D Developed by Gameloft and part of its popular racing franchise, Asphalt 3D is one of your two options (alongside Namco Bandai's Ridge Racer 3D) for racing on the 3DS. While I can't compare it to Namco's offering (we didn't receive a review copy prior to launch), I will say that Asphalt 3D manages to be a fun and mostly successful arcade racer for Nintendo's handheld. With 42 licensed cars and over 70 events (spread across 17 different environments), Gameloft packs a decent amount of content onto a 3DS cart. The game features a career mode with a hefty number of events (plus optional challenges), along with an XP system that tracks racer progression, unlocking sponsorships and more as you go. Factor in the game's use of StreetPass for things like ghost car data and more, and there's plenty of gameplay here. It probably won't come as a shock that Asphalt 3D doesn't look quite as good as its iOS counterparts; that didn't ruin my enjoyment of the racer, though. While the cars themselves look nice and the game moves at a steady clip, expect some pop-in as you turn corners and some questionable environmental objects if the game's camera hits them just right. (I passed by a street lamp that looked like something out yanked out of Rad Racer, for example.) What it does have over the iOS port are its controls. You can play with either the d-pad or the new 3DS circle pad, both of which feel more responsive than the touch or gyroscope functionality found on other platforms. As for its use of 3D, this was one of the few games that even threatened to give me a headache while playing. Something about the mix of the game's speed and constant forward motion, maybe. This will probably vary from player to player, so don't take my word for it. (In fact, don't take anyone's word on 3D effects on these games; try them for yourself.) But on or off, it didn't make any different when considering the gameplay. Bust-A-Move Universe If you're looking for what appears to be a lazy, no-frills port of Taito's classic puzzler, look no further than Bust-A-Move Universe. The gameplay is exactly how I remembered it since last playing Bust-A-Move -- you shoot colored bubbles at like-colored bubbles and they go pop. The game does feature power-ups, like a laser that can take out a chunk of bubbles with one sweep. While I found them useful in getting out of some tough situations, I couldn't find any real way to use them strategically, so they acted more like "Get out of Jail Free" cards than something that had a significant impact on gameplay. In terms of game modes, you're probably going to be wondering if you're missing something on the menu screen when you first boot it up. There are only two: Puzzle Mode and Challenge Mode. The Puzzle Mode is a story-like progression where you complete various stages to collect keys to "save" your cute little pals. Each world ends in a "boss fight," most of which seemed to just include repeatedly shooting bubbles at a boss until it died. The Challenge Mode has you selecting a set time limit and then trying to bust as many bubbles as you can within that frame. It's all about a high score, but the game doesn't support any kind of online leaderboards, not even with your 3DS friends. Universe also looks like it was just thrown together, too. The game's bubble sprites and colors aren't a far cry from how they looked on the Java-based version I had on my phone six years ago. The 3D effects in the game don't add much to the gameplay, and are more distracting than anything. Overall, the visuals are serviceable, but don't seem to do anything to take advantage of the relatively powerful 3DS hardware. If you're a fan of these games, you're likely going to find some enjoyment out of it despite it being more of the same. It's disappointingly light on features (there's not even an included multiplayer mode!), but you can at least take solace in knowing that at $29.99, it's the least expensive 3DS launch title. LEGO Star Wars III: The Clone Wars "Still, that LEGO charm and humor is still throughout the gameplay, and if you haven't tired of it yet, it still makes for a fun title. They haven't strayed much from their formula, and as they say 'if it ain't broke, don't fix it'...unless, you know, it's made of LEGOs." - Read the full review While the above quote is from a review of the Xbox 360 version of the game, which launched earlier this week, it most certainly applies to the 3DS version. TT Games managed to put together a solid action-platformer for the 3DS out of the gate, one that looks -- in my opinion -- the best in 3D among all of the launch titles. The game's cut-scenes (CG movies) look particularly stunning on the small 3D screen. The question is, of course, do you want to spend 40 dollars on a LEGO Star Wars game for your handheld? That's going to depend on how much you like these kind of games; it doesn't do anything particularly new, and it's definitely a better experience on consoles (where you can play couch co-op with a pal). Still, there's a few hours of gameplay here, and it doesn't feel like they took any shortcuts for this handheld iteration. Madden NFL 3DS Full disclosure: I am not a football fan, nor do I spend a lot of time playing sports games. But even with that in mind, it's shocking how much Madden NFL 3DS just feels like a title EA pushed out the door to make the 3DS launch. For starters, the game is easily the least polished title I played from the launch lineup. The usual EA sheen is just not present here; from the game's menus to features, it feels like a pre-alpha version of Madden NFL 12 3DS or something. The game's season mode seems totally empty compared to what fans of the series expect. You only wanted to track your wins and losses? Because that's all you're going to get. Most football fans are sticklers for the statistics, right? The fact that they're completely ignored here is kind of mind-boggling. There are also no multiplayer modes present, local or Wi-Fi. It's a competitive sports game, and you can't play it competitively against another human. Huh. The 3D effects here, for reasons I can't entirely put my finger on, are the most headache-inducing of the games I've played. Even on the lowest 3D slider settings, I had trouble keeping an eye on the game's movements. Even the game's title screen logo made me want to barf. I don't have any insight into the game's development, so I can't speak to that specifically. But do get the feeling that if the developers had been given more time (let's say the months between now and when Madden titles usually launch, in August), the game would have benefited greatly. As it stands, it kind of seems a big disappointment for football fans. I suspect its follow-up will be the game Madden fans were hoping for at this launch. nintendogs + cats "[nintendogs + cats] serves as a good system launch game that shows off the 3DS' new features. Don't go in expecting deep entertainment and you'll likely enjoy this. Again, what it lacks in depth it more than makes up for in cuteness." - Read the full reviewPilotwings Resort "There’s no doubt that Pilotwings Resort offers a smooth, pleasurable ride and a long overdue return to a beloved series. But when you land, you'll just wish there was a little more fuel in its tank." - Read the full reviewRayman 3D First off, know that Rayman 3D is not a fresh title for the Nintendo 3DS -- it's a port of Rayman 2: The Great Escape, which was originally released in 1999. That was 12 years ago, so it's no surprise that Rayman 3D is certainly showing its age... and it doesn't help that it's a bit of a sloppy port. This fact is made particularly evident by the fact that -- outside of the 3D effects -- nothing has been changed about the game. It is, in every way, Rayman 2. That's not the worst thing you could get, as the game is a classic 3D platformer in every sense of the word, with all of its lilly pad hopping, tree climbing, and exploration that comes with it. Rayman 2 is considered by many to be a true classic, one of the best platformers of its generation. If you're in that camp and you're ready to give it another go on the go -- this is like the game's tenth port or something ridiculous like that -- then by all means, Rayman 3D may seem like a sensible purchase. But if you have missed the joys of the title the first go around, you may be left wondering what all of the fuss is about. Because Ubisoft didn't do much to bring it "up to date," and there's technical problems abound. Textures are identical to the original, which means they sometimes look flat and muddy up close. The game's camera sometimes decides to be in the least convenient place possible when it comes to making an all important leap. The game's got a nice little visual boost with the use of 3D, but things look a little strange when you run into a flat object, like butterflies or other objects in the environment. While these things can be overlooked (it's just a port, after all), there are a host of other issues. For example: the game's framerate dips in some areas, and sound effects seem to trigger randomly or sometimes never at all. The lack of care in bringing the game to the 3DS is evident from start to finish. Despite some problems, Rayman 3D is still playable and can even be fun at times. It's not a substitute for Nintendo's announced Super Mario title for the 3DS (which can't come soon enough), but those looking for a platformer fix might be able to forgive its flaws. It's just a shame Ubisoft didn't take more care with the title, because with the right love, it could have been something really special. Ridge Racer 3D One of the few games we didn't receive in time for launch. Jim just received a copy from Namco Bandai today (the Saturday before launch), but with Jim not having a Nintendo 3DS unit yet, we won't have any impressions until launch day at the earliest.Samurai Warriors: Chronicles Same story here as Ridge Racer 3DS, although Koei rushed a copy to Jim Sterling earlier this week. He is the one of the only two persons on the staff who doesn't blackout when the words "Samurai" and "Warriors" come up in succession, so that makes sense. Impressions soon. The Sims 3 I've only spent about an hour with the 3DS version of The Sims 3, but my first impression is that you're better off playing this game on the Mac or PC. If your response to that is "yeah, obviously," here's this: if you want to play it on the go, the iOS and Android ports are not only less expensive, and you'll probably get a better experience with them, too. Visually, The Sims 3 on the 3DS is disappointing. Your little Sim people haven't lacked this much detail since, well, maybe the Nintendo DS version of The Sims 3. The 3DS is supposed to be more powerful hardware, right? So what happened? And why does the game sometimes slow down to a crawl when I send my Sim to the toilet? That gripe aside, the game plays like The Sims you'd expect, and it works reasonably well in conjunction with the handheld's touch screen. It also makes pretty cool use of StreetPass, where you'll be able to swap Sims with strangers, even when your game's not on. You can also take a picture of yourself using the 3DS camera and the game will generate a Sim for you that (in theory) looks like you. In my case, it didn't really work at all. I don't know what creep the game decided to make for me, but it didn't have a nose. Like, when you looked at it from the side, the nose just wasn't there. It was terrifying. I'm not getting any royalty checks from those Calvin Klein ads I did back in college, but I was a bit insulted with the final result.Steel Diver Anytime someone asked Nintendo of America President and COO Reggie Fils-Aime about "core" titles for the 3DS at launch, he said "Steel Diver." And when you asked him what game he was excited about for the 3DS launch, he said "Steel Diver." Turns out Reggie's got pretty good taste, as Steel Diver is certainly a fun little title, and one of the few "brand new" game concepts. Steel Diver has you using the the touch screen to manipulate a submarine's pitch, velocity, and more as you navigate a handful of the game's treacherous side-scrolling levels. For each stage you can choose from one of three vessels -- each with its own strengths, weaknesses, and abilities -- and the object of the game is to reach your goal with the fewest amount of seconds on the clock. There are also two other games modes: one where you'll use the 3DS gyroscope to move a periscope and shoot at enemy ships, another is a turn-based strategy style game called "Steel Commander" that can be played alone or against another player (locally, as the game doesn't support Wi-Fi). The side-scrolling missions are the meat of the game, with seven of them, each of which can be completed separately by each ship. The rest feels like "icing on the cake." The periscope stuff is neat but can be breezed through, and the lack of Wi-Fi play for "Steel Commander" is disappointing. You can play alone against the computer-controlled AI, but I can imagine it would really shine against other players. (Of course, considering the handheld hasn't hit shelves yet as of this writing, I haven't had any head-to-head "Steel Commander" action.) Steel Diver's a fun little package, but its biggest issue is that there's not much to it. You can probably finish all of the missions in all of the game modes in a few hours. There's an incentive to revisit levels and beat your times, but without a proper online leaderboard, you're just competing against yourself. At $40, you're going to have a lot of fun while it lasts, but will soon be wishing there was more.Super Monkey Ball 3D Sega's managed to throw together a decent little Monkey Ball package for the 3DS launch with this one. Of course, how much you get out of it will depend on where you stand on the rolling a monkey in a ball through mazes while you pick up bananas. It's a polished effort, but be prepared for a certain level of déjà vu to kick in if you're already familiar with the series. The game's main mode has you tilting the game world to roll an adorable little monkey around, collecting tasty bananas (although you never really get to eat them, which is frustrating) on your way to a finish line. On the 3DS, you can use the circle pad which works rather perfectly for this style of gameplay. You can also use the handheld's gyroscope for controls, literally tilting the world in your hands to set your ball in motion. I actually enjoyed using this control scheme, but be warned: it's useless in conjunction with the game's 3D. Because you can only view the screen head on when the 3D effects are on (otherwise things get "blurry," to say the least), the gyroscope control method and the depth effects don't quite play so nicely. While the 3D effects actually looked pretty nice in the game (even with the slider turned all the way up), it didn't add enough to the game that I wasn't willing to sacrifice it for my control scheme of choice. The game's biggest drawback is that you're not going to find much of a challenge here. Of the 70-some-odd stages, you never really run into anything remotely difficult. I don't know if that was intentional (keeping it simple for the 3DS crowd maybe?), but it's definitely noticeable. Sega did include a kart racer mode that's pretty decent for a freebie, but it's obviously not the main focus of the game. It controls well and what courses are there seem well-designed, but there are too few to make this this mode feel substantial. (Also: you can't pause during a race for some reason, which is a brilliant design decision if I've ever seen one.) There's also a Monkey Fight mode which is barely worth talking about -- it's a throwaway attempt at a fighter with poor controls that quickly degenerates into a button-mash-a-thon. As an on-the-go fix for your daily dose of monkeys and balls, Super Monkey Ball 3D should hit the spot. It's nothing revolutionary and the concept is on the precipice of getting tired, but it's definitely a solid Monkey Ball effort.Super Street Fighter IV 3D Edition "While the tiny screen and the sometimes cramped controls may keep it from being tournament ready, Super Street Fighter IV 3D Edition easily one of the best titles the 3DS launch has to offer." - Read the full review Tom Clancy's Ghost Recon Shadow Wars The real surprise of the 3DS launch game is most certainly Tom Clancy's Ghost Recon: Shadow Wars. If you're burnt out on the third-person military shooter action of the Ghost Recon series, this game is for you: it's a turn-based strategy game, and it's pretty damned good. If that's not enough to get your mouth-watering, it's designed by X-Com creator Julian Gollop. So while it's a shock that this game exists (and that it's a 3DS launch title that's good and has "Tom Clancy" in its name), it shouldn't be a shock that the game feels like X-Com Light.I've only spent about an hour or two with the game (Ubisoft got their launch titles out to us a bit late), but it's obvious Shadow Wars is an original gem in the 3DS' (mostly) middling launch line up of ports and remakes. While it doesn't really take advantage of the system's unique capabilities (no Wi-Fi, no StreetPass support), at least it's an original title that plays to the system's strengths as a handheld. Visually, this isn't the best looking game of the 3DS line up, but I actually really like the 3D effects in action. The "up close and personal" nature of the combat (you're moving single units about) mixes well with the 3D depth effects. It's almost like you're playing with little army men, moving them about in a tiny box. While that might seem like a small and perhaps silly thing to mention, the effect is actually rather cool in practice. I don't know how the missions are going to play out, as I've only completed a handful. It does appear as if there are quite a few, though, and that Shadow Wars should have my attention for awhile. There's even a pass-and-play multiplayer mode, where players shuffle one 3DS back and forth as they take turns plotting their moves. The lack of Wi-Fi support is disappointing, but that seems par for the course with many 3DS launch games. (What's up with that?)Beyond the fact that it seems like a solid strategy title, if there's any reason to buy Shadow Wars, it's to show publishers that original games can be successful on the 3DS. Looking at the launch line up, there are far too many titles that are just mini-versions of console titles. And with the exception of games like Super Street Fighter IV 3D Edition, they rarely live up to the originals.The success of the platform for me, as a gamer, isn't going to just be "good or decent handheld versions of games I like." I'm going to want to play them because they're experiences I can't get anywhere else. Here's hoping Nintendo's E3 Nintendo 3DS showing is a whopper.
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If you're picking up a Nintendo 3DS at launch, you're likely suffering anxiety over which game to buy along with it. Let's face it: the 3DS launch line up isn't littered with winners.With more than ten launch titles available...

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Stocking stuffer games under $20 on Amazon today


Nov 19
// Conrad Zimmerman
It's been a big week of deals from Amazon, what with their whole "Prelude to Black Friday" thing going on. Earlier in the week, the retailer did a huge sale of games under twenty dollars that had a lot of fantastic bargains. ...
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Here is K-Mart's Black Friday ad


Nov 18
// Conrad Zimmerman
Yet another retailer has tossed their hat into the ring, hoping to win the affection of you and your wallet this coming Black Friday. K-Mart's ad is available for viewing. There isn't anything in the ad that would make it a f...
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The Xbox 360 "Slim" was arguably the biggest news in an otherwise dreary Microsoft press conference. With the sleeker, smaller model comes a little bit of news about the aged, dusty, old Xboxes that nobody cares about anymore...

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Crazy-pretty: Sakura Wars getting hot preorder art books


Jan 06
// Josh Tolentino
[As posted on Japanator] Are you planning to buy Sakura Wars: So Long, My Love for the PS2 or Wii this March? Haha! I kid, of course you are planning to buy it. However, decisions must still be made for exactly which version ...

Inside Microsoft's first retail store

Oct 22 // Conrad Zimmerman
Upon walking into the Microsoft Store, it immediately became clear who the software giant was trying to be. Anyone who has spent any time in one of Apple's brick-and-mortar locations would quickly draw parallels between the stores' clean and sparse designs. Rows of tables bearing laptops and desktop monitors feature Microsoft's products and offer a hands-on approach and the Answer Desk, a domineering counter at the rear of the store, is clearly a carbon copy of Apple's "Genius" program. That said, Microsoft has crafted a beautiful store even if it's one that has been aped from the competition. It's open and airy, the staff are friendly and knowledgeable and there is some very sexy tech on display, including the table PCs we've seen pop up at E3 and other events. But what about the games?About 15% (roughly 150 sq feet) of the store's floor space is devoted to Xbox 360 products, taking up about a corner of the store. Five demo stations -- including one with Xbox 360 Xplorer guitars in lieu of standard controllers -- dominate the area, their video displayed via projector on the wall. These are not so much kiosks as sleek, wooden stands holding the controllers about five feet away from the wall Below the screens are the products. The entire line of 360 accessories are available and a rather impressive selection of software is on offer as well. I was pleasantly surprised to not see an overwhelming dominance of Microsoft-published titles, either, as the games on display cover an excellent cross-section of products that represent the full range of the console. If you're more of a PC gamer, you're likely to be a little bit disappointed at first. There is a small section in the opposite corner with boxed games and accessories, but it pales in comparison to the console offerings. Fortunately, there are six kiosks with touchscreen displays situated throughout the store where shoppers may order PC software and have it printed on-demand in under four minutes.On the whole, I'm very impressed with what Microsoft has managed to do here. Does it look like an Apple Store knock-off? Certainly, but I'm not sure that's going to matter. The people who care about that already aren't likely to be shopping in a Microsoft Store to begin with. But, for consumers of the biggest software company in the world, having a place where you can go to buy what you want when you want it in a clean and helpful environment has been a long time coming. Check out the gallery to see more photos of the new Microsoft Store. Is this the sort of place you can see yourself shopping?
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Coinciding with the release of Windows 7, Microsoft has opened their very first Microsoft Store in the Scottsdale Fashion Square mall in Scottsdale, Arizona. People camped out overnight in sixty degree temperatures (brrr!) to...

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Eye of Judgment with PlayStation Eye: $30 at Walmart


Apr 29
// Dale North
Look, I'm a blogger for a living. It's a fun life and all, but I can't say that I'm rolling in cash come payday (no offense, boss). So, for the day-to-day needs of my life, I visit the Walmart location nearest my house, as I ...
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Breaking! Free Destructoid shirts for the ladies while they last


Mar 05
// Niero Gonzalez
Time to clean house!  Nerdyshirts is closing out the last of our 08' Destructoid skull & crossbones shirts for $5 plus shipping (all men's sizes are sold out, sorry!) but here's how to get it for free: To get the cou...
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Going into those little hole in the mall GameStop stores leaves much to be desired. Some are so small that you're likely to knock sh*t off the shelves just walking through it. It's also sometimes difficult to find what you're...

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Discountoid: Cyber Monday 2008


Dec 01
// Samit Sarkar
Just in case you didn’t max out all your credit cards on Black Friday, online retailers have fabricated a new bastion of American consumerism in recent years: “Cyber Monday.” It’s the Monday after Than...
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Black Friday at SplitReason - 20% off all Destructoid swag, today only


Nov 28
// Niero Gonzalez
Buy our crap!  I'm happy to announce that our T-shirt supplier SplitReason is having a 20% off sale today on all Destructoid merch. including our new Kamikaze shirt (pictured) and the RetroforceGO! shirt (now available i...
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Rumortoid: MGS 4 pre-order bots responsible for Amazon downtime


Jun 06
// Qais Fulton
Today was quite possibly the worst day for Amazon to experience downtime. Planned to be the day that Amazon began accepting pre-orders for the Metal Gear Solid 4 80 GB PS3 bundle, everything fell apart when Amazon experi...
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Nintendo: Wii has a shelf life of one hour


Apr 28
// Dale North
It was hard to obtain Nintendo's Wii in 2006, but even now it is hard to come across a Nintendo Wii in a retail store. There's still a crazy demand and a shortage of hardware. Nintendo's Reggie Fils-Aime told Wired.com in an ...
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Play-Asia announces Year of the Rat sale, free consoles to be won


Feb 13
// Colette Bennett
Play-Asia and my bank account should be connected by a direct wire -- or perhaps an IV tube would be a more accurate choice. I can't begin to tabulate how much of my money they've spirited away, but thanks to their upcoming Y...
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Japan braces for a Super Smash Bros. Brawl brawl due to shortages


Jan 24
// Dale North
If a delay didn't hurt enough, reports of a shortage of copies of Super Smash Bros. Brawl should have Japanese gamers clutching their chest and their reserve tickets.Our sister site Japanator points to a couple of shortage is...
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Toys R Us rewards you for buying Mario Galaxy with a $25 Gift Card


Nov 11
// Colette Bennett
As some of you may already know, Toys R Us is tempting customers with the promise of a $25 Gift Card if you purchase Super Mario Galaxy at one of their retail stores. If you're going to get it (and you aren't already standing...
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PSP $169 price drop. Idea: keep waiting


Apr 02
// Niero Gonzalez
A variety of sources with more child labor than us are reporting that the PSP will drop to $169 tomorrow, making it still $50 more expensive than the world's most succesful video game console ever. Talk about a tough act ...
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April Fool's Alert #5: WiiHelm and the WoW tinfoil cap


Apr 01
// Niero Gonzalez
The WiiHelm by ThinkGeek is a great April Fool's Day joke in so many ways. The item even fooled Dave Rudden, an editor at Games.net, who was ready to put down $25 for the accessory when he was greeted by a "Fooled yo...

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