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4:00 PM on 02.16.2010

Revisited: Final Fantasy IX's mechanics of identity

[Editor's Note: We're not just a (rad) news site -- we also publish opinions/editorials from our community & employees like this one, though be aware that it may not jive with the opinions of Destructoid as a whole, or ho...

Joseph Leray


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4:00 PM on 12.11.2009

Revisited: Kane & Lynch, the best game that ever sucked

Kane & Lynch: Dead Men will forever go down in history as one of the most controversial games of all time. It was the eye of the notorious "Gerstmanngate" storm, slap-bang in the middle of an event that exposed the proble...

Jim Sterling

4:00 PM on 11.27.2009

Revisited: Gears of War 2, Pinocchio, and masculinity

[Whenever possible, Destructoid critiques overlooked design aspects of games both old and recent for our "Revisited" series.]There exists in the gaming community a particularly virulent strain of anti-intellectualism that wou...

Joseph Leray

4:00 PM on 11.13.2009

Revisited: the ending of Prince of Persia is broken

[Whenever possible, Destructoid critiques overlooked design aspects of games both old and recent for our "Revisited" series.] The end of a game, in an ideal world, is the apex of its presentation: one moment in which the narr...

Joseph Leray

6:00 PM on 07.29.2009

Revisited: Mass Effect's 'Bring Down the Sky' DLC

Whenever possible, Destructoid rediscovers and discusses an old game (or content) for our "Revisited" series. A colossal asteroid punches through the inky black, hurtling towards a thriving human colony. Millions wi...

Brad Nicholson

5:00 PM on 07.20.2009

Revisted: Assassin's Creed

[Whenever possible, Destructoid critiques overlooked design aspects of games both old and recent for our "Revisited" series.] Taken as a whole, Assassin's Creed garnered some very mixed reviews. Our own Anthony Burc...

Conrad Zimmerman