This week on Hardline, I was joined by Steven "I hardly know her!" Hansen for a chat with Dale North and Brett Makedonski about the games they were able to play at PAX East. Below, Evolve, and Child of Light were among the f...
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Two weeks in a row! Look at us go! On this episode of Hardline, my bests buds Hamza Aziz and Brett Makedonski joined me for a chat about Borderlands: The Pre-Sequeland our thoughts on the series more generally, Super Smash Bros. looking damn fine as of its recent Nintendo Direct showing, and the double-dip potential of The Last of Us Remastered for PlayStation 4.
Those were the main talking points this week, but we also hit the rather good Xbox 360 port of Titanfall, the positioning of Kinect this console generation, the possibility of a Kinectless Xbox One, Microsoft's original TV shows, and what is best in life. Hint: it's Hotline Miami 2.
We're still encountering some back-end issues on YouTube, so this episode of Hardline will once again be audio-only. Listen by subscribing on iTunes or RSS, or downloading directly.
Radio D is Dtoid's official community-focused podcast. Join Aaron "Mxy" Yost (Forums Admin), ConorElsea.com (US Community Manager), Kyle MacGregor (Contributor) and Mr Andy Dixon (when he shows up) as they talk about their fa...
Did I end the last episode of Hardline by saying we'd be back a week later if we weren't murdered and left in a ditch somewhere? And then we went two weeks without a follow-up?
Well, we aren't all dead -- just on the inside -- but we did bring on Destructoid contributor Brett Makedonski and Hardline producer Bill Zoeker to fill in for this recording.
Topics this week include April Fools' Day bringing out creativity for 24 hours, the Amazon Fire TV, Uncharted writer Amy Hennig joining Dead Space maker Visceral as creative director on an untitled Star Wars game, Square rethinking its JRPGs, Phil Spencer becoming head of Xbox, GTA Online adding heists, game jams gone wrong, and whether or not a fourth PAX is worthwhile.
Unfortunately, we've had some temporary technical issues getting this week's episode on YouTube, but we didn't want to make you guys wait for the podcast version. For the audio-only episode, you can subscribe on iTunes and RSS, or download directly here.
Radio Destructoid -- formerly known as Communitoid -- is Dtoid's official community-focused podcast. Join Aaron (Forums Admin), Conor (US Community Manager), Kyle (Contributor) and Andy (Community Director) as they talk about their favorite Dtoid community happenings!
It's been a while since we posted an update about Radio Destructoid -- like, for example, did you know we changed our name from Communitoid to Radio D? -- but that stops now! The gang will be recording a new episode in about an hour, and you can ask us questions right here!
Below are some links to the last few episodes, in case you missed them. As always, if you like what you hear you can subscribe to us on iTunes, follow us on Twitter and the Cblogs, join our Facebook group, and talk about us in our Forums! Also, we're looking for a new banner to use on iTunes, our Cblog, etc. If you've got the artistic chops and would like to win a free game from your Steam wishlist, read on for details!
This week on Podtoid, we talked extensively about video games, as well as Cheech & Chong, Tim Schafer, and Macauley Caulkin. But we also suffered some major technical difficulties, so we lost about an hour of the conversa...
Here we are again, my darlings. This week, Max Scoville, Jonathan Holmes, and Conrad Zimmerman discuss getting old, The Offspring, the collapse of society in the coming decades, and the fact that Spider-Man was touched as a child by a man named Skip. No, for real. Also, video games are mentioned briefly.
On this episode of Hardline, I was reunited with my good friends Steven Hansen and Hamza Aziz for a lengthy chat about Sony entering the virtual-reality headset market ahead of rumors that an announcement will happen next week at GDC. Is this destined to be another peripheral the company eventually abandons? We're worried that might be the case.
Other points of discussion include the Witcher 3 delay, DriveClub being a not-great racing game and going "back to the drawing board," Xbox Live's Games with Gold possibly improving down the road, the return of Flappy Bird, and the arrival of the illusive Frog Fractions 2.
Finally, the three of us recapped a few of the big reviews of the past week: Dark Souls II, Titanfall, and Final Fantasy X/X-2 HD Remaster. Steven said things about the Final Fantasy series which may or may not make you want to form an angry mob.
After a longer-than-normal hiatus, the gang is back together this week to discuss Max's trip to Japan, Jonathan's old dirty magazines, Caitlin's casting choices for The Last of Us movie, and Conrad's beard compatibility.
Get your direct download here, and as always, you can find us on iTunes.
What a news week! On this episode of Hardline, Hamza Aziz and Steven Hansen joined me in getting all excited for Rocksteady's Batman: Arkham Knight, wondering what caused Uncharted creative director and writer Amy Hennig to leave Naughty Dog, and recapping Konami's recent press showing of Metal Gear Solid: Ground Zeroes. There are no boxes!
We also flew through a bunch of smaller topics, including PS4 sales, Duke Nukem, and why we don't like attending review events (for reviews, anyway).
On this week's Hardline, I strapped in with Hamza Aziz and Steven "Hatesen" Hansen for a candid discussion about the challenges of writing effective game previews and why these articles aren't always as in-depth as everyone would like them to be.
We were also treated to a surprise visit from Dale North, who was thought to be too sick to appear on the podcast but hopped on anyway out of nowhere. Love you!
From there, the conversation turned to all of the Persona franchise release announcements, composing game music, whether Naughty Dog should do a Last of Us sequel or a new IP, the PS4's Japanese launch, and the only debate worth having: Aladdin SNES vs. Genesis.
Technical issues be damned! Hardline is back and this week I spoke with Hamza Aziz, Steven Hansen, and Dale North about the closure of Irrational Games and forming of co-founder Ken Levine's new, significantly smaller studio; the Doom beta; Harmonix's musical first-person shooter Chroma; the Twitch Plays Pokémon phenomenon; and The Order: 1886.
And then we started pitching game ideas to one another, including a Metroidvania bowling game and a stealth dancing title. It got real stupid, real fast.
This week on Podtoid, Max Scoville, Conrad Zimmerman, and Andy Dixon warn about the dangers of consuming prescription drugs intended for your parents. Plus, talk about the reaction to King's unsavory trademark actions, Double Fine's Amnesia Fortnight jam, and Jazzpunk.
Put it in your earholes via direct download or subscribe on iTunes.
This week on Podtoid, Jonathan Holmes, Conrad Zimmerman, Andy Dixon, and Caitlin Cooke discuss their latest gaming experiences, including Conrad playing Awesomenauts, Caitlin's obsession with The Price Is Right, Andy Dixon's daughter's shocking rudeness, and Jonathan Holmes' landlord's dying cat, and of course, dog maulings. Unfortunately, Max Scoville is MIA after heading south of the border to flee overdue child support payments.
On this week's Hardline, Steven and Conrad joined me for what turned out to be a lengthy discussion about the future of Nintendo. It's been suggested that the company make games for mobile, but is that really such a good idea? And is there any salvaging the Wii U?
We covered those questions and more, as well as Conception II, Microsoft buying Gears of War, and we kept talking about Grand Theft Auto for reasons I can no longer remember.
This week on Podtoid, Jonathan Holmes is once again dead in a chemical fire, so it's just Conrad Zimmerman, Andy Dixon, and Max Scoville. The gang discusses forklift missions, sex, babies, Spider-Man and his Amazing Friends, and The Fugees' breakthrough 1996 hip-hop album "The Score."