Allow me to paint you a mental picture. You're a paid moderator for Runescape, an MMO that most people haven't thought about in almost a decade. You have great power, but also great responsibility. You one day grow bored of u... read
Almost five years ago, Anthony Burch went from being a Destructoid staff member to a Destructoid alumnus, moving on to work as a writer at Gearbox Software. On his personal Twitter account this morning, he announced that he w... read
In February, Ken Levine (bio)shocked the gaming world by announcing that Irrational Games was shutting down. Well, sort of. The plan was to lay off the majority of the staff, and continue forward as a small group dedicated to... read
Microsoft is beginning its restructuring in the near future, as forecast by CEO Satya Nadella last week in an interview. The reductions will most likely be in engineering, marketing, and areas of overlap with Nokia. The restr... read
Microsoft plans to begin working on a new strategy title. Not that it made a public announcement or anything, but a job posting on LinkedIn outs its intentions. The position is for a team lead on a "new AAA title within ... read
Guerrilla Games is hiring, and they say they're looking for online designers for a game they've been working on for a couple of years now. This is for an unannounced IP that will feature "innovative online gameplay." They're ... read
Let's face it, job interviews suck. Actually getting an interview, for me at least, is a minor miracle so it's just as deflating when you have to go through the whole process of trying to make yourself sound like a great cand... read
Timothy Longo, creative director behind the Tomb Raider reboot, has made the switch from Crystal Dynamics to 343 Industries.
As shown on his LinkedIn profile, Longo is now the new creative director at 343; the studi... read
Todd Papy, as some may recall, recently left his position at SCEA Santa Monica (where he worked as game director for God of War: Ascension) without revealing what he'd be up to next, except that he'd be relocating to Ger... read
Fallout: New Vegas' lead creative designer, John Gonzalez, has joined the team behind the Killzone franchise over in Amsterdam.
Back in March of 2011, Gonzalez left Obsidian Entertainment and joined Warner Bros. Gam... read
A report in the print version of MCV says that Capcom Europe are undergoing a major restructuring, and that more than half of the staff "faces redundancy" with a number of positions merging.
A Capcom statement to MCV sa... read
After the surprising resignation of Stephane D'Astous earlier in July, Eidos Montreal have announced that David Anfossi is the new head of the studio. Anfossi was the Executive Producer of Deus Ex: Human Revolution, the studi... read
Epic games revealed that it is working on a "competitive online action game" via a job listing posted on its website. The studio is currently looking for a Senior Systems Designer to work on one of two projects; one is Fortni... read
Battlefield developer DICE is expanding out of Sweden with a new studio formed in Los Angeles. According to a representative, DICE LA "will work on the Battlefield franchise" as expected, plus "unannounced projects, all buil... read
Eagle eyed OXM have spotted a job listing on the Obsidian website for a level designer to work on a "unique next generation game." Obsidian staff have mentioned how they would love to work on a Fallout: New Vegas 2 but "uniqu... read
As you may have heard, Junction Point recently closed. Studio head Warren Spector just ended his D.I.C.E. 2013 Summit talk this morning with a reminder of that, for all his peers at the event. The audience had a laugh.
Someone hire this man! read
After the announcement of an upcoming Xeno-series game from Monolith Soft for the Wii U last month, I had everything I needed from them for this year. But today a surprise pops up -- another potential Monolith Soft game for 3... read
A job listing reveals that DICE is currently working on bringing Mac OS X compatibility to its Frostbite game engine.
The listing calls for a "Mac OS X Engineer" who will help the Frostbite team deliver" an engine as great on... read
I really enjoyed my time with PlayStation All-Stars Battle Royale, and I wouldn't mind a sequel somewhere down the line with more characters that helped define the platform (if Sony could work out deals with Activision to get... read
Rockstar's been rather busy of late, drip feeding us screenshots and trailers of Grand Theft Auto V while, presumably, working on said game. They've also been doing quite a bit of hiring. For months now Rockstar North ha... read
A new Call of Duty title? No one would be surprised. But one for the Xbox 360 and PS3? Hmm.
Sledgehammer Games, the co-developers of Modern Warfare 3, are hiring a Senior Environment Artist for an upcoming Call of Duty f... read
On its job postings page, Valve is looking to bring on an industrial designer. The description for this position says that the company is "hoping to add your expertise in product design and manufacturing, ergonomics, usabili... read
Now here's an interesting curiosity. It seems that Cambridge-based developer Harmonix is hiring for a position rather unlike what you may expect of them: A Combat Designer. Here's a bit of what they had in mind, found in the ... read
One of the most asked questions I get as a game journalist is "How do you write crazy awesome game reviews and have non-stop sex with Russian models in the back of bazillion dollar sports cars all the time?"
The second most a... read
YouTube has listed a job position for a software engineer that will develop versions of YouTube to work with next generation consoles. Under the listed responsibilities we find that they're looking to "build the next generat... read
Remedy Entertainment is hiring for their next game, which they say is a project 'targeted at future generation consoles.' A posting on Remedy's community forums let members know that more than 20 job openings will open up in ... read
A new Playdead job listing on Gamasutra asks for a programmer that can help port games to new platforms. Playdead's Limbo is available for Xbox 360, PS3, computers and OnLive, but the Copenhagen, Denmark based studio is ... read
Kojima Productions confirms that they're looking to open a new studio in California. A tweet from senior producer Kenichiro Imaizumi says that they're looking to set up shop in The Golden State, but only if they "can find the... read
Ubisoft are working on a new AAA MMORPG, the publisher revealed through a tweet looking for new staff. A sleuth on NeoGAF spotted it and now the tubes are abuzz with speculation. Following the link on the tweet takes you to t... read
Gearbox is needing a live-action lookalike for one of their Borderlands characters, Lilith. The person casted will become Lilith, and will appear in Borderlands 2 as well as at trade shows and other events. What a great gig!
If you're poking around the job listings on Treyarch's webpage you might get the feeling that they're working on something new. The following are duties (HA! Get it? Duty?) that point to new games.
Look at the listing ... read
In the mid-to-late nineties, LucasArts was one of the most exciting game developers on the planet. Since then, the quality of their titles has been rather hit-and-miss. That latter-day disappointment may be about to change, a... read