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1:00 PM on 04.20.2014

Assassin's Creed cumulative franchise sales cross 73 million

Videogame detective superannuation recently saw that Ubisoft updated their worldwide cumulative franchise sales figures over on the corporate site. Top seller? The Assassin's Creed series with 73 million. Second place goes to...

Hamza CTZ Aziz

12:00 PM on 04.20.2014

Video Games Live returning to Los Angeles for E3

Video Games Live is still going strong, and one of their next major shows is to be held in Los Angeles, just in time for E3. The musical concert will be held on June 11 at the Nokia Theatre L.A. Live, and confirmed guests in...

Hamza CTZ Aziz

11:00 AM on 04.20.2014

Tetropolis is Tetris crossed with Castlevania

There's a headline I never expected to write. Like ever. But that's Tetropolis for you! Tetropolis sees you playing as those iconic falling blocks, going through levels and exploring the things that need to be explored. The ...

Hamza CTZ Aziz





10:30 AM on 04.20.2014

She Got Game doc focuses on the strengths of women in gaming

One of the criticisms that's commonly levied at feminism (in gaming or otherwise) is that it focuses a lot on what people can't or shouldn't do, and not enough on what they can and should do. I don't share that criticism ove...

Jonathan Holmes

10:00 AM on 04.20.2014

New Batman animated movie tied to the Arkham game series

Batman: Assault on Arkham is a new animated Batman movie, and it's tied to the Arkham Batman videogame series. The movie is direct by Jay Oliva, who also directed the animated The Dark Knight Returns and Justice League: War,...

Hamza CTZ Aziz

9:00 AM on 04.20.2014

Princess Peach is coming in like a wrecking ball

Leave it to the talented Kodykoala to come up with something like ... this. Yup, it's Princess Peach riding a Chain Chomp inspired by that Miley Cyrus "Wrecking Ball" music video. It's impressive, if not a little disturbing. ...

Hamza CTZ Aziz

8:00 AM on 04.20.2014

How Legend of Zelda and Sim City influenced the Harvest Moon series

Did You Know Gaming's latest video is all about Harvest Moon. One of the biggest things I learned here is that the series started life after series creator Yasuhiro Wada moved to Tokyo from the countryside. He would regularl...

Hamza CTZ Aziz

6:00 PM on 04.19.2014

See why Mushroom 11 was one of my favorite games at PAX East

Alex Bruce, the man behind Antichamber, was at PAX East with no game to show off at all. He was simply there purely to help out other indies. I saw a lot of indies supporting other indies at PAX, as a matter of fact. In this...

Hamza CTZ Aziz

5:00 PM on 04.19.2014

Max Gentlemen was inspired by a spam email for penis pills

Max Gentlemen was inspired by a spam email for penis pills. Yup, that's according to the developer Holmes interviewed at PAX in the video here. It was then created in a drinking game jam, and brought around to some shows lik...

Hamza CTZ Aziz



What was your favorite Marty O'Donnell song? photo
What was your favorite Marty O'Donnell song?
by Hamza CTZ Aziz

As we learned this past week, Marty O'Donnell is no longer with Bungie after nearly two decades at the company. His music is iconic in this industry, and the Halo series owes a part of it's infamy thanks to what he did on that series without a doubt.

While I think Marty will find work again easily if he wants it (maybe go to 343 and make the Halo music good again?), I did want to take this moment to reflect on his career at Bungie. Specifically the Halo series as the music he created for it has been some of my favorite for any game franchise out there.

The one that left the biggest impact on me was the Halo 3: ODST soundtrack. From the haunting saxophones of "Overture," to the feelings of defying the odds with "Special Delivery," ODST's original score has been one of the handful gaming soundtracks to actually move me to tears. Proper credit to Michael Salvatori who worked on this album as well.

So what was your favorite song/album/piece that Marty O'Donnell worked on while at Bungie, or otherwise. Did you know he made the Flintstones vitamin song? That was a good one too. Man remember when the Flintstones were cool?

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Reviews in Review: Steins;Gate, Half Minute Hero 2, Trials Fusion photo
Reviews in Review: Steins;Gate, Half Minute Hero 2, Trials Fusion
by Ben Pack

"Reviews in Review" is a new show that releases every week where I will go over the reviews published this week on Destructoid, as well as give a score to the week in general. This week I talked about the reviews for Steins;Gate, Half Minute Hero 2, and Putty Squad. 

Otherwise, check out the recap of all the reviews that ran this past week on Destructoid below. Make sure to stay until the end of the video too for a DESTRUCTOID EXCLUSIVE interview.

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Dumb Idiot Ideas: Voice pack mistakes photo
Dumb Idiot Ideas: Voice pack mistakes
by Bill Zoeker

Max had his dumbest idea yet; handing the show over to me. What if more games had downloadable content voice packs the way they put Snoop Dogg into Call of Duty: Ghosts?

What kind of celebrities would work for that kind of thing? The answers may surprise you.

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The best stuff on Destructoid this week [4/19] photo
The best stuff on Destructoid this week [4/19]
by Steven Hansen

[We post a lot of articles here at Destructoid. The endless, ouroboros news cycle has us burning the snake at both ends, which will ultimately push big news, thoughtful original pieces, and all sorts of other great content off of the front page. Check here every Saturday for my attempt to rectify that.]

Some kids want to be astronauts or doctors or lawyers or hedge fund managers. When I was a kid, I wanted to be a garbageman. Kid me is much brighter than real me. I'd probably be making three times more money annually, have health benefits, and a retirement plan. 

And I'd have garbageman arms. Strong arms. Weathered and leathery. Not vein laced or ripped. Just thick. The sort of arms that could squeeze the life out of another human being if they needed to, but not with malice. With an exasperated sigh. With a rote understanding of doing what needs doing (and only if it did need doing). Forlorn, but with a stupid persistence for a lack of alternatives.

Here's last week's post. Let's begin anew.

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We've got 5,000 keys for this weekend's WildStar beta! photo
We've got 5,000 keys for this weekend's WildStar beta!
by Mr Andy Dixon

[Update: Just a reminder if you're bored this weekend!]

Our friends at NCSoft and Carbine Studios have hooked us up with 5,000 beta keys for their hot new MMO WildStar!

The beta weekend starts tomorrow at 7am and ends on Sunday at 11:59pm Pacific. To snag your code, just head on over to your code redemption page and click the button! Once you've got your key, go sign up for an NCSoft account if you don't already have one, then click the "Apply A Code" button at the top of a page. If you like what you see, head on over to the WildStar pre-order page and secure yourself early access to the full game in late May.

Have fun! And don't forget, fans who play the beta can earn free items for launch! For each day players log into the game between now and launch (during pre-order weekends as well as Open Beta), accounts will receive 3 Boom Boxes at launch. These boxes can be used once per day to receive a random assortment of possible goodies, including XP buffs, unique runes, weapons, housing items, unique costumes, mounts, and more!

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11:00 AM on 04.19.2014

King settles The Banner Saga and CandySwipe trademark disputes

Oh hey good news! King stopped being idiots and settled the trademark disputes they had over the word "saga" and "candy" with a couple of small studios. Stoic Studios, developers of The Banner Saga, released a statement last ...

Hamza CTZ Aziz

10:30 AM on 04.19.2014

The Golden Age of JRPGs

Last week, I joined Polygon's Alexa Ray Corriea, Kotaku's Jason Schreier, and game maker Adam Rippon in moderating our third PAX on JRPGs. Our discussion this year? The Golden Age of RPGs. After reviewing each of the ages, fr...

Dale North