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Riding the Rift photo
Riding the Rift

Watch me get queasy with an Oculus Rift!


Don't do a barrel roll!
Jun 29
// Jed Whitaker
[Update: Stream is over. Embedded the replay below in case you missed it.] So I broke down and got an Oculus Rift DK2 after finding one for a decent price on Craigslist. I've been toying around with my Rift for a few da...
Mega64 nails it again photo
Mega64 nails it again

Entitled terrorists at Mega64 demand Nintendo cancel Metroid Prime: Federation Force


Petitions are so OVER!
Jun 29
// Jed Whitaker
Mega64 never ceases to entertain me and its just-released Metroid Prime: Federation Force petition spoof is proof of that. I mentioned the petition during E3 and some people took it that I was attacking all Metroid ...

Review: AVerMedia Live Gamer EXTREME

Jun 29 // Jed Whitaker
Product: Live Gamer EXTREMEManufacturer: AVerMediaMSRP: $179.99 1080p, 60fps is the holy grail of console games these days and the Live Gamer EXTREME (LGX) handles those specs without issue. Footage looks exactly as intended by the game's developers. The LGX also has all the frills you'd expect a capture device to have such as HDMI input and output, its own recording software, but also includes some things I've never seen on other cards. Included in the box is an HDMI cable, a component cable, a 3.5mm cable, and a PS3 cable. The latter cable can be used to connect directly to a PS3 instead of connecting it with component cables, a feature only on the LGX, though I'm not sure how useful it is as it seems gamers and game publishers have mostly moved on from the previous generation. A component cable adapter is also included for capturing legacy consoles.  The included 3.5mm cable can be used to connect an external audio input source to be mixed into streams and captures alongside a 3.5mm microphone jack. Personally I opt to go with USB microphones, as they tend to offer a better sound quality overall, but for those on a tighter budget, a 3.5mm microphone might be a better fit as they are typically less expensive. The purpose of the 3.5mm jacks is to allow the LGX to be used in place of an external audio mixer, though most streaming software allows you to do this already. Also in the box is a manual, the Rec 2 -- AVerMedia's own capture and streaming software -- and a three-month subscription to the streaming software XSplit. I could go on for days about the various streaming software out there, but currently there is no one true winner. Rec 2 is pretty simple and great for beginners, allowing for picture in picture and layout designs with ease, while XSplit has more options and advanced features but runs a monthly fee. I personally use OBS, as it is free and covers most of my needs, though sometimes I still use Rec 2 or XSplit if they have a specific feature I need at the time.  The main feature that the LGX touts is ultra-low latency uncompressed video, meaning you see the game as intended with no real lag or delay between what you'd see on your TV. In my pseudo-scientific tests, I shot 240fps footage with my iPhone of my computer screen versus my TV screen with Mario Kart 8's timer on the screen, and found that AVerMedia's claim of under 0.05 seconds of latency is true. On average, it seemed be around 0.04 seconds, sometimes going up to .08 at worst and .02 at best. The latency is better than any previous capture device I've used and allows me to play off my computer screen instead of switching inputs, as I use a single-screen setup with my desktop in the living room connected to my TV. This allows me to react to my onscreen follower and subscriber alert without having an impact on my gameplay.  Also included is the ability to print your own cover image for branding and vanity purposes. It doesn't serve much purpose, in my opinion, but you can easily make what you'd like with the included cover creator software. I personally suggest a Red Bull can overlaid onto an image of Destiny for the coolest of covers. Overall, AVerMedia has made the Live Gamer EXTREME the capture device to beat. It is more feature rich than competitors at the same price point, and no other device has offered the minimal latency. [This review is based on retail hardware provided by the manufacturer.]
AVerMedia LGX review photo
Live streamer's delight
I've been making gaming videos and streaming for what seems like forever, and I've gone through my fair share of capture devices. My original card only did 720p and 30fps, required hard drives setup in a RAID, and only captur...


Review: Super Star Path

Jun 29 // Jed Whitaker
Super Star Path (PC)Developer: DYA Games Publisher: DYA GamesMSRP: $2.99Released: June 22, 2015 Flying through tons of enemies to get to a boss at the end of a level is nothing new, but how Super Star Path makes you get there is unique. Enemies approach from the top of the screen and are mostly static aside from some small animations. Shooting them causes them to blow up, taking any adjacent enemies of the same color with them. The final enemies to explode in a chain will cause nearby enemies of different colors to crystallize which then can't be cleared from the screen.  After navigating through the maze-like wave of enemies on every level, a boss will appear. Boss battles play similarly to what you'd expect see in a bullet hell shooter; tons of bullets covering the screen with a boss that requires a lot of shots. Luckily the difficulty of a bullet hell boss can be curbed by purchasing upgradeable ships. After normal enemies are destroyed, they leave behind crystals that are used as currency to buy one of the 10 ships. Each ship has some kind of added benefit -- like being immune to certain attacks or increasing the value of crystals -- and stats that can be upgraded. During each stage, three special enemies appear that, when killed, drop upgrade points; one for speed, health, and damage. These upgrades can then be applied to each specific ship to power them up. Upgrading health allows ships to take up to five hits before exploding and is really necessary for some of the later boss fights, unless you're a veteran bullet hell player. Each level has its own unique twist. Some levels have added enemies flying at you, while others have mines that explode when you get too close or lasers that shoot in straight lines, clearing anything in their way. Figuring out which ship to use for each level feels almost Mega Man-like, as each stage's hazards have a ship that is immune to them. Every level also has three black bat enemies that drop green emeralds that are required for completing the game; thankfully, you can play levels over until you come across them without much trouble. While blasting through each 16-bit-esque level, an awesome soundtrack plays and the main character makes quips about what is happening around him. Something these quips include swearing, which may be off-putting to some, but they are far and few between. Nothing you wouldn't see on Dtoid every day. If anything, the swears add some flavor and character to the game, something most space shooters are lacking.  Super Star Path nails the mixing of space shooter, roguelike, and puzzle genres in a way I didn't even know I wanted. Sadly, the whole experience is over within an hour. But at a measly three dollars, I find it hard to complain -- though it did leave me wanting more. If that's the only complaint I had with the game, it is easily recommendable. I just hope we get to see more space shooter puzzlers in the future! [This review is based on a retail build of the game provided by the publisher.]
Super Star Path review photo
Space puzzles, the final frontier
Space shooters used to be popular. Back in the 8-bit and 16-bit days, everyone knew Gradius and R-Type, amongst others. These days they are few and far between, at least quality ones. Sure Steam is flooded with them...

This is Unreal photo
This is Unreal

Mario looks shiny and new in Unreal 4


Princess is in another castle
Jun 28
// Jed Whitaker
This fan-made mod of Mario in Unreal Engine 4 looks fantastic, and makes me want another 3D Super Mario game stat. I'm actually really surprised that Nintendo didn't announce at least some DLC for Super Mario 3D World&n...
It gets better photo
It gets better

Batman: Arkham Knight PC gets status update, new patch


Console graphics obtained!
Jun 28
// Jed Whitaker
Rocksteady has posted the following update on the Steam Community for PC version of Batman: Arkham Knight, which you can read below. Basically, they've acknowledged all the problems people were having and already release...
Troops vs Women photo
Troops vs Women

Murder women in SJW Riot: Troops vs Women - in Video Game


'Terrorising men, just for being men'
Jun 27
// Jed Whitaker
An Indiegogo campaign for a new game called SJW Riot: Troops vs Women - in Video Game, in which social justice warriors -- who are apparently only women -- have "lost their mind, again, and are terrorising men" according to t...
Fire Emblem Dates XXX photo
Fire Emblem Dates XXX

Strip and get your poke on with Fire Emblem Fates characters


Who needs a stylus anyways?
Jun 26
// Jed Whitaker
The Japanese version of Fire Emblem Fates -- called Fire Emblem If there -- is available to purchase as of yesterday and new information and spoilers are starting to pour out. If you consider minor features of a gam...
Newstoid #4 photo
Newstoid #4

Steamy drama, marriage equality in Fire Emblem, Final Fantasy VII changes - Newstoid #4


It's about to get gay in here
Jun 26
// Jed Whitaker
Last night the boyfriend and I got together -- giggitty -- and shot this latest episode of Newstoid since Jess Brohard is out hunting fugitives with Dog the bounty hunter or whatever. Who knew we would talk about marriage eq...
cOculus Rift photo
cOculus Rift

Which VR headset will win? Porn has already decided


Porn, porn always changes
Jun 25
// Jed Whitaker
There is plenty of debate about which virtual reality headset will "win the war" and be the last one standing, but porn has already decided. Where porn goes so does technology, as can be seen in VHS vs. Betamax and Blu-ray v...
#CrusaderGate photo
#CrusaderGate

Really hilarious #GamerGate joke in Batman: Arkham Knight


Hold onto your sides
Jun 25
// Jed Whitaker
So apparently there is a small jab at #GamerGate -- or is it at everyone? -- in Batman: Arkham Knight. I guess it is pretty funny, right? Especially the part where they allude to a slur for gay people, right guys? Is everyone laughing? I'm not but maybe I like my humor a bit more highbrow. 
Wario-man wafts to battle photo
Wario-man wafts to battle

Competitive Super Smash Bros. Brawl mod Project M 3.6 beta released


Pokemon's Saffron City in HD!
Jun 24
// Jed Whitaker
Project M is a well known mod amongst competitive Super Smash Bros. players, as it modifies Brawl to be more like Melee. For those of you not in the competitive scene, you might still be interested in the just...
Goodnight sweet Knight photo
Wow
It looks like Warner Bros. is doing the right thing and pulling Batman: Arkham Knight from Steam. The publisher released the following statement on the game's Steam community: Dear Batman: Arkham Knight PC owners, ...

More BADman drama photo
More BADman drama

Batman: Arkham Knight on PC lacking key visuals effects from console version


Who needs graphics anyways?
Jun 24
// Jed Whitaker
Batman: Arkham Knight released yesterday to terrible Steam user reviews for frame rate issues, and now Eurogamer is reporting that the PC version is missing visuals found in the PS4 port: Just as baffling is the fact PC lack...
Free DLC! Free DLC! photo
Free DLC! Free DLC!

Xbox One backwards compatible Rare titles include DLC for free


Hot Kameo skins for everyone
Jun 24
// Jed Whitaker
If you're in the Xbox One Preview Program to test the latest dashboard updates for Xbox One and have any of the Xbox 360 titles developed by Rare on the backwards compatability list, you're in luck. Looks like all the in-game...
New 3DS in America photo
New 3DS in America

Is the New 3DS coming to America or is Reggie trolling us?


You know, the one with the backplates
Jun 24
// Jed Whitaker
The Nintendo of America boss, Reggie Fils-Aimé, has seemingly teased the release of the standard-size New 3DS for America. "We've certainly taken note of all of the readers and consumers that expressed desire for the b...
That's so Raven photo
That's so Raven

Same-sex marriage confirmed for Fire Emblem Fates!


The fates have spoken!
Jun 23
// Jed Whitaker
Nintendo has confirmed in a statement to Polygon that same-sex marriage is an option available to players in the upcoming Fire Emblem Fates for 3DS: We can confirm that Fire Emblem Fates for Nintendo 3DS, whic...
PS4 has launched? photo
PS4 has launched?

The PS+ version of Driveclub released and subsequently pulled


Hope you weren't holding your breath
Jun 23
// Jed Whitaker
Driveclub was promised to be a launch title for the PS4 and released free as part of the offerings provided for PlayStation Plus, but was delayed two weeks prior to launch and didn't end up releasing till nearly a year l...
BROKEham Knight photo
BROKEham Knight

Warner Bros. strikes again: Batman: Arkham Knight having issues on PC


Frame rate unlock fix inside
Jun 23
// Jed Whitaker
So Batman: Arkham Knight just released and it seems like the PC port is having all kinds of issues. According to multiple Steam reviews the game is: capped to 30fps, often drops down to around 10fps or less when gliding ...
Destructoid on Twitch photo
Destructoid on Twitch

Destructoid Live: Gears of War beta, Kameo on Xbox One, and a revised controller


3.5mm and new bumpers
Jun 22
// Jed Whitaker
[Update: The live stream is over, but check out the replay below if you so wish.] Did you know that the Gears of War: Ultimate Edition beta is going on Xbox One right now? Do you care? Either way I'm going to be liv...
Jed @ E3 2015 photo
Jed @ E3 2015

My magical journey at E3 2015


Also, say hello to Gage
Jun 22
// Jed Whitaker
You may not have noticed from my complete and total lack of appearance in the pictures in this post, but I was at E3 2015. It was my first E3 and it was pretty alright. *shrugs harshly* I had a good time getting to meet:...

Pee on sandwiches and poop on hot dogs in Butt Sniffin Pugs

Jun 22 // Jed Whitaker
[embed]294562:59185:0[/embed] While not a very deep experience, Butt Sniffin Pugs was good for a laugh and a break from all the seriousness that was at this year's E3. I laughed, I pooped, I pissed myself, I smelled butts; what more could I man want in life?
Butt Sniffin Pugs preview photo
Poop EVERYWHERE
Sometimes you're walking around a convention floor and you just find the diamond in the rough of the show. This year's E3 2015 diamond is for certain Butt Sniffin Pugs, a game played with a giant tennis ball, two buttons, and...

Mario & Luigi: Paper Jam is the mashup fans didn't know they wanted

Jun 22 // Jed Whitaker
Each character's jump is mapped to a different button, meaning to jump up one ledge requires three button presses; multiply that by hundreds of jumps and you'll understand how annoyed I was with the mechanic. Even in the demo, the amount of pressing three separate buttons just to move through the overworld felt excessive. I couldn't imagine doing this through the entire game. Hopefully an option is added that allows all characters to jump at the same time by the time the game releases next year.  Trio attacks and papercraft battles are two additions to the series. Paper Mario allows characters to team up for trio attacks which are timed attacks that play more like a mini-game from WarioWare than the normal timed attacks. One trio attack has your enemies falling from the sky as paper as you whack a ball at them with tennis rackets. Papercraft battles have the heroes standing on top of a giant papercraft Mario and using it to rush down other giant papercrafts to defeat them. Both trio attacks and papercraft are rather minor yet welcome additions to the series.  On-point writing, great dialogue, fun turned-based attacks with a timed button press element -- all staples of both the Mario & Luigi and Paper Mario series are still here and nearly unchanged, which is not at all a bad thing. Fans of either series will more than likely be pleased with this new crossover title, even if it mostly feels like another Mario & Luigi title. The series have always been rather similar other than aesthetic.  Mario & Luigi: Paper Jam is scheduled for release on the Nintendo 3DS in spring of 2016 worldwide.
Mario & Luigi: PJ Preview photo
Too many jumps, too many jumps!
Are you a fan of the Mario & Luigi series? You know, the handheld RPG games that star everyone's favorite brothers in hilarious adventures? Then you'll be quite familiar with how Mario & Luigi: Paper Jam pla...

Chibi-Robo! Zip Lash is a shockingly good time

Jun 21 // Jed Whitaker
Most of the time Chibi will be exploring levels looking for a plethora of hidden items, be them collectibles or upgrades that power up or extend his plug whilst solving platforming puzzles. Occasionally you'll be fighting bosses, whipping them to their demise. The Chibi-Robo amiibo included with the game can be used to power up the character and make it a bit easier. There are also other purposes Nintendo isn't letting us know yet, or so its Treehouse stream seems to allude to. While the game runs on both the 3DS and New 3DS hardware, currently amiibo can only be used on the N3DS as the adapter for the original 3DS line is still missing in action -- but it's expected to arrive sometime this year. Fans of both Metroid and platformers will want to pick up Chibi-Robo! Zip Lash. It may be linear, but it is the closest thing to Metroid Nintendo is releasing this year and the platforming is great. Nintendo has promised a great deal of collectibles that will take some time to 100%, so maybe by the time you're finished there will be a new proper Metroid game announced. As if.
Chibi-Robo preview photo
Zip it good
Chibi-Robo! Zip Lash for the 3DS seemingly came out of nowhere and captured our hearts, or at the very least mine. Nintendo describes it as a "whipping platformer," which is a phrase I'm not familiar with. But after playing, ...

Need For Speed is back with double spoilers and customization galore

Jun 21 // Jed Whitaker
While the cosmetic customization in the build I played was deep, it was nowhere near as in depth as the beloved Need for Speed: Underground. The car tuning was fantastic and simple enough for a none car guy like myself to understand. There is a slider that allows you to make cars control more like modern games in the series (drift handling), or more like classic games in the series (grip handling). You can also manually adjust features of cars to make them control as you see fit.  Hundreds of events are scattered around a large open world, and players just need to pull up and hit a button to start the event. Other players can fill out the roster as competing racers. Completing the events advances one of five stories based on different types of driving: speed, style, customization, hanging with your crew, and messing with the cops. It is still unclear how exactly these stories will be advanced, but story is rarely important in racing games. Need for Speed is looking like it really could be the definitive game in the series. Get your hype engines revving. 
Need For Speed preview photo
Definitive version of NFS
The upcoming Need for Speed doesn't have a subtitle because it wants to be the definitive game in the series, according to Craig Sullivan of Ghost Games. The developers have cherry picked the best parts of the previous subtit...

Or buy other 360 games photo
Or buy other 360 games

Get one of the best Xbox 360 puzzle games for free on Xbox One


Hexic HD
Jun 21
// Jed Whitaker
Hexic HD has a peculiar past: It was originally only available on Xbox 360 hard drives closer to launch and was only released for download on Xbox Live years later. If your hard drive died and you didn't have a backup - ...
Now that is hot photo
Now that is hot

Half-Life and Hotline Miami mashup Half-Line Miami coming soon


I got it for the low, low
Jun 21
// Jed Whitaker
A new fan made game that mashes up Half-Life and Hotline Miami is coming soon for the low, low price of free. Developer Thomas Kole has built Half-Line Miami on a custom engine from the ground up. From the looks of it t...
More Metroid Prime: FF photo
More Metroid Prime: FF

Come on guys, Metroid Prime: Federation Force looks fun


Sure, it could use some work
Jun 18
// Jed Whitaker
Since I've been busy at E3 I haven't been able to check out the Nitendo Treehouse live streams (which were excellent last year, are they good this year as well?) but I did look up this replay of Metroid Prime: Federatio...

DICE's Star Wars Battlefront feels like a half-assed Battlefield mod

Jun 17 // Jed Whitaker
Air support has to be called in by finding tokens placed throughout the battlefield that randomly give you either a special weapon or a ship to fly, thus removing the need to rush for a vehicle to have the chance to pilot one. The flying mechanics feel a bit better than Battlefield games, where I typically can only stay in the air a few moments before crashing, but the hit detection was shit. As I flew my Y-Wing around Hoth, I tried to get a bit closer to the ground to lay down some fire for my comrades below and my ship inexplicably exploded -- I was told I'd killed myself. I'd estimate that I was at least 100 feet off the ground, so I'm not sure what I could have possible collided with. [embed]294292:59136:0[/embed] Upon starting each spawn you can select from loadouts, of which we had two to choose from. A primary weapon can be selected, and then the actual loadout is basically support options including: grenades, bubble shields, and short-use jetpacks. One particular option let you lob three explosives a great distance and this was typically an instant kill if aimed correctly. I fell to this the most. Gun-wise, there were a few different blasts available, none of which felt much different in third-person view, but had different scopes in first-person view. The former option felt similar to the old games: holding the left trigger allowed you to focus your shot while slowing down your movement speed. First person felt ripped from Battlefield, with aiming down sights or through scopes. In one of the trailers it shows swapping seamlessly from third person to first, but I couldn't figure out how to do it for the life of me other than using a menu, only taking effect after respawning.  Aim assist was on by default which had the crosshair sticking to enemies and turning red whenever aiming relatively close to one of them, which would be fine except for most shots miss if they are moving. This aim assist issue happened in both third and first person, causing me to have to fight with aim assist to try to line up shots for moving targets. After turning it off it felt a bit better, so perhaps for less advanced players it will be a great option, but more serious players will want to shut it off. I found myself dying far more often than I remember in classic Battlefront games, and that has been a problem for me in Battlefield games as well. Indicators that you're taking damage aren't obvious enough and by the time you do realize you're taking fire, you're dead. While there is a health meter that ticks down, I still felt like I was dying nearly instantly as if I were playing a Battlefield game. The demo I played was presented on PlayStation 4, and the amount of graphics popping in just a few feet ahead of my character was disturbing. I realize this is an early build but it was still shocking. There was a choice between locking the game to 30 frames per second and having better graphics or playing at 60fps. I didn't get a chance to test if the pop-in still happened at 30fps before the battle was over, but I certainly don't want to play a shooter at 30fps in 2015. Overall I wasn't impressed with what little time I spent with DICE's Star Wars Battlefront. It really did feel like a half-assed mod slapped onto Battlefield 4, and I'm surprised modders haven't created something better already. That being said the game was still enjoyable -- it looked and sounded like Star Wars -- but this is not the Battlefront you're looking for.
Battlefront preview photo
Not the Battlefront you're looking for
Ever since the announcement that EA's DICE studio would be developing Star Wars Battlefront, fans of the series -- myself included -- have feared it will be "Star Wars Battlefield" and it seems like our fears have come t...

QQ babies photo
QQ babies

Entitled babies start a petition to cancel Metroid Prime: Federation Force


Have you played it? Didn't think so
Jun 17
// Jed Whitaker
Fans of the Metroid series have taken to Change.org to petition that Nintendo cancel the just-announced Metroid Prime: Federation Force for 3DS stating: Metroid Prime: Federation Force was announced at th...

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