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2:45 PM on 04.18.2014

Civilization: Beyond Earth designers inspired by Cosmos

To take a brief aside from videogames: are you watching Cosmos: a Spacetime Odyssey? If not, you should be, especially if you are not particularly scientifically literate. It is filled with a lot of important information abou...

Darren Nakamura


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6:00 PM on 04.17.2014

Read the writing on the wall with Invisible, Inc.

Turn-based tactical espionage. Those words were all it took to sell me on the idea of Invisible, Inc. Going into the PAX demo, I knew I would have to be cunning, thoughtful, and sneaky if I wanted to successfully steal intell...

Darren Nakamura

2:00 PM on 04.16.2014

Not a Hero's 2D cover-based shooting killed me about a dozen times

Devolver Digital had a great showing at PAX East this year. Though Hotline Miami 2 might have had the most buzz going in, not long into the show people were shouting about Not a Hero. Developed by Roll7 (of OlliOlli fame), it...

Darren Nakamura

1:00 AM on 04.16.2014

Addiction allegory Spate's soundtrack is available now

Spate made a bit of a stir with its release last month, if not for its attempt to tackle themes more mature than shooting bullets at beefy dudes, then for its dated representation of absinthe as it exists and is understood to...

Darren Nakamura

4:30 PM on 04.15.2014

Lovers in a Dangerous Spacetime puts two people in a neon spaceship built for eight

Navigating through the outer reaches of space is hard. There are multiple systems to account for, from piloting to shields to weapons control, each with its own specialized training necessary. Lovers in a Dangerous Spacetime ...

Darren Nakamura

9:30 AM on 04.14.2014

There Came an Echo does voice control right

Set up in the Indie MEGABOOTH is one of the few zen locations at PAX East: There Came an Echo's sound dampening booth. In it, Iridium Studios head Jason Wishnov is showing off the tech behind the voice-controlled realtime str...

Darren Nakamura

8:30 AM on 04.14.2014

Unlike with most fungi, I enjoyed Mushroom 11 growing on me

Mushroom 11 caught our eyes about a month ago, with its unique puzzle gameplay hook: the globular green collection of fungal cells is not directly controlled by the player. Instead, players simply click or tap to "erase" cell...

Darren Nakamura

12:00 PM on 04.12.2014

Civilization explores the final frontier with Beyond Earth

We knew Firaxis would be announcing a new game at their panel this morning at PAX East, and now we know what the team has been working on. Civilization: Beyond Earth is taking the series past future tech and into space explo...

Darren Nakamura

9:00 PM on 04.09.2014

Virtuix Omni virtual reality treadmill releasing this year for $499

The Oculus Rift has been getting a lot of press lately, after Oculus VR was purchased by Facebook. But that (or Project Morpheus, if you prefer) is only one piece of the virtual reality puzzle that will hopefully soon be cons...

Darren Nakamura

2:00 PM on 04.09.2014

Review: Constant C

Since Braid hit it big in 2008, puzzle platformers have been indie bread and butter. Manipulation of physics concepts like time and gravity has become relatively common in the genre. Constant C takes those ideas a half step f...

Darren Nakamura

10:30 AM on 04.08.2014

Mark of the Old Ones swings through a Lovecraftian metroidvania

Kickstarter is a different landscape for videogame funding than it was a few years ago. Long gone are the days when a good idea and some concept art could get a project funded (Double Fine notwithstanding). Mark of the Old O...

Darren Nakamura





8:00 AM on 04.08.2014

Silent Horror soundtrack is back from the dead and ready to download

Back in 2005, a small team made Silent Horror, an independent film homage to survival horror, with obvious nods to the legendary Silent Hill franchise. Before he was Destructoid's Editor-in-Chief, Dale North composed the soun...

Darren Nakamura

6:00 PM on 04.05.2014

Four Sided Fantasy does both sidescrolling and screen wrapping

Way back in the day, most side-view took place on a single screen at a time, and often moving off the edge of one side caused the player to reappear on the other. (See: Joust, Asteroids, Mario Bros.) Then Super Mario Bros. c...

Darren Nakamura

7:00 PM on 04.04.2014

Popup Dungeon brings a papercraft tabletop RPG to life

Running through tabletop role-playing games can be fun, but it can also be a huge amount of work for an average dungeon master. Not only does the role require crafting scenarios and stories, more industrious DMs physically b...

Darren Nakamura

4:30 PM on 04.03.2014

Gaijin Games bringing Destructamundo and Woah Dave! to PAX East

A few years ago, Bit.Trip series creator Gaijin Games acquired Robotube Games, but until recently we had not seen the fruits of that partnership. In just a couple weeks, Robotube's two new titles will be shown to the public....

Darren Nakamura

1:30 PM on 04.03.2014

The Land of Eyas blends Super Meat Boy with VVVVVV

If you have ever been playing the spirit-breakingly difficult platformer Super Meat Boy, and thought to yourself, "You know what this game needs? A gravity switching mechanic," then The Land of Eyas might be just what you ha...

Darren Nakamura