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You can beat Bravely Default without random encounters

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This feature should bravely become default in the genre

And it still took over 20 hours!

Twitter user @dol_goemon, a Dengeki Online staffer, has Bravely Default: For The Sequel, which released in Japan, Europe, and Australia last week -- it's releasing in North America next year. He also finished the game with the newly implemented random encounter slider dialed all the way down to -100%. That is, no random encounters.

He also completed the game (on Easy) without having to engage in the microtransactions that were thrown in to "have as many people possible beat the game."

The Encounter None skill was my favorite part of Final Fantasy VIII's weird, cool gameplay system, so I'm glad to see similar workarounds implemented in more RPGs. Barring a fabulous combat system, grind gets old, and I don't necessarily have the 60-70 hours to drop into a JRPG not named Persona.

You Can Complete Bravely Default Without Random Encounters [Siliconera]


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On Destructoid: Bravely Default For the Sequel   (6)   From our game database:

  • Bravely Default hits North America in February - Kyle MacGregor
  • Bravely Default set to have plenty of DLC - Chris Carter
  • Bravely Default story and gameplay video is a thrillride - Kyle MacGregor
  • Bravely Default sets sail for North America in early 2014 - Kyle MacGregor
  • Bravely Default gets classy European special edition - Steven Hansen
  • Enhanced Bravely Default getting microtransactions - Steven Hansen
  • Another Bravely Default trailer to slobber over - Tony Ponce
  • New Bravely Default trailer has a bit of English on it - Kyle MacGregor
  • Enhanced version of Bravely Default heading West - Kyle MacGregor
  • More related stories
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