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Yatagarasu Attack on Cataclysm delayed until summer

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Indie fighter pushed back due to a variety of difficulties

Yatagarasu Attack on Cataclysm is being pushed back until summer, PDW: Hotapen announced today. The doujin fighting game was initially planned for a February or March release. 

Causes of the delay include a lengthy voiceover process and preparing for the Japan Amusement Expo. The team is also shorthanded in the art department, where development has been hamstrung by hiring difficulties and illness. 

As one might expect, the beta release has also been postponed. In the interim, qualifiying backers will receive an early build of the arcade version, which was exhibited at JAEPO earlier this month alongside BlazBlue, Skullgirls, and Ulta Street Fighter IV.

Yatagarasu AoC Developer Diary (Feb 27th) [PDW: Hotapen & Nyu Media]


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On Destructoid: Yatagarasu Attack on Cataclysm   (6)   From our game database:

  • Doujin fighter Yatagarasu finally arrives July 7 - Kyle MacGregor
  • Yatagarasu AoC hits Japanese arcades this week - Kyle MacGregor
  • Yatagarasu Attack on Cataclysm delayed until fall - Kyle MacGregor
  • Yatagarasu AoC, Sacred Tears True greenlit for Steam - Kyle MacGregor
  • Yatagarasu wants to annoy your Twitter followers - Kyle MacGregor
  • Yatagarasu Attack on Cataclysm delayed until summer - Kyle MacGregor
  • Japan's indies unlikely to embrace crowdfunding, says dev - Kyle MacGregor
  • Nyu Media unveils new wave of Japanese indies coming West - Kyle MacGregor
  • Indie fighter Yatagarasu raises $118,000 via crowdfunding - Kyle MacGregor
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