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XCOM: Enemy Within announced for November 12!

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Official expansion to Enemy Unknown is officially official

2K Games has lifted the lid on XCOM: Enemy Within, an expansion to the wildly popular Enemy Unknown. It'll be available on November 12, and aims to bring a whole host of fresh content to the original game. 

New soldier abilities allow you to research Gene Mods to augment your fighters' physical capabilities, and the Mechanized Exoskeletal Cybersuit. MECs can use flamethrowers or grenade launchers, because it is cool when mechs use those things. New weapons and equipment will also bolster your assets. 

New enemies will also rear their ugly heads, with the Mechtoid the first to be unveiled. An alien resource known as MELD, fresh tactical challenges and a whole 47 new maps are also on the cards. You'll also get more multiplayer environments, units, and powers, as well as stuff yet to be announced. 

It would appear that Enemy Within plans to do the term "expansion" justice! We'll have some hands-on impressions coming soon, and will also be checking the game out at PAX Prime. Yay substantial expansions!


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(So ... I got the embargo right on this one?)

 

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On Destructoid: XCOM: Enemy Within   (12)   From our game database:

  • Review: XCOM: Enemy Within - Chris Carter
  • XCOM: Enemy Within trailer shows the Exalt faction - Alasdair Duncan
  • Defending earth against new threats in XCOM: Enemy Within - Steven Hansen
  • Let's take a look at XCOM: Enemy Within's gameplay - Hamza CTZ Aziz
  • XCOM: Enemy Within 'too big' to be console DLC - Steven Hansen
  • XCOM: Enemy Within: Ghost robots & transhumanism - Steven Hansen
  • XCOM: Enemy Within is MEC-ing me crazy - Dale North
  • XCOM: Enemy Within announced for November 12! - Jim Sterling
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