Xbox 360 FPS controller mod helps you suck less


One of the biggest knocks a PC first-person shooter enthusiast can give a console FPS player is his lack of response time. It takes a person with a controller a split second more to move one finger off a button to hit another. That second of physical latency, caused by button spacing, is one of the many reasons that PC FPS players rocked 360 players for the three days that Shadowrun was cool. The guys at Acidmods may have the solution to that problem, though. Check out their new Xbox 360 controller mod pictured above.

The part of the controller you can't see is the position of the right analog stick, which has been completely moved to sit parallel with the left analog stick. It is an interesting shift, considering that it seems like a human thumb would more naturally sit on a controller in the old position. The biggest improvement is the obvious one. All of the important buttons on the controller have been moved to alleviate the need to move a finger off of a button. There is also a fancy blue LED around the guide button, instead of that cheap green one we have been staring at all of these years.

Overall, I think it’s a cool design, although it seems fairly impractical as a do-it-yourself project. I wonder if the success of actually creating a controller like this has translated to the gaming aspect. Do you think you can still take the guy that has this?

A video of the controller in action is also included. Hit the break to check it out.

[Via Gizmodo -- Thanks, Matt!]

[Via Acid Mods -- Thanks, Matt!]

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Brad Nicholson
Brad Nicholson   gamer profile

I'm Brad Nicholson. I've been around, but Destructoid is where my dawgs at. You can see my work here, at MTV, at Giant Bomb or other great places around the Internet. I also run a podcast called ... more + disclosures


Filed under... #Mods #Xbox 360



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