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WildStar 'Paths' system detailed in new dev video

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Oh jeez I'm excited about an MMO again...

The Path system in WildStar is the focus of the latest developer video, going into detail about how your character will cater to how you like to personally play. The available Paths are Soldier, Explorer, Scientist, and Settler, and your character's path is chosen upon creation.

Explorers will be given quests about finding secret areas, getting from point X to point Y quickly, or performing scavenger hunts, Soldiers will receive wave-based quests and big bad boss fights, Scientists will be able to scan items in maps and discover the world's lore, and Settlers can build shops, bars, and other buildings.

Personally, I think I'm going to have to learn towards Explorer. I love just running and jumping around the maps, finding new areas and checking them out. Ideally, your party will have one of each, opening up a vast array of quests for the entire party, but obviously this is all just extra content and not necessary. It's a really neat system and makes WildStar that much more interesting. 


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And here's a cartoon-esque video of the Path system, which is quite funny and entertaining to watch:

 

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On Destructoid: WildStar   (17)   From our game database:

  • WildStar is getting a new major update and a Steam release - Joe Parlock
  • WildStar's officially gone free-to-play - Joe Parlock
  • You won't need a WildStar subscription starting September 29 - Jordan Devore
  • Weekend Deals: Fallout 4 pre-order discount returns to 25% - Dealzon
  • WildStar's free-to-play closed beta is live today - Chris Carter
  • It's official: WildStar is going free-to-play this fall - Chris Carter
  • Wildstar might be going free to play in August - Joe Parlock
  • Wildstar's been pulled from shelves. Might be dropping the sub fee? - Joe Parlock
  • Review: WildStar - Chris Carter
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