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We tried to send all of Hunt: Showdown's monstrosities back to hell where they belong

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We were moderately successful

Please allow me to crib the title from our most recent video and say that Hunt: Showdown is intense. Like, always intense. Like, you could shoot these surprisingly-harrowing zombies but maybe it's smarter to not fire your gun so you better hope you can outrun them.

As we learned at E3, Hunt has a three-stage loop to it. Find three clues in the environment, locate and kill whatever monster this summoned (in our case, a big and nimble tarantula), and then banish it to hell and take the bounty. But, there's a critical fourth step: Escape with that bounty.

Even though Hunt seems largely about you and your pal against the horrors of the swamp, there are four other groups of players who want you dead. It's one and done, so getting other people out of the game increases your odds of taking off with the bounty. There's never a moment where you're at ease.

Crytek held a brief closed alpha yesterday, and this video is what we got out of it. [Update: Turns out this was actually early access to the alpha test. The proper alpha starts today and doesn't have an announced end date. You can sign up here to try to get in.] It ran a little rough at times, but it's legitimately beautiful. The visuals and sound design make Hunt an immersive experience -- no matter how frustrating it can be. Join us in wading through what I call the Louisiana Fastball, because it's bayou.

Also, Jordan killed a horse. And he wanted to kill more. I think he's in the market for a horse snuffing simulator.    

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Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures


 


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Also on destructoid: Hunt: Showdown   (4)   From our database:

  • New killing tools on their way to Hunt: Showdown - Chris Moyse
  • Hunt: Showdown's first big content update targets camping and a whole lot more - Jordan Devore
  • Crytek's Hunt: Showdown takes to Early Access today - Brett Makedonski
  • We tried to send all of Hunt: Showdown's monstrosities back to hell where they belong - Brett Makedonski
  • Competitive monster shooter Hunt: Showdown starts its alpha this month - Jordan Devore
  • Supernatural shooter Hunt: Showdown coming to Early Access - Ray Porreca
  • Hunt: Showdown is the sleeping, swampy giant we need to keep an eye out for - Nick Valdez
  • Crytek's Hunt is apparently not dead - Brett Makedonski
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    Filed under... #Alpha #Crytek #D-Team #First-person shooter #multiplayer #PC #Steam #Steam Early Access #video

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