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Watch us play inFamous: Second Son with Sucker Punch co-founder Chris Zimmerman

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What's beyond the neon cloud?

I've got to say, I'm looking forward to Infamous: Second Son. Now, this might surprise you if you follow my infuriatingly titled posts. Up until last week I didn't have any interest in Second Son. Sure, it looked neat, but who cares? It looks like I do.

Last week Phil and I got to play through a fairly sizable chunk of the game with Sucker-punch co-founder Chris Zimmerman. Oh my god the game is a ton of fun. Fortunately for all of you lovely kiddos the show was recorded so you get to see Phil and I take play through the game with both good karma and bad karma. It's surprising how much actually changes depending on your alignment. 


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On Destructoid: inFamous: Second Son   (19)   From our game database:

  • Review: inFamous: First Light - Chris Carter
  • Infamous developer Sucker Punch sees layoffs - Steven Hansen
  • Infamous: First Light shows off how great Fetch really is - Hamza CTZ Aziz
  • You won't get a new power from inFamous: Second Sonís Paper Trail missions - Chris Carter
  • inFamous: Second Son gets a cool-looking Photo Mode tomorrow - Jordan Devore
  • A look at how Infamous: Second Son's 2D cinematics are made - Steven Hansen
  • inFamous: Second Son is the fastest selling game in the franchise, says Sony - Chris Carter
  • Upcoming inFamous: Second Son update will let your turn off the HUD - Jordan Devore
  • Day-one patch for inFamous: Second Son adds 19 missions - Jordan Devore
  • More related stories
    #DLC #Freebies #inFamous #Patches #PS4 #Sony #Sucker Punch
     
     


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