Gaming News, Game Reviews, Game Trailers, Tech News

dtoid   |   japanator   |   flixist   |   tomopop   |   store


 

 

Virtual reality helmet uses Kinect to twist your world up

0

The yellow, angle-headed dude with the glove may look funny, but he's doing something really cool with virtual reality tech, and it's powered by Microsoft's Kinect sensor. 

Designer Maxence Paranche calls this his HyperReality system. It uses a Microsoft Kinect to scan the physical environment and display it in this funky helmet. The glove? That lets you rotate the visual angle any way you like, making for something that would feel like being able to freely control the angle of the camera in a video game, but in your real world.

Don't expect real-world visuals in the helmet, though. What the Kinect sees is output in monochrome dots in this helmet. This world is manipulated via the force-sensor equipped glove. The experience doesn't look like much in the video that you'll find after the jump, but I bet it's a trip to try for yourself.

Paranche says that his HyperReality system is ideal for art exhibits. He's already done test runs at the Geffrye Museum and The Last Tuesday Society, says Fastcodesign. I'm surprised users aren't running into things with the helmet on.


The article continues below. Login to skip ads, get faster mobile, and dibs on betas
 
 

Hyper(reality) - Geffrye Museum from Maxence on Vimeo.

 

TwitterRedditEmailFacebook
 
Dale NorthFormer Dtoid EIC // Profile & Disclosures
Fronts8200Blogs 50Following30Followers367

I am Destructoid's former Editor-In-Chief. I love corgis. I make music. more


 



#Industry Bull #Kinect #Technology #Virtual Reality
 
 


READER COMMENTS LOADING BELOW...

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

spacer