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Vigil discusses the near-limitless loot of Darksiders II

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I'm a sucker for loot. Who doesn't like loot? Bad people don't like loot. The addition of boundless gear in Darksiders II is one of the aspects I'm most excited about, and I love that Vigil's committed to putting a lot more roleplaying elements in this sequel. 

In the above video, the studio discusses loot, magic and skill trees. The typical "RPG-lite" elements that make any action game look deeper than it actually is. It may partly be an illusion, but it's one that I find very effective. Can't wait to see how much they enhance the full game.




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On Destructoid: Darksiders II   (76)   From our database:

  • Ex-Vigil staffer on what Darksiders III could have been - Abel Girmay
  • Darksiders IS Zelda, and here's the proof - Tony Ponce
  • This Darksiders II 'Death & Despair' statue is turbo-boss - Jim Sterling
  • New Darksiders II DLC will arrive in time for Halloween - Alasdair Duncan
  • Joe Mad leaves Vigil Games - Chris Carter
  • How to play Darksiders II on Wii U, in PICTURES! - Jim Sterling
  • Darksiders II 'Argul's Tomb' DLC detailed, dated - Jordan Devore
  • Darksiders II on Wii U will have extra content - Chris Carter
  • Darksiders II sells 247,000 in North America at launch - Jim Sterling
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