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Zoey Handley
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Twisted Metal was an institution on the PlayStation. Much like the landmark titles Tony Hawk’s Pro Skater and Resident Evil, it exploded its genre, resulting in a bevy of pretenders. For Twisted Metal, it was ...   read

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Part of what draws me to Famicom games is the fact that I missed out entirely on the culture around it. Not only am I of an age that would have given the Super Famicom more significance, but -- and this may shock you -- I&rsq...   read

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Life is stressful, which is a phrase I hate saying because it reminds me of all the stressful things in my life. We’re living in crappy times, and many of us are in crappy situations. Thankfully, things are starting to ...   read

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There’s a method to my madness when picking kusoge. A lot of the time, I go by reputation. I may not have played Carmageddon 64 or BMX XXX until I chose them as subjects for articles, but they’re generally underst...   read

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  Watch Video Spacebase Startopia is a bit of a weird thing. On the surface, it is definitely some sort of remake/reimagining/remaster of 2001's Startopia. It's even right there in the name. Looking over the marketing however, you'll find ...   read

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  Watch Video I can’t claim to be intimately familiar with Record of Lodoss War, but then, it’s a little scarce in the West. It started out as a “replay” of a group’s Dungeons and Dragons campaign, then spun o...   read

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BMX XXX sounds like a terrible idea on paper. It’s technically a perversion of the Dave Mirra Freestyle BMX series, which itself is a perversion of Tony Hawk’s Pro Skater. Acclaim decided that they weren’t m...   read

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I love Moai. It’s an interesting aesthetic; huge, monolithic humans with warped proportions. But do you know who loves Moai more? Japanese video game developers. They show up as bosses and in the background all the time...   read

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  Watch Video The evil genius archetype is one that fascinates me. It’s not that outlandish that an eccentric megalomaniac could gather a group of underlings and launch a campaign against the world, but I can’t convince a couri...   read

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It’s impossible to understate the impact Ghostbusters has had on my life. I was fanatical about it when I was a child, and then I rediscovered it in my adolescent years and became fanatical all over again. I still carry...   read

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Nineteen eighty-six was a transformative year for Nintendo. Super Mario Bros. had released at the end of the previous year and ushered in a slew of influential games. The Legend of Zelda, Metroid, Kid Icarus (I guess), many o...   read

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I’m not sure if this is unusual since I don’t typically discuss “emotions” with other “humans,” but I generally play psychological horror games to feel sad rather than scared. Video games l...   read

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The Nintendo 64 and original PlayStation basically lived their lives during the “Attitude” or “Monday Night Wars” era of wrestling. If you’re unfamiliar, it was this incredibly tacky time where c...   read

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River City Ransom was an important game in the development of my retro appreciation. My early attempts at familiarizing myself with the NES included such titles as Kid Icarus, Friday the 13th, and -- I swear this is true -- T...   read

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If you’re familiar with my Famicom Friday articles, you’ll know I’ve already bemoaned the lost soul of Konami, and I don’t plan to stop sulking anytime soon. What you might not know are the depths of m...   read

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I’m going to be honest with you, the advice I usually give people who are looking to give Chulip a try is to make sure you have something nearby to read. Chulip is an unfriendly game, and among its unfriendly features i...   read

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I’m the world’s foremost expert on the Army Men series of games, and while I can see you raising a skeptical eyebrow, I have to ask: do you really want to challenge that claim? The series is something of a guilty ...   read

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In 1991, Street Fighter II radically altered the video game landscape. It opened a portal through which all sorts of pretenders started flowing out. Some of them were good! Most of them were bad. The one I present to you this...   read

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Licensed games are sort of a low-hanging fruit in terms of kusoge, and I have no shame in picking them. They have always, always been hit or miss. You either get a developer that loves the property and tries to do it justice,...   read

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While the Famicom saw release in the middle of 1983, most of North America wouldn’t see the NES until sometime in 1986. There’s actually a good few games that came out before the NES landed that never really got l...   read

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Review: Everhood

  Watch Video Combat is a central feature to many games. We’re not very good at depicting conflict resolution in an interactive way unless it involves swinging a sword or firing a gun. A debate is difficult to simulate, but ballistic...   read

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We live in an age where you can easily download the entire NES library, fire up an emulator, and spend five minutes with one game before getting bored. The internet never forgets, which is fortunate since there should be noth...   read

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I’m something of an apologist for Superman on the N64. No, I’m not about to claim it was good -- it definitely wasn’t. It was an abysmal void of despair where a game should be. However, I often argue that it...   read

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Konami’s output on the Famicom was simply amazing. While we certainly got some good games on this side of the pond, such as Castlevania and Contra, there were a plethora of great titles that stayed in their homeland. Th...   read

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While the phenomenon of appreciating bad games exists everywhere in the world, perhaps no player base is as conscious of it as those in Japan. Unlike us, they have a very concise word for describing terrible games: kusoge. Th...   read

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One of the fears that big decision-makers had in the ‘80s and ‘90s when it came to localizing games was whether or not it would appeal to Western audiences. We hadn’t been indoctrinated with enough anime and...   read

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I find it difficult to travel back and play early 8-bit consoles like the Atari 2600 or Colecovision. It’s not that their primitive graphics and sound fail to capture my attention, but rather, they’re so dedicated...   read

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  Watch Video Sometimes it feels like Evil Genius was a pretty recent game. Yeah, recent. 2004. I played it while I was waiting for Half-Life 2 to be released. I was in high school. High school. That was practically yesterday, right? The o...   read

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For this Famicom Friday, I think it’s time to jump straight to the Famicom Disk System. You may worry we’re moving too fast, but I’ve never felt this way before about anyone; I’m ready to take the next...   read

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While it may have been analogous with our beloved Nintendo Entertainment System, the world of the Famicom was far different than the one we saw in the west. From the freedom explored by a Konami in its prime to the read/write...   read
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About Zoey Handleyone of us since 3:39 PM on 05.09.2018



Adzuken Q. Rumpelfelt is a gadabout gaming hobbyist, avid tea enthusiast, and aspiring writer. She's been playing video games all her life and is a lover of both new and retro games.

Obsessed in the obscure, the forgotten, and the unique, she enjoys diving in to find the human side of gaming. The failures as well as the successes.

A lover of the kitschy, the bizarre, and the dated. Enjoys 80's and 90's cartoons, horrible box art, awful voice acting, and non-traditional storytelling.

She also writes on her personal blog, the Game Complaint Department

 
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