We don’t know much about Ubisoft’s I Am Alive, outside of its post-catastrophic-earthquake Chicago setting and that the publisher has been extremely quiet about the title.
“We are doing some exciting stuff,” he writes in his profile, “and if you are a leap mp designer, drop me a line.”
The “mp,” for those of you who are slow, means “multiplayer.” With I Am Alive reportedly being a first-person title and every first-person title required to have a multiplayer component (clearly), this isn’t entirely surprising. But what kind of “exciting stuff” in terms of multiplayer could Ubisoft be doing with the disaster setting?
I Am Alive is scheduled for release in Ubisoft’s next fiscal year, at which point it’s entirely possible it’ll be delayed until the next fiscal year. We’ll believe it when we see it.
I Am Alive Multiplayer: More Evidence Uncovered [Blend Games]