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Try not to think about cantaloupe while playing The Evil Within

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Whoa, juicy!

I get such a kick out of seeing how things are made, especially when the people making said things are having a blast. This behind-the-scenes footage for The Evil Within is exactly what I'm talking about.

We're given a glimpse into a day in the life of sound designer Masahiro Izumi. What's it take to create a "biting" sound effect for a horror game? Cantaloupe and an empty stomach. Then come the mouthfuls of marshmallows, chips, and noodles. "I'm too full to do any more."

The Delicious Sounds of The Evil Within [PlayStation Blog]

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Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 


 


Also on Destructoid: The Evil Within   (84)   From our database:

  • The Evil Within and Rage sold enough to warrant sequels - Zack Furniss
  • The Evil Within's latest title update kills off letterboxing - Brett Makedonski
  • The Executioner is the last Evil Within DLC, out May 26 - Steven Hansen
  • The Evil Within debuts 'The Consequence' DLC today - Chris Carter
  • The Evil Within's first DLC has the answers we're looking for - Jordan Devore
  • The Evil Within PC updated with settings for 60 FPS and letterbox removal - Jordan Devore
  • You're gonna lose your head over this The Evil Within glitch - Brett Makedonski
  • Review: The Evil Within - Chris Carter
  • Happy The Evil Within Day, you bloody goblins - Brett Makedonski
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    Filed under... #Action #Bethesda #Developer stuff #PC #PS3 #PS4 #Shinji Mikami #Shooters #Survival Horror #The Evil Within #video #Xbox 360 #Xbox One

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