dark        

Those pause screen demos for Kirby Super Star are from creator Masahiro Sakurai

0

And other development tidbits

Nintendo has been putting out a series of interviews with lead developers from the batch of SNES Classic titles, and although they're mostly just promotional material, there's a lot of really cool little factoids buried within them. The same goes for the one featuring Masahiro Sakurai, creator of Kirby, in honor of Kirby Super Star's inclusion.

After kicking off with a flattering "you have not aged" comment (it's true!), Sakurai digs into his origins as a Nintendo developer, and how the Copy ability (which wasn't in the original Game Boy game) came to be.

The whole thing is worth reading, but my favorite takeaway -- those demos that play when the game is idle are based on footage from Sakurai himself.

Super NES Classic Interview - Kirby [Nintendo]

You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 



Filed under... #nintendo #retro #Super Nintendo

READER COMMENTS LOADING BELOW...


LET'S KEEP THE COMMUNITY GREAT


You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!