dark        
spacer

This is the thought process behind making EVE Valkyrie

0

Five devs talk about making a VR game

For a panel at EVE Fanfest 2014, some of the developers at CCP's Newcastle studio sat down to discuss what exactly goes into making EVE Valkyrie. The long version's in this video. The short version is that whatever they're doing, it's great so far.


You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Brett Makedonski
Brett MakedonskiManaging Editor   gamer profile

While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more + disclosures


 



Also on destructoid: EVE Valkyrie   (11)   From our database:

  • EVE Valkyrie will be cross-play between Oculus, Vive, and PlayStation VR - Brett Makedonski
  • EVE Valkyrie is jetting off to Oculus-competitor Vive - Brett Makedonski
  • Oculus Rift pre-orders come bundled with one of the best VR games - Steven Hansen
  • The coolest thing about VR space dogfights? The menus - Steven Hansen
  • EVE: Valkyrie wants to be the leader in VR eSports - Brett Makedonski
  • New EVE: Valkyrie trailer starts with a routine escort mission - Darren Nakamura
  • EVE Valkyrie is the best use of the Oculus Rift so far - Steven Hansen
  • This is the thought process behind making EVE Valkyrie - Brett Makedonski
  • Can you EVEn handle footage of EVE Valkyrie on Unreal 4? - Steven Hansen
  • More related stories
    Filed under... #CCP #EVE Online #gameplay #Oculus Rift #PC #Project Morpheus #PS4 #space sim #video

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •