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This is the thought process behind making EVE Valkyrie

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Five devs talk about making a VR game

For a panel at EVE Fanfest 2014, some of the developers at CCP's Newcastle studio sat down to discuss what exactly goes into making EVE Valkyrie. The long version's in this video. The short version is that whatever they're doing, it's great so far.


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While you laughing, we're passing, passing away. So y'all go rest y'all souls, 'Cause I know I'ma meet you up at the crossroads. Y'all know y'all forever got love from them Bone Thugs baby... ... more


 



On Destructoid: EVE Valkyrie   (10)   From our game database:

  • EVE Valkyrie is jetting off to Oculus-competitor Vive - Brett Makedonski
  • Oculus Rift pre-orders come bundled with one of the best VR games - Steven Hansen
  • The coolest thing about VR space dogfights? The menus - Steven Hansen
  • EVE: Valkyrie wants to be the leader in VR eSports - Brett Makedonski
  • New EVE: Valkyrie trailer starts with a routine escort mission - Darren Nakamura
  • EVE Valkyrie is the best use of the Oculus Rift so far - Steven Hansen
  • This is the thought process behind making EVE Valkyrie - Brett Makedonski
  • Can you EVEn handle footage of EVE Valkyrie on Unreal 4? - Steven Hansen
  • Katee Sackhoff is the voice behind EVE Valkyrie - Brett Makedonski
  • More related stories
    #CCP #EVE Online #Oculus Rift #PC #Virtual Reality
     
     


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