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There wouldn't be Tearaway without the Vita


Truly a match made in heaven

In yet another behind-the-scenes video for Tearaway, the fine folks at Media Molecule today explain the importance of the array of options the PlayStation Vita offers that make the game what it is today. Since it acknowledges the player in a big way, things like the system's front-facing camera will show the player's face within the world (creepy Teletubbies baby-in-the-sun style).

Other things like the back touch panel will show the player's fingertip within the world as well. That's a nice touch. I'm sorry for the pun. Gyroscope, microphone, touch screen, and traditional button inputs all combine to make Tearaway the game it is, in a way that makes sense and is not gimmicky. Without the extra input options the Vita offers, the game probably would have never happened. If you can't tell, I'm real glad that it did.

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Brett ZeidlerContributor and Engineer // Profile & Disclosures
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Destructoid's Resident Baby/Super Contributor. Musician. Computer Science Student. Panda, corgi, burrito, iced tea enthusiast. Praise Yeezus. more


On Destructoid: Tearaway   (12)   From our game database:

  • Any excuse to talk about Tearaway is a great thing - Hamza CTZ Aziz
  • Last of Us wins most BAFTA awards, Tearaway gets some love - Steven Hansen
  • Media Molecule on the challenges of making Tearaway - Dale North
  • Tearaway's lovely soundtrack is on sale now - Steven Hansen
  • Grab Tearaway for $20 on Amazon - Conrad Zimmerman
  • Tearaway demo will launch alongside the game on Friday - Brett Zeidler
  • Review: Tearaway - Steven Hansen
  • There wouldn't be Tearaway without the Vita - Brett Zeidler
  • Here's a taste of the incredible music in Tearaway - Brett Zeidler
  • More related stories
    #Handheld gaming #Media Molecule #Music #Platform games #Sony #Soundtrack #Tearaway #video


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