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The Secret World scraps subscription fees

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Another MMO skirts on the freemium line

The Secret World has become the latest MMO to learn that, if it ain't Warcraft, it ain't getting away with charging subscription fees. Mandatory fees have been dropped from Funcom's ailing game, though other areas of monetization are being used. 

DLC packs will be attempting to make extra cash from January, with the first pack free to anybody who registers for the game in December. An optional payment of $15 a month will give players double XP boosts, bonus points, gifts, and a 10% in-game store discount. There's also a lifetime membership option, granting a 20% store discount. 

Anybody who still has a lasting subscription with the game shall be granted 1,200 points, a time accelerator boost, and a gift item. 

At this point, it really can't be surprising, no matter how optimistic a developer may be. Outside of Blizzard's flagship MMO, there just doesn't seem to be a market willing to keep paying a fee over and above the initial purchase price, certainly not one big enough to sustain a business. Makes me wonder what The Elder Scrolls Online is going to do now. 

The Secret World drops subscription fee but isn't free-to-play [Eurogamer]


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On Destructoid: The Secret World   (20)   From our game database:

  • The Secret World sees 400% increase in 'activity levels' - Jordan Devore
  • The Secret World scraps subscription fees - Jim Sterling
  • The Secret World gets a chunky update - Fraser Brown
  • Halloween comes early to The Secret World - Jordan Devore
  • Funcom has tools to make The Secret World free to play - Jordan Devore
  • The Secret World lead game designer laid off - Dale North
  • The Secret World sold only 200,000 copies since launch - Dale North
  • Secret World's first content update announced - Victoria Medina
  • The Secret World 'Chronicle' profile and leaderboard tool - Dale North
  • More related stories
    #Funcom #MMO #PC #The Secret World
     
     


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