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The next-gen tech behind Tomb Raider: Definitive Edition

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We saw the comparison video, now developer Crystal Dynamics shows us exactly what went down to making Tomb Raider all next-gen-y. Lara looks more lifelike than ever, especially with her facial expressions as her face was re-created from scratch for the Definitive Edition.

Lara's hair flows more realistically, her skin shows off more damage, and a lot of stuff now has physics elements that weren't in place in the original game.

The Definitive Edition is looking remarkable, though personally I don't think I'll be replaying the game as much as I liked it the first go around. Look for this one to arrive on January 28 for the PlayStation 4 and Xbox One.


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On Destructoid: Tomb Raider: Definitive Edition   (9)   From our game database:

  • Tomb Raider (2013) has become the best-selling game in the series - Brett Makedonski
  • Impressions: Tomb Raider: Definitive Edition - Chris Carter
  • The next-gen tech behind Tomb Raider: Definitive Edition - Hamza CTZ Aziz
  • The Tomb Raider reboot is finally profitable - Alasdair Duncan
  • Tomb Raider: Definitive Edition comparison video - Jonathan Holmes
  • New trailer shows off Definitive Edition of Tomb Raider - Joshua Derocher
  • Tomb Raider: Definitive Edition coming to PS4, Xbox One - Steven Hansen
  • Tomb Raider: Definitive Edition listed for next gen - Jordan Devore
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