The martial art of Splinter Cell: Conviction

This article is over 16 years old and may contain outdated information

Recommended Videos

One of my biggest concerns with Splinter Cell: Conviction is that it will be too much like prior installments, even though the goal seems to be making a brand new type of Splinter Cell game, or at the very least, an all-new Sam Fisher.

I realize such sentiment will anger fans of the series, but as a non-fan of the franchise, it’s how I honestly feel. The closer we can get to Batman: Arkham Asylum in terms of combat — probably the only stealth I’ve ever truly enjoyed — the better.

In this behind-the-scenes video, we get to hear about how Sam is now faster, and more brutal when dealing with enemies. Since he’s no longer taking orders from anyone, these changes had to be made. To me, it sounds like Ubisoft Montreal made the right choice in that regard.

If all else fails, you need to watch the video to hear scripted events director Sean Stanek say “Shit man, that’s Sam Fisher in that booth!”


Destructoid is supported by our audience. When you purchase through links on our site, we may earn a small affiliate commission. Learn more about our Affiliate Policy
Author
Image of Jordan Devore
Jordan Devore
Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random.