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Terraria console devs 'looking into' Vita port

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Vita 'could be a very natural fit'

In an interview on TechnologyTell, David Welch of 505 Games discusses some of the challenges and successes that the studio has encountered while bringing Terraria to the Xbox 360 and PlayStation 3.

Interestingly, some of the new content to be included in the console ports was directly inspired by tools and programs that the PC version's modding community produced. "The in-game world map in particular was very inspired by some of the existing tools," said Welch. "And our redesigned crafting system was approached with the philosophy that console players can’t easily access the online wikis the same way that PC players can."

Toward the end of the interview, Welch admits that the touch-screen interface of the PlayStation Vita "could be a very natural fit" for another port, and that the studio is "looking into it." While that is far from any sort of official confirmation, it's pleasing to hear about the possibility of Terraria reaching a wider audience.

Interview: Making the Terraria experience work on consoles [TechnologyTell]


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Darren NakamuraAssociate Editor // Profile & Disclosures
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Darren is a scientist during the day. He has been a Destructoid community member since 2006, joining the front page as a contributor in 2011. While he enjoys shooters, RPGs, platformers, strateg... more


 



On Destructoid: Terraria   (38)   From our game database:

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  • More frequent updates are planned for Terraria - Joe Parlock
  • 3DS and Wii U won't get Terraria until early 2016 - Jordan Devore
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  • Terraria 1.3 has mine carts and a release date: June 30 - Darren Nakamura
  • Last call to get half the free Xbox 360 games this month - Brett Makedonski
  • Had enough yet? Terraria headed to PS4 and Xbox One next week - Jordan Devore
  • PlayStation Plus members can nab Terraria for PS Vita this week - Jordan Devore
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