There's flagrant denial, and then there's flagrant denial. Tecmo Koei has described Dead or Alive Paradise -- its creepy, hideous, thoroughly atrocious PSP game -- as a world of color and beauty. Seriously.
"Picture yourself," explains TK boss Yoshiki Sugiyama, "You're on the bus to work. You're stuck in traffic and it's raining outside. There's someone sitting next to you shouting on their cell phone and a baby crying somewhere else. You can turn your PSP on and be transported instantly to this world of color and beauty.
"It's pure, mobile escapism with a touch of titillation thrown in for good measure. That's why we've brought it to PSP. There was a huge amount of interest and demand to have the franchise back on PlayStation, as well as in portable form, so the game naturally works for the PSP. We're very happy with how it looks."
I sincerely hope Sugiyama is being ironic with that disturbingly poetic description of one of gaming's dirtiest secrets. I have no idea how you could say that you're happy with Paradise's visuals and keep a straight face. Even if you could somehow find the game sexually pleasing, the PSP iteration is badly compressed and simply horrible to look at. I am astounded at how important and artistically accomplished Tecmo is able to make its DOA games sound, giving reality the finger with each untrue word.