Gaming News, Game Reviews, Game Trailers, Tech News



 
FACE IT
 

Tech talk: Lead architect describes road to PlayStation 4

0

A fascinating lecture from Mark Cerny

In this Gamelab 2013 lecture, PlayStation 4 lead architect Mark Cerny discusses the hurdles of developing for the notoriously-challenging PlayStation 3 and how that led to a more standardized approach (and lack of Cell processor) with the PS4. "We didn't want the hardware to be a puzzle that the developers would need to solve in order to make quality titles," he said of the upcoming system's architecture.

The talk starts with a recap of his mind-blowing professional history, which includes stints at Atari, Sega, and Universal Interactive Studios working alongside studios such as Insomniac Games and Naughty Dog. Depending on your level of familiarity with the industry, this may feel akin to a flashback sequence during the final moments of a thriller; all of the pieces come together.

You'll also gain even more respect for Sony Worldwide Studios president Shuhei Yoshida after watching this, something I didn't believe was possible. Highly, highly recommend you see the entire talk if you've got a spare hour this weekend.


The article continues below. Login to skip ads, get faster mobile, and dibs on betas
 
 

 

TwitterRedditEmailFacebook
 
Jordan DevoreCo-EIC // Profile & Disclosures
Fronts10550Posts1Blogs 14Following162Followers300

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more


 



#Developer stuff #PS3 #PS4 #Sony #Technology #video
 
 


READER COMMENTS LOADING BELOW...

Please login (or) make a quick account (free)
to view and post comments.



 Login with Twitter

 Login with Dtoid

Three day old threads are only visible to verified humans - this helps our small community management team stay on top of spam

Sorry for the extra step!

 
spacer