dark        

Talking about Prom Week and social dynamics

0

At E3 2012, the section of the show dubbed "Indie Cade" became my home for the week. It was here that I met up with Ben Samuels, one of the designers on Prom Week, which is purported to have the most complex social structure of any game ever. In order to complete this gargantuan undertaking, Ben and his team developed an engine to monitor the "physics of relationships." This is the interview that Ben and I shared about this unique game. Enjoy.

Afterwards, you can play the game here.


You are logged out. Login | Sign up

 
 

 

TwitterRedditEmailFacebook
 
Spencer Hayes
Spencer Hayes   gamer profile

Nobody really knows what Spencer does. Technically some sort of Community Manager Spencer has also been known to stand in front of cameras and talk to people. Additionally, he's a hot hunk o' man... more + disclosures


 



Filed under... #Destructoid Originals #E3 #Indie #Interview #simulators #video

READER COMMENTS LOADING BELOW...


LET'S KEEP THE COMMUNITY GREAT


You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



 
 
 
 
spacer