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The Bug Fables demo took me 17 years to the past

Crowdfunded games are a gamble. We’ve seen the likes of Mighty No. 9 go from extreme anticipation to an underwhelming launch. We've even seen games that fail to release altogether. That’s why I’m always on the lookout for ...

 
 
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SOS turns battle royales into performance art

I am not the funny friend. I'm not a performer, either. In any social situation, I'm good for either two half-decent jokes or one drunken cover of "She Hates Me" if I can get my hands on a karaoke mic. Suffice to say that whatever muse insp...

 
 
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I played Soulcalibur VI and here are my humble thoughts

This weekend, I had the good fortune to be in attendance at Namco Bandai's LEVEL UP Winter event, transporting me from cold, soggy Nottingham to cold, soggy Paris. Held at Le Huit Valois convention centre, writers, journalists, professional...

 
 
 
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Hands on with MechWarrior 5: Mercenaries

Sitting down to demo MechWarrior 5: Mercenaries, the first thing that struck me was the scale of what I was seeing. The demo I played didn’t start at the helm of a mech, it started in a garage. A hanger bay I explored on foot as a tin...

 
 
 
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Sleep Tight may be the next indie darling on Switch

It’s a thought we’ve all had at least once in our lives. When the lights go out, our bedrooms transform from the sanctuary of play and imagination into a frightening, pitch-black void where anything and everything is coming to g...

 
 
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Moonlighter makes working retail seem fun

I spent eleven years in retail. During that time, I worked at a major electronics store and a small independent skate shop. Though the companies couldn't have been more different, the overall experience was the same. Retail sucks. Virtually...

 
 
 
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Flynn: Son of Crimson is as cathartic as they come

You know the feeling of popping bubble wrap? Stepping on an extra crunchy leaf in the fall? I've found that certain mechanics in games are comparable to those small tangible pleasures in life. Wall jumping in Super Metroid, flattening goomb...

 
 
 
 
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Children of Morta will be one to watch in 2018

You might remember Patrick covering Children of Morta just over a year ago. He previewed the "narrative-driven" hack-and-slash game about a family of guardians fending off the spread of monsters and corruption to their mountain, noting it h...

 
 
 
 
 
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Celeste is the next pure platformer to keep an eye on

Platforming has been around for so long, it's ingrained in us as a basic skill. It's like walking or breathing. We just do it. It's such a basic skill, many games these days use it as the vehicle to get to where they really want to go. Puzz...

 
 
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Monolith says Shadow of War's end fight won't suck

Maybe the strongest praise for Middle-earth: Shadow of Mordor necessitates pointing out its most glaring flaw. The game was a darling, managing to please fans and earn critical acclaim. All of that in spite of the fact that the final b...

 
 
 
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The Evil Within 2 feels like a more well-rounded game

I thought The Evil Within 2 had a strong first showing at E3. The imagery in the reveal trailer woke me the hell up (remember, Bethesda's presser was on a Sunday night), and I'm always down for contorted monstrosities in my spooky video gam...

 
 
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Monster Hunter: World will be the one that gets me

My history with the Monster Hunter series is painfully, regretfully abrupt. I attempted to get into it years ago, on PlayStation Portable, but bounced off so hard that I can't even confidently say which installment I tried. That experience ...

 
 
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Wattam is almost too cute for words

Wattam, the new project from Katmari Damacy and Noby Noby Boy creator Keita Takahashi, is really coming into its own. The last time I went hands-on with it, I described it as "more toy than game," but noted that it was infectiously joyful a...

 
 
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The Crew 2 is shaping up to be my open-world racer of choice

Ubisoft's latest showing for The Crew 2 was a lot like its last, but I'm not complaining. This weekend, I got another crack at the racer's open-world antics. Morphing between a car, plane, and boat in real time without losing momentum conti...

 
 
 
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SteamWorld Dig 2 feels like a proper sequel

I couldn't be more thrilled that SteamWorld Dig is getting a follow-up. I loved its core loop of digging, collecting treasure, and heading up to the surface to buy upgrades that enabled you to delve deeper and more efficiently, opening up n...

 
 




Reviews   filter by...

Kingdom Come: Deliverance"Another cult classic in the making"

 

Pinstripe"Fight off your demons"

 

Rust"This is the way the world ends"

 

Age of Empires: Definitive Edition"A beautiful RTS that still holds up"

 

Secret of Mana (Remake)"Lift me up, Flammie"

 

Fe"Can't see the forest, but can see the trees"

 

Black Panther"Fight the power"

 

Bayonetta (Switch)"Let's dance, boys!"

 
 
 

Community Blogs | expand

 

Quickposts expand | +quickpost

SrTotallyNotASpambotChurros

Question: would anyone here be interested in hunting monsters together on older games? Either MH4U (made a new character but also have an endgame save) or Portable 3rd HD (ppsspp + HunsterVerse - brand new character)

 
Khalid Eternal Nigh

I dont even know how to react to

 
Keiichi Morisato

#2Btuesday fun fact: 2Bs ass has more polygons than the entirety of Ocarina of picture in the #lewd

 
GoofierBrute

My copy of Bayo 1 and 2 on Switch just came in! Now to install Bayo 1, so I have something to play after Xenobla- *estimated install time is 2 hours*

 
jasondm300

I finally found a Secret of Mana rrmake song that I wont immediately Doesnt hurt that the original version is one of my favorite songs in the game

 
Gamemaniac3434

Going to do some streamin of Hellblade, feel free to watch if you Link

 
Mike Martin

#Romancetoid

 
taterchimp

Grinding levels to Baasch is going all Brock Sampson with the one true godsword while the two kiddos tag along leeching

 
The Actual Charlton Heston

Meet Coach: hes the new face of both off-brand fudge bars and your

 
MetalDeer
 
 

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