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Offworld Trading Company  photo

We've got to go to Mars in Offworld Trading Company

In a future where corporate greed has depleted the Earth's resources, humanity has taken to space to acquire the goods needed for survival. The asteroid belt was supposed to be the great salvation, an almost limitless bastion of metal and m...

 
 
Sorcerer King Video photo

In the world of Sorcerer King everything is terrible

This turn-based fantasy/strategy with city-building elements is super enjoyable. Even in Steam Early Access, it's got a surprising amount of polish, more so than several AAA games I can think of. I have encountered no gamebreaking bugs, an...

 
 
 
Ex-Civ devs start studio photo

Mohawk Games founded by former Civilization developers

The lead designer of Civilization IV, Soren Johnson, has started up his own studio called Mohawk Games. If one Civilization veteran isn't enough to make you happy, the co-founder of the studio is Dorian Newcomb, the art director from Civili...

 
 
Oxide Games photo

Ex-Firaxis and Microsoft devs create new 64-bit engine

A group of game development gurus have banded together to form Oxide Games, and their first plan is to make a 64-bit game engine called Nitrous. This new engine will focus on taking better advantage of multi-core processors, which means the...

 
 
GalCiv III photo

Stardock announces Galactic Civilizations III

Stardock is back with the game many of its fans have been craving: Galactic Civilizations III. This key franchise in the 4X space strategy genre is going to be more of the same, building on what's been a successful formula with additions l...

 
 
Star Control photo

Stardock plans to reboot Star Control

Galactic Civilizations developer Stardock is set to take on Star Control, a classic series by any measure, after picking up the rights from Atari. What are the studio's plans? CEO Brad Wardell has some reassuring words: "We expect the new S...

 
 
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Preview: Quashing the Rebellion in a Sinful Solar Empire

Rebellion is a standalone expansion to the 2008 strategy game of the year, Sins of a Solar Empire. Elaborating upon the bare-bones story from the first title and subsequent DLC, adding two new classes of ships, three new factions,...

 
 
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Sins of a Solar Empire now on Steam, more Stardock coming

Guess what, Steam gamers? (I think that's just about everyone on PC these days.) Stardock is now offering its games on the popular digital distribution service. The first title, Sins of a Solar Empire: Trinity, is already availabl...

 
 
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Brad Wardell on the future of Stardock and gaming

Following his elaboration on why he sold Impulse to GameStop in a recent interview, Stardock's Brad Wardell slowly moved away from the business mindset of representing a company involved in a major industry deal, and slowly opened up about ...

 
 
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Stardock's CEO on the Impulse/GameStop deal

Earlier this week, one indie studio had to make a snap decision (based on a lot of factors) and decided to stop selling its game on Impulse, Stardock's digital distribution service, after GameStop officially takes over. When the Impulse/Gam...

 
 
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Indie dev drops sales through Impulse following takeover

Indie developer Blind Mind Studios has decided to remove the option to purchase their game Star Ruler from Impulse after GameStop officially takes over the digital distribution service from Stardock. As their website states: We are ending ...

 
 
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Crashes and drama surround Elemental's launch

This is just painful. The new Stardock strategy game for PC, Elemental: War of Magic, is going through a rough time: its launch this week has been met with game-breaking bugs and crashes, much to the dissatisfaction of fans. But wait, the s...

 
 
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Demigod patch time: Introducing the Demon Assassin

It sure has been quiet on the Demigod front lately. You know what that means -- time for a patch! Ready for download as of today, v1.2 is an exciting development for anyone deeply routed in the game's inner workings. The biggest addition is...

 
 
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Brad Wardell on GFWL: 'You can't do that on the PC'

In an interview with Shacknews, Stardock's Brad Wardell gave some great insight into why the company has been fighting so heavily for PC gamers' rights, which you should read about. But for the sake of this story, however, we are going to l...

 
 
 
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Stardock talks Demigod multiplayer issues

It's undoubtedly been a long, long week for the good folks at Stardock. I'm not even sure where to begin, actually. The company had originally intended (and planned for) a multiplayer infrastructure that could handle 50,000 users to be enou...

 
 
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How GameStop stole Stardock's Easter

While most of us were off stuffing our faces with chocolate eggs and persevering against the evil that is the Easter Bunny, the support team for the recently released Demigod was hard at work no thanks to a certain retail giant.For whatever...

 
 
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Impulse gets a new GUI, Goo support, and much more

Today will undoubtedly be a day of celebration for Stardock, for digital distribution platform Impulse got its third major update yesterday, and it was a doozy. Seeing as how one of the most noticeable changes for the client is a sleeker us...

 
 
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Demigod goes gold, Collector's Edition gets unboxed

Admit it, you've sped home after purchasing a hotly anticipated game and proceeded to pour the box's contents all over your floor like a sugar-crazed child who just smashed his way through a pinata. The folks at Stardock can relate, as thei...

 
 
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The solution to the DRM crisis? Goo, of course!

Although Valve recently declared how it intends to make digital rights management obsolete with Steamworks, I think many of us are hesitant to believe that one solution from a single company is enough to remedy the current DRM situation. It...

 
 
 
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Sins of a Solar Empire shifts over 500,000 units

PC developer and publisher Stardock -- a company well known for treating their customers with respect -- has revealed that Ironclad Games’ real-time strategy game Sins of a Solar Empire has sold over 500,000 units since its release in...

 
 
 




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Dere

I am pixelated! Thanks to Dangus Hes such a Dangus Taargus

 
Gamemaniac3434

Welp, just finished a 32 hour book on the rise and fall of Prussia named The Iron Was a damn interesting look at how germany came about and the politics of things as it evolved, finishing up at around the end of WW2 with prussias final

 
Dangus Taargus

Should I play Megaman & Bass? Im at the last Wily stage in 8 and I cant decide if I should play it before 9 and 10 or skip It seems to be a divisive spin-off game worth passing Also, jump, jump, fuck Megaman 8, slide,

 
Dere

Been busy this Just wanted to stop in to say penis

 
Michformer

My recent interest in works dealing with alternate history and World War I inspired me to draw this swell fellow I dubbed Tally

 
TricerArocK

Capcom used MCU characters, but could not get the rights for They approximated them and it is They could not go too though the Capcom side is cartoon Capcom literally used The Uncanny Valley as their

 
chlmera

Man, I know its just the Ghbili style, but I love the character designs for Ni No Kuni 2, especially Roland, he looks like a cross between Ghibli and Tezuka to me, I like how theres actually a more adult character instead of just

 
Nathan D

Prey 17 is cool, but I cant believe it shows you a stock tutorial screen to say that there are multiple solutions to Like really, in a game thats meant to appeal to Deus Ex and Shock series Game designers really think were

 
Bob The God Lawyer

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Avoclefo

Hey can anybody recommend some good bossa nova tracks? Also happy birthday to everyone who had one these past few days!

 
 

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