Sure, I'd play a Kingdom Hearts Cuphead DLC


Sora, ha ha, you have to save the teacups

I love me a good piece of concept art. Some of my favorites are from artist Simon Andersen (who created Owlboy), specifically his re-imagining of certain retro classics on other platforms.

This "Cuphead meets Kingdom Hearts" mashup from Fireburn is just as intriguing, as the Heartless and Xehanort slot in nicely. Not to mention that a lot of Cuphead's art style is aping old cartoons, and some bosses are very close aesthetically to Silly Symphony.

I mean with the game's sales and Microsoft's influence, a lot could happen with Cuphead to make some sort of crossover a reality, even if it was just cosmetic in nature. Will we have to wait half a decade for a follow-up? Or will they supplement the original with DLC? We'll find out eventually!

Fireburn [Twitter]

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Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


Also on destructoid: Cuphead   (30)   From our database:

  • Cuphead passes two million sales - Jordan Devore
  • Destructoid's award for Best Xbox One Game of 2017 goes to... - Brett Makedonski
  • Take a deep dive into Cuphead's lengthy and arduous development process - Chris Carter
  • Setting up 22,000 Cuphead dominoes might be harder than the actual game - Chris Carter
  • Cuphead got patched so now we can't make a million Mugmen anymore - Brett Makedonski
  • This guy built his own Cuphead arcade cabinet - Chris Moyse
  • Check out 64 Bits' awesome Cuphead-style Dark Souls animation - Chris Moyse
  • Why we should celebrate extra options in games - Charlotte Cutts
  • Cuphead's physical edition opts for a game code rather than a disc - Jordan Devore
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    Filed under... #Action #Indie #Limited Edition #Microsoft Studios #PC #Platform games #windows 10 #Xbox One



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