dark        

You could originally regain stamina while climbing in Zelda: Breath of the Wild, but Miyamoto nixed it

0

Stabbing the wall and resting

Other than weapon durability, climbing/stamina seems to be the biggest beef people have with The Legend of Zelda: Breath of the Wild -- and according to several members of the dev team, regaining stamina while climbing almost made it in until Miyamoto canned the concept.

Speaking to GameSpot, art director Satoru Takizawa explained the mechanic: "Until about halfway through the development, we had a spec where you could take your weapon and stab it into a wall. When your stamina gauge was dwindling you could stab the weapon and kind of hang out and rest there." It sounds pretty rad, but it just wasn't meant to be.

Director Hidemaro Fujibayashi notes why it was missing: "So the answer is that Mr. Miyamoto heard of the concept he said, ‘You can’t stand on the tip of a sword. This is strange.’ And then we explained, ‘No no no, you stab it in.’ Then he’s like, ‘No, it’s not going to work.’ Another idea is that it’s very hard to actually stab a sword into a big piece of rock. We considered that you can stab them into cracks or crevices in the wall, but then you can’t freely use that feature anywhere you want, so I decided not to implement it...so starting from the early stages of development we had been constantly showing Mr. Miyamoto our progress. At times we would even show him once a week what we’d been working on, because if we don’t do that, and then go face-to-face and present the idea, tables might be flipped!"

Miyamoto's meddling is known in all corners of the world, with mixed results. Star Fox Zero allegedly suffered from it, but given how universally celebrated Breath of the Wild is, the wisdom that he imparted probably ended up bettering the game as a whole.

Zelda [GameSpot]

You are logged out. Login | Sign up

 
 
 

TwitterRedditEmailFacebook
 
Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


Also on Destructoid: The Legend of Zelda: Breath of the Wild   (214)   From our database:

  • First 4 Figures is doing a Zelda: Breath of the Wild line, and it starts with the best Champion of them all - Chris Carter
  • I want to live in this minature Zelda: Breath of the Wild Link house model - Chris Carter
  • This Zelda: Breath of the Wild motorcycle stunt video is stylish and surgically efficient - Chris Carter
  • Man, wind bombing is so fun in Zelda: Breath of the Wild - Chris Carter
  • A Zelda: Breath of the Wild fan expansion is coming called 'Second Wind' - Chris Carter
  • Oh look, an easy to replicate Zelda: Breath of the Wild first-person bug - Chris Carter
  • Zelda: Breath of the Wild turns four today, but it feels like it's been around forever - Chris Carter
  • This bizarre Zelda: Breath of the Wild short reminds us of its pure role-playing potential - Chris Carter
  • How Breath of the Wild's soundtrack ferries Ocarina of Time's legacy across generations - Zach Bennett
  • More related stories
    Filed under... #action #Nintendo #Nintendo Switch #Role-Playing Games #Shigeru Miyamoto #The Legend of Zelda #Wii U

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •