Yooka-Laylee will be getting a '64-bit Tonic' mode soon


240p, basically

You know, I was just beginning to think that Yooka-Laylee was too good looking. Part of the charm of N64 era mascot platformers is the chunky, low-resolution graphics. Mixed with childlike imagination, it imbued a sense of atmosphere that is completely missing from modern games. With everything being rendered in such clarity, you never have to think about what you're looking at.

That is set to change shortly, though. Similar to A Hat in Time's 240p mode, developer Playtonic Games will be adding a "64-bit Tonic" to Yooka-Laylee to let players experience the game as if it were on an N64. Not only do the textures take a hit in overall quality, but the framerate even locks to 30 FPS. That is some extreme attention to detail.

The update will be coming free to charge to all versions of the game in the coming weeks. You can check out the trailer below to tickle your nostalgia bone a little.

A Novel Update [Playtonic Games]

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Peter Glagowski
Peter Glagowski   gamer profile

Former Dtoid staff member. more + disclosures



Also on Destructoid: Yooka-Laylee   (82)   From our database:

  • Yooka-Laylee just got physical on Switch - was it really so bad? - Joel Peterson
  • Yooka-Laylee will be getting a '64-bit Tonic' mode soon - Peter Glagowski
  • Yooka-Laylee is getting a non-functional Nintendo 64 cart for its Switch physical release - Chris Carter
  • Yooka-Laylee's Nintendo 64 makeover looks neat - Jordan Devore
  • Yooka-Laylee will finally arrive on Switch on December 14 - Chris Carter
  • Yooka-Laylee is getting a collector's box with a new statue - Peter Glagowski
  • Unity games are having trouble on the Switch - Drew Stuart
  • Playtonic gives us a Yooka-Laylee Switch update, says port is in its final stages - Chris Carter
  • That big Yooka-Laylee patch is out now on consoles - Joel Peterson
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    Filed under... #3D #Kickstarter #Patches #PS4 #retro #Steam #Updates #Windows #Xbox One



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