dark        

The big Skull Kid DLC is out in Cadence of Hyrule, here's a breakdown

0

And the patch notes

The time has finally come: all of the (currently announced) Cadence of Hyrule launches are fully complete!

As of today, Cadence has three DLCs on offer: a character pack (Impa, Aria, Shadow Link, Shadow Zelda, Frederick), a 39-song melody pack and today's "Symphony of the Mask" DLC with Skull Kid. The latter one is really the main attraction as the "story DLC" of the pack, which ushers in three brand new modes (Skull Kid, puzzle, arena).

In addition to brand new maps, the Skull Kid DLC also has five new songs, as well as new enemies and such. At this point, Cadence of Hyrule is packed with stuff to do. The characters already feel fairly different, but the mechanic of Skull Kid being able to swap its powers is going to be very enticing for subsequent playthroughs.

It's hard to believe this game is over a year old! It was one of my favorites from 2019, so be sure and put it on your radar if it isn't already. You still have time if you're not a digital person; as a complete edition is arriving on October 23 at multiple retailers in physical form.

Cadence of Hyrule [Brace Yourself Games]

Patch Notes 1.4.0

  • New character: Skull Kid
  • New game mode: Skull Kid story mode
  • New game mode: Puzzle Mode
  • New game mode: Arena Mode
  • 5 new music tracks
  • 2 new dungeons
  • New towns and overworld areas
  • New tilesets, enemies, items, traps, and more!
  • Added a projectile effect to Link’s Spin Attack when at full health
  • Changed Zora enemies to breathe ice instead of fire
  • Changed the Tingle Tuner to always play a sound regardless of the console’s rumble settings

Bug Fixes

  • Fixed an issue where helper characters could be stuck with no weapon in the fight against Ganon
  • Fixed some cases where multi-tile enemy attacks could hit the player unfairly on stairs
  • Fixed the timing of some multi-beat abilities (like the hookshot) in 2P fixed-beat mode
  • Fixed some bugs related to having the shopkeeper re-appear in dungeon mode after having been defeated
  • Fixed some exploits where Impa could escape the map using her vanish ability
  • Fixed some localization issues
  • Many other bug fixes and balance changes

You are logged out. Login | Sign up

 
 
 

TwitterRedditEmailFacebook
 
Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


Also on Destructoid: Cadence of Hyrule   (5)   From our database:

  • (Update) Go get some free Zelda Cadence of Hyrule DLC now - Chris Carter
  • If you haven't played Cadence of Hyrule yet do it: there's a demo now - Chris Carter
  • Cadence of Hyrule gets special Switch achievements, beat rumble controller toggle - Chris Carter
  • Review: Cadence of Hyrule: Crypt of the NecroDancer - Chris Carter
  • PSA: You might want some sort of good Switch d-pad solution for Cadence of Hyrule - Chris Carter
  • Guide: Five tips for surviving Cadence of Hyrule: Crypt of the NecroDancer - Chris Carter
  • Hey, Zelda fans: Cadence of Hyrule busts a move on June 13 - Jordan Devore
  • (Update) That Zelda-themed Crypt of the NecroDancer game might be out this week - Chris Carter
  • It looks like that Zelda-tinted Crypt of the NecroDancer could come out this month - Chris Carter
  • More related stories
    Filed under... #Nintendo #Nintendo Switch #rhythm games #The Legend of Zelda

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •