dark        

Sucker Punch is dedicated to getting Ghost of Tsushima's setting right

0

'We're going to tell a story that we hope is universal'

In a recent interview with VentureBeat, co-founder of Sucker Punch productions Chris Zimmerman made it very clear that the developer is working extra hard to nail the accuracy of its upcoming samurai game Ghost of Tsushima. "This is important to many people at Sony, that we get this right," Zimmerman states. "We have a lot of support both from people in Japan and native Japanese people working in the states. We’re a multicultural studio as well so that always helps."

Zimmerman then goes on to clarify that Tsushima will be tackling some subjects like the amorphous style of religion in Japanese life, making sure that things like fighting styles with swords are nailed correctly and how they are striving to accurately portray the way conversations were held in 1200's Japan. "We’ve worked hard to make sure we’re bringing in appropriate people to help. Whether that’s talking about syncretism in Japanese religious life, or getting the details of a conversation right or making sure the swords are accurate, it’s been great to assemble the team we have."

The main goal isn't to make a story that can be enjoyed only by Japanese players. Sucker Punch is looking to create a more universal narrative that happens to be set during the Mongol Invasion of Japan. "We’re going to tell a story that we hope is universal," Zimmerman says, "that everyone can relate to, that’s our take on this time and place. We hope we can take people back there, and I think we’ve been relatively successful so far."

Ghost of Tsushima, for me, was the best game at E3. We didn't necessarily get to see a whole lot of it, but it looks to accurately capture the vibe and style that made Jidaigeki films so memorable. Even if Sucker Punch wasn't founded in Japan, it is nice to see the studio be so accommodating to people of different backgrounds. Hopefully this means Ghost of Tsushima ends up being as thrilling as its E3 trailer was.

The DeanBeat: Why outsiders see us better than we can see ourselves [VentureBeat]

You are logged out. Login | Sign up

 
 
 

TwitterRedditEmailFacebook
 
Peter Glagowski
Peter Glagowski   gamer profile

Former Dtoid staff member. more + disclosures


 


 


Also on Destructoid: Ghost of Tsushima   (24)   From our database:

  • Sucker Punch job listing hints at a possible Ghost of Tsushima 2 - Chris Carter
  • Ghost of Tsushima fans come together to help fund repair of Watatsumi Shrine gate - Chris Moyse
  • Famitsu asked a bunch of developers what the best game of 2020 was, and they picked Ghost of Tsushima - Chris Carter
  • Destructoid's award for Best PlayStation Game of 2020 goes to... - Jordan Devore
  • You can't miss the Bloodborne and Shadow of the Colossus special outfits in Ghost of Tsushima - Brett Makedonski
  • Ghost of Tsushima won the audience vote at The Game Awards - Jordan Devore
  • Ghost of Tsushima sold five million copies and I'm excited about its future - Jordan Devore
  • Ghost of Tsushima's Legends raid is out Oct. 30 and you'll need a high-level crew - Jordan Devore
  • Sucker Punch job listing requests a writer with 'knowledge of feudal Japanese history' - Chris Moyse
  • More related stories
    Filed under... #japan #open world #PS4 #PS4 Pro #Sony #Sony Computer Entertainment #Sucker Punch

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •