Strafe is gunning for a March release date


No need to circle around this

Strafe, the retro-themed throwback shooter and my personal most anticipated game of 2017, is going to be available on March 28. Along with that information also comes absolute confirmation that the game is, indeed, procedurally generated. That kind of dampens my enthusiasm, but I do love old-school shooters.

According to some PR buzzwords, the game has "endless levels" and "100 percent virtualized 'real' environments." I suppose The Binding of Isaac got away with having randomized levels, but I've always preferred shooters to have a sense of place and clear direction with their level design. To just throw rooms together often leads to scenarios where a player has no chance to survive, despite their skill level.

Either way, I'm still looking forward to Strafe and I hope it turns out well. We've seen a lot of recent shooters hark back to the design philosophies that made classic shooters stand the test of time, so maybe developer Pixel Titans has nailed everything and I'm just being cynical.

Strafe release date set for March [PC Gamer]

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Peter Glagowski
Peter Glagowski   gamer profile

Former Dtoid staff member. more + disclosures



Also on Destructoid: Strafe   (11)   From our database:

  • How Strafe's 'Millennium Edition' overhauls the entire game - Ray Porreca
  • STRAFE is getting a massive update with extra content - Peter Glagowski
  • Review: STRAFE - Peter Glagowski
  • Deal: Save on Strafe before tomorrow's release - Dealzon
  • Devolver Digital is holding a digital convention for Strafe with prizes - Peter Glagowski
  • Strafe is getting three collector's editions because why not? - Peter Glagowski
  • Strafe sidesteps its release date, jumps back to May - Brett Makedonski
  • Strafe is gunning for a March release date - Peter Glagowski
  • Strafe is exactly how you remember the year 1996 - Myles Cox
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    Filed under... #Devolver Digital #First-person shooter #Indie #nostalgia #Old People #PC #Steam



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