dark        

I'm so down for Blasphemous DLC in early 2020

0

Patch 2 now available on PC ahead of console release

I've done just about everything I want to do in Blasphemous, but I've been feeling its call lately, almost to the point of another playthrough. I'm looking for an excuse to spend more time in this wretched world – a surefire sign that the developers shouldn't be too quick to move onto their next project.

Thankfully, they're still here. The Game Kitchen released a major update on PC and shared teaser art for free DLC that's expected to launch in "early" 2020. I can't get over the character close-up spritework.

The patch is significant, with changes to platforming, platforms, and controls, plus tons of fixes.

Platforming

  • Collision detection during jumps tweaked to improve jump feeling.
  • Jumping in mid-air is now possible for a few frames after running off a platform (Coyote time / ghost jump).
  • Grab cancel action added.
  • The Penitent One is now be able to jump off walls, ledges and ladders by pressing the Grab cancel action.
  • The Penitent One still can hold down to fall while hanging from a ledge, but the holding time has been adjusted.
  • The Penitent One will only climb a ledge if the players press Up, to prevent accidental climbing.
  • Damage while wall climbing now doesn't prevent further wall climbing. Before it was only available after touching the ground again.

Control options

  • Extended controller support. Even playing with a dance mat is possible!
  • Mouse buttons and swipe gestures added.
  • Improved control screen UI.
  • Every action is now rebindable.
  • Button tooltips are shown correctly after rebinding actions in every UI screen.

Moving platforms

  • Fixed a collision issue that made some players go through them on certain jumps.
  • Added and reworked some annoying moving platforms to shorten wait times and improve level navigation.
  • Iterated a few areas featuring moving platforms, to improve platforming and navigation, and make wait times shorter.

It's worth reading through the whole list of fixes if you've struggled with softlocks, items, or NPCs.

"With this patch, we tried to make Blasphemous feel better and more accessible than ever, refining and polishing the experience as much as possible without actually changing the core game."

If you own Blasphemous on Nintendo Switch, PS4, or Xbox One, expect Patch 2 "in the new year."

Blasphemous - Patch 2 Live Now! [Steam]

You are logged out. Login | Sign up

 
 
 

TwitterRedditEmailFacebook
 
Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 


 


Also on Destructoid: Blasphemous   (16)   From our database:

  • Blasphemous got a major patch on PS4, Switch, and Xbox One - Jordan Devore
  • I'm so down for Blasphemous DLC in early 2020 - Jordan Devore
  • Blasphemous just got a Switch demo, and you really should give it a try - Chris Carter
  • Review: Blasphemous - Jordan Devore
  • Blasphemous lets you see multiple endings in one playthrough (and that's swell) - Jordan Devore
  • Blasphemous has a limited-time PC demo and I'm way into it - Jordan Devore
  • I can't let Blasphemous fly under your radar - Jordan Devore
  • Blasphemous is another action-platformer to watch - Jordan Devore
  • More related stories
    Filed under... #DLC #Indie #Metroidvania #Nintendo Switch #PC #PS4 #Updates #Xbox One

    READER COMMENTS LOADING BELOW...


    LET'S KEEP THE COMMUNITY GREAT


    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!



     
     
  •