Fallout 76 gets two-factor authentication, finally adds public matchmaking


It's about time

Fallout 76 can be a really lonely experience.

I'm not just talking about the bugs preventing you from playing, but the barebones matchmaking system that really makes the world feel barren. That's changing now, as Bethesda is finally introducing real matchmaking to 76 in the form of public teams.

This update is a long time coming, and one of the things I wanted most of all (even before some bug fixes) when the game launched. Essentially this is an LFG (looking for group) tool that a lot of popular MMOs use. You can either create a new team using an in-game menu or search for one, then look for other individuals who want to do the exact same activity as you.

In Fallout 76, that list includes hunting, roleplaying, focusing on events, exploring, building or casual play. Each public team focus will net you bonus XP or stats depending on which one you pick, incentivizing folks to actually use the public team system. Honestly, I love it, and it will likely get me to play 76 more often.

All of that is coming in Update 20 soon, and you can either check it out right now on the public test server, or marinate over the specific bonuses below. As a note, private teams are still going to exist in 76, but you can swap to a public team at any time.

In other Fallout 76 news, Bethesda added two-factor authentication (or multi-factor/MFA) to the game. You can head here to set it up: which you should probably do soon, as there are still reports of hackers infiltrating the game.

Inside the Vault [Bethesda.net]

Public Team bonuses:

  • Hunting – Bonus: +25% XP for Legendary Kills (100% for a fully bonded team)
  • Roleplay – Bonus: +1 Charisma (+4 for a fully bonded team)
  • Events – Bonus: +25% XP for completing Events (100% for a fully bonded team)
  • Exploration – Bonus: +1 Endurance (+4 for a fully bonded team)
  • Building – Bonus: +1 Intelligence (+4 for a fully bonded team)
  • Casual – Bonus: +1 Luck (+4 for a fully bonded team)

You are logged out. Login | Sign up



Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures



Also on Destructoid: Fallout 76   (217)   From our database:

  • Bethesda apologizes for messing up recent Fallout 76 event, adding 'additional challenges' in response - Chris Carter
  • Fallout 76: The Legendary Run isn't so legendary - Dan Roemer
  • Bethesda is drastically upgrading Fallout 76's underwhelming ammo convertor tool - Chris Carter
  • Fallout 76's next big update hits the public test server next week - Chris Carter
  • Does Fallout 76 still suck? Xbox Game Pass makes it cheap to find out - Brett Makedonski
  • Fallout 76's first season is off to a very rough start - Brett Makedonski
  • Fallout 76's first 'season' and the long-awaited public teams feature are now live - Chris Carter
  • Here's how Fallout 76's Season 1 works, including details on an Ammo Converter - Brett Makedonski
  • Fallout 76 gets two-factor authentication, finally adds public matchmaking - Chris Carter
  • More related stories
    Filed under... #Bethesda #Fallout #PC #PS4 #shooters #Xbox One



    You're not expected to always agree, but do please keep cool and never make it personal. Report harassment, spam, and hate speech to our community team. Also, on the right side of a comment you can flag nasty comments anonymously (we ban users dishing bad karma). For everything else, contact us!