And a new update that increases bullet speed in Zed time!
Tripwire Interactive has been focusing its efforts on Killing Floor 2's new Versus mode for the last couple weeks. Using the recently-implemented Live Update system to try to balance has led to small changes being pushed out at a rapid pace, but some players have been wondering when they'd see more changes to the standard Survival mode.
Today, an update was pushed that increases the speed of bullets while in Zed time (slow-mo for the uninitiated) by three times. I tested this out really quick before writing this post and it feels fantastic. Previously, bullets were hit-scan when in regular motion and then became slow tracers in Zed time, which made leading targets difficult. Instead of feeling like a temporary boon, it ended up causing frustration when enemies just slowly side-stepped your death-dealing lead. There are other fixes that you can see below, including an adjustment on the amount of dosh earned when killing enemies.
To top it off, from Thursday, April 28th at 10AM PST / 1PM EST through Monday, May 2nd at 10AM PST /1PM EST, players will earn double experience for all perks. The cosmetic drop system will also be tweaked to allow for one item every 24 hours instead of around once a week. There's also another map called KF-Museum on the Steam Workshop that was created by Tripwire level designer Matthew 'Fever' Lefevere. Time to level up my last few perks amidst priceless collectibles!
General Changes and Fixes:
Versus Changes and Fixes: