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Dead Cells' Bestiary update is pulling me back in

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Out now on PC, console versions coming 'ASAP'

It looks like I'll have to throw Dead Cells back in my rotation. The game got a free Bestiary update today on PC that adds six new foes – three of which are limited to certain biomes, and three of which are "dispatched through various levels at different Boss Cells" – to help spice up the "common" enemy pool.

Aside from adding three new secret outfits, the Bestiary update also has a pair of items to try out, if only for a cursory Dead Cells run. The Portable Door covers your rear and stuns enemies when you turn around, and the Crowbar is a nod to Half-Life that "crits after breaking a door or a breakable prop."

Affixes got some love, too – specifically "some items that didn't have enough."

Eight new normal affixes:

  • Ice, fire, bleed, or poison on nearby floors or enemies when the effect of the used active ends.
  • A grenade, a volley of arrows, or fire spreads when a deployable trap is destroyed.
  • Get all your arrows back when using a skill.

Three new starred affixes:

  • Oil and fire spread around when a deployable trap is destroyed.
  • Push enemies around you when the effect of the used active ends.
  • Extended duration for powers like Wings of the Crow or Smokebomb.

The developers have also hinted at "new lore rooms and secrets for the Arboretum and the Morass," the two main Bad Seed zones, and they thought up ten new achievements, eight of which are DLC-specific.

There are achievements for reaching the Arboretum, Morass of the Banished, and Corrupted Prison for the first time, as well as one for finishing a run without sacrificing the Mushroom Boi. "Pact with the devil," "Bound for Hell," "Gentleman," and "I've got my eyes on you..." are a few of the others.

That's just the high-level overview. The usual sorts of balancing, level design, and quality-of-life changes are also present in this update, so if you're looking for a reason to explore The Bad Seed more thoroughly, you've got it. Ticks and Knife Throwers, in particular, have been tweaked for the better.

The goal of this update was to "flesh out [the core] before we introduce new pieces of larger content."

Motion Twin [Twitter]

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Jordan Devore
Jordan DevoreCo-EIC   gamer profile

Jordan is a founding member of Destructoid and poster of seemingly random pictures. They are anything but random. Disclosure: I backed Double Fine Adventure and Awesomenauts: Starstorm on Kickst... more + disclosures


 


 


Also on Destructoid: Dead Cells   (69)   From our database:

  • Dead Cells has a new level with mimics in the Barrels o' Fun update - Jordan Devore
  • Dead Cells smoothed out its difficulty curve in the Update of Plenty - Jordan Devore
  • Dead Cells launches on Android with a slight discount - Jordan Devore
  • Dead Cells' Bestiary update is pulling me back in - Jordan Devore
  • Dead Cells will finally arrive on Android devices in June - Chris Moyse
  • Dead Cells will be free-to-play for Japanese Switch Online subscribers soon - Chris Carter
  • This Dead Cells map can guide you through The Bad Seed - Jordan Devore
  • Here's everything in Dead Cells' $110 collector's edition - Brett Makedonski
  • It's time to start training for Dead Cells' Bad Seed DLC - Jordan Devore
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    Filed under... #Action #Nintendo Switch #PC #PS4 #roguelike #Updates #Xbox One

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