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Balan Wonderworld creator says that this is his 'one chance' to prove himself to Square Enix

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'I always emphasize how the game feels and the action'

It's been a bit since we've heard anything substantial about Balan Wonderworld, but Sonic co-creator Yuji Naka recently sat down with IGN Southeast Asia to hammer out some of the game's details and explain his design philosophy.

To frame the conversation a bit, Naka is all-in on Balan, citing this as his "once chance" to prove himself to Square Enix as a developer. He says that Square Enix "has an RPG image," so he is humbled by the fact that he's able to make a marquee action platformer for the publisher. There's even going to be a novelization in Japanese and English that will help add to the lore of the world. He's so all-in, in fact, that he formed the studio "Balan Company," which he hopes will continue on with the genre after Balan Wonderworld

Naka says that since players can use costume powers (the game's core mechanic) whenever they want (instead of designing levels around restricted abilities), a lot of different strategies are possible. It seems like some of these more intricate moves will be more graceful on next-gen hardware, as Naka confirms that the game will run on 4K at 60FPS on those machines: as well as make use of haptic feedback.

Well, it sure looks like Balan Wonderworld is getting plenty of chances to succeed, if the spread of platforms is anything to go by. Square Enix is releasing it on just about every system under the sun, including all current and next-gen consoles, on top of a PC port. I just hope it's good! It seems delightful.

Balan Wonderworld's Next-Gen Features Discussed by Sonic Creator [IGN]

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Chris Carter
Chris CarterReviews Director, Co-EIC   gamer profile

Chris has been enjoying Destructoid avidly since 2008. He finally decided to take the next step, make an account, and start blogging in January of 2009. Now, he's staff! ------------------- T... more + disclosures


 


 


Also on Destructoid: Balan Wonderworld   (31)   From our database:

  • Sales figures suggest that Balan Wonderworld reportedly sold roughly 2,000 physical copies in Japan - Chris Carter
  • Review: Balan Wonderworld - CJ Andriessen
  • PSA: If you aren't spending $60 on Balan Wonderworld, you can at least listen to the mini soundtrack for free - Chris Carter
  • Balan Wonderworld update will remove potential epilepsy trigger - Chris Moyse
  • It takes two to make a dream come true in Balan Wonderworld - Chris Moyse
  • If you hated the Balan Wonderworld demo, there's going to be a day one patch to address 'feedback' - Chris Carter
  • Balan Wonderworld is saving its best bits for the full game - CJ Andriessen
  • Balan Wonderworld to tease its phantasmagoria of delights in new demo - Chris Moyse
  • Balan Wonderworld shows off its mesmerizing sights and sounds - Chris Moyse
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    Filed under... #Nintendo Switch #PC #Platform games #PS4 #PS5 #Square Enix #Xbox One #Xbox Series X

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